Updated Playerbot Configuration (markdown)

bash 2024-11-14 20:44:34 +01:00
parent 6e31ff42b8
commit 3015e71f2c

@ -8,15 +8,15 @@ The following logic is applied to determine whether a bot is active or not, appl
1. NOT ACTIVE: When server just started and the server update is smaller then (max amount of bots * 0.12 seconds)
2. ALWAYS ACTIVE: When bot is in battleground, instance or raid.
3. ALWAYS ACTIVE: When in combat and not in party (defend urself)
4. ALWAYS ACTIVE: If bot zone zone (e.g. Mulgore, Ashenvale etc) has a real player (aka all bots will be active in your zone)
5. ALWAYS ACTIVE: When the bots is a member of a guild with real players (aka all bots on your guild will always be active)
4. ALWAYS ACTIVE: If bot zone has a real players
5. ALWAYS ACTIVE: When the bots is a member of a guild with real players
6. ALWAYS ACTIVE: Has real player as master
7. ALWAYS ACTIVE: if grouped and the leader is a real player
8. ALWAYS ACTIVE: if in battleground queue
9. ALWAYS ACTIVE: if looking for group
10. ALWAYS ACTIVE: If bot has a real player within the radius 300 yards (aka all bots will be active within the radius of 300 yards)
11. ALWAYS ACTIVE: When bot is a friend of a real player (aka all ur bots friends will always be active)
12. ALWAYS ACTIVE: When bot has more then 10 other bots within the sightDistance (force them to spread out)
10. ALWAYS ACTIVE: If bot has a real player within the radius 300 yards
11. ALWAYS ACTIVE: When bot is on a friendlist of a online real player
12. ALWAYS ACTIVE: When bot has more then 10 other bots within the sightDistance, force to spread out
```
These rules will always be applied regardless what value you have configured **'AiPlayerbot.BotActiveAlone'**.