Updated Playerbot Configuration (markdown)

bash 2024-11-14 20:35:19 +01:00
parent 669a1d20fb
commit a6932ea27f

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Before going into the configuration options we need explain the logic around it first. Every update tick of the server its calculated whether a bot can Before going into the configuration options we need explain the logic around it first. Every update tick of the server its calculated whether a bot can
or can't be active. An active bots takes and eats alot more resources then an idle bot. or can't be active. An active bots takes and eats alot more resources then an idle bot.
The following logic is applied to determine whether is active or not the order explain. The following logic is applied to determine whether a bot is active or not, applied in the explained order.
``` ```
1. NOT ACTIVE: When server just started and the server update is smaller then (max amount of bots * 0.12 seconds) 1. NOT ACTIVE: When server just started and the server update is smaller then (max amount of bots * 0.12 seconds)