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Warning: Dont change this PR as draft to make it testable DONT REVIEW UNTIL Codestyle C++ workflow dont pass
18 lines
536 B
C++
18 lines
536 B
C++
#ifndef _PLAYERBOT_WOTLKDUNGEONHOSSTRATEGY_H
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#define _PLAYERBOT_WOTLKDUNGEONHOSSTRATEGY_H
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#include "Multiplier.h"
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#include "AiObjectContext.h"
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#include "Strategy.h"
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class WotlkDungeonHoSStrategy : public Strategy
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{
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public:
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WotlkDungeonHoSStrategy(PlayerbotAI* ai) : Strategy(ai) {}
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virtual std::string const getName() override { return "halls of stone"; }
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virtual void InitTriggers(std::vector<TriggerNode*> &triggers) override;
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virtual void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
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};
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#endif
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