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Updated Playerbot Configuration (markdown)
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@ -18,18 +18,18 @@ The following logic is applied to determine whether a bot is active or not, appl
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11. ALWAYS ACTIVE: When bot is a friend of a real player (aka all ur bots friends will always be active)
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12. ALWAYS ACTIVE: When bot has more then 10 other bots within the sightDistance (force them to spread out)
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```
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These rules will always be applied regardless what value you have configured 'AiPlayerbot.BotActiveAlone'.
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These rules will always be applied regardless what value you have configured **'AiPlayerbot.BotActiveAlone'**.
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All remaining situations e.g. bots in maps with no real-players, empty server etc will be configured
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based on the 'AiPlayerbot.BotActiveAlone' value. That value basically means that the bot has about
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based on the **'AiPlayerbot.BotActiveAlone'** value. That value basically means that the bot has about
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% chance to get active for only a few seconds. Unless in those few seconds one of the above rules
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is triggered then it possible might remain active longer.
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Then 'AiPlayerbot.botActiveAloneSmartScale' basically auto scale the activity percentages
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based on the latency, relative to the configured value of 'AiPlayerbot.BotActiveAlone'. And only when in
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Then **'AiPlayerbot.botActiveAloneSmartScale'** basically auto scale the activity percentages
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based on the latency, relative to the configured value of **'AiPlayerbot.BotActiveAlone'**. And only when in
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the bots is the level scope of the configured values of:
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* 'AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel'
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* 'AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel'
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* **'AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel'**
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* **'AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel'**
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#### 1. best performance with high bot count.
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