mirror of
https://github.com/liyunfan1223/mod-playerbots.git
synced 2026-02-21 02:20:00 +01:00
25 lines
626 B
C++
25 lines
626 B
C++
#ifndef _PLAYERBOT_RAIDULDUARTRIGGERS_H
|
|
#define _PLAYERBOT_RAIDULDUARTRIGGERS_H
|
|
|
|
#include "EventMap.h"
|
|
#include "GenericTriggers.h"
|
|
#include "PlayerbotAIConfig.h"
|
|
#include "RaidUlduarBossHelper.h"
|
|
#include "Trigger.h"
|
|
|
|
|
|
class FlameLeviathanOnVehicleTrigger : public Trigger
|
|
{
|
|
public:
|
|
FlameLeviathanOnVehicleTrigger(PlayerbotAI* ai) : Trigger(ai, "flame leviathan on vehicle") {}
|
|
bool IsActive() override;
|
|
};
|
|
|
|
class FlameLeviathanVehicleNearTrigger : public Trigger
|
|
{
|
|
public:
|
|
FlameLeviathanVehicleNearTrigger(PlayerbotAI* ai) : Trigger(ai, "flame leviathan vehicle near") {}
|
|
bool IsActive() override;
|
|
};
|
|
|
|
#endif |