16 lines
618 B
C++

#include "RaidBwlStrategy.h"
#include "Strategy.h"
void RaidBwlStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("often",
NextAction::array(0, new NextAction("bwl check onyxia scale cloak", ACTION_RAID), NULL)));
triggers.push_back(new TriggerNode("bwl suppression device",
NextAction::array(0, new NextAction("bwl turn off suppression device", ACTION_RAID), NULL)));
triggers.push_back(new TriggerNode("bwl affliction bronze",
NextAction::array(0, new NextAction("bwl use hourglass sand", ACTION_RAID), NULL)));
}