mirror of
https://github.com/liyunfan1223/mod-playerbots.git
synced 2026-06-20 15:39:25 +02:00
661 B
661 B
Aligned:
Bot 50° cap + water 10× bias at engine filter level (covers every path query) PathFinder reuse + Clear() per step Underwater path-extension + dispatch fixup GetFullPath mmap-probe-first BG gating ClipPath (LOS + level+5) Inactive-bot teleport (with self-bot carve-out — intentional) masterWalking Pre-dispatch state cleanup setPath before mutations needsLongPath + cross-map gate StopMoving short-stop 10% reuse + regression guard WaitForReach formula Stateless re-resolve walkDistance config Differ (blocked on infrastructure):
Hazard avoidance (GeneratePathAvoidingHazards) — needs hazard system Out of scope:
Flying / transports / vehicles