Updated Playerbot Configuration (markdown)

bash 2024-11-14 20:42:08 +01:00
parent 0899448286
commit 9a4ebc3cf4

@ -18,18 +18,18 @@ The following logic is applied to determine whether a bot is active or not, appl
11. ALWAYS ACTIVE: When bot is a friend of a real player (aka all ur bots friends will always be active)
12. ALWAYS ACTIVE: When bot has more then 10 other bots within the sightDistance (force them to spread out)
```
These rules will always be applied regardless what value you have configured 'AiPlayerbot.BotActiveAlone'.
These rules will always be applied regardless what value you have configured **'AiPlayerbot.BotActiveAlone'**.
All remaining situations e.g. bots in maps with no real-players, empty server etc will be configured
based on the 'AiPlayerbot.BotActiveAlone' value. That value basically means that the bot has about
based on the **'AiPlayerbot.BotActiveAlone'** value. That value basically means that the bot has about
% chance to get active for only a few seconds. Unless in those few seconds one of the above rules
is triggered then it possible might remain active longer.
Then 'AiPlayerbot.botActiveAloneSmartScale' basically auto scale the activity percentages
based on the latency, relative to the configured value of 'AiPlayerbot.BotActiveAlone'. And only when in
Then **'AiPlayerbot.botActiveAloneSmartScale'** basically auto scale the activity percentages
based on the latency, relative to the configured value of **'AiPlayerbot.BotActiveAlone'**. And only when in
the bots is the level scope of the configured values of:
* 'AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel'
* 'AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel'
* **'AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel'**
* **'AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel'**
#### 1. best performance with high bot count.