#ifndef _PLAYERBOT_WOTLKDUNGEONHOSSTRATEGY_H #define _PLAYERBOT_WOTLKDUNGEONHOSSTRATEGY_H #include "Multiplier.h" #include "AiObjectContext.h" #include "Strategy.h" class WotlkDungeonHoSStrategy : public Strategy { public: WotlkDungeonHoSStrategy(PlayerbotAI* ai) : Strategy(ai) {} virtual std::string const getName() override { return "halls of stone"; } virtual void InitTriggers(std::vector &triggers) override; virtual void InitMultipliers(std::vector &multipliers) override; }; #endif