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TravelSystem-pr
feature/new_rpg_and_nav_2
feature/new_rpg_and_nav_3
feature/new_rpg_and_nav_3_bash
feature/new_rpg_and_nav_4_bash
fixGuildArena
master
master_v16
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-
40b8cc92fe
chore(Tools): Add mmap/vmap client-data extraction script
bash
2026-05-10 17:30:38 +02:00 -
cd00841d96
feat(DB/Travel): Import cmangos travel-node graph
bash
2026-05-10 17:30:33 +02:00 -
502df01436
feat(Core/Travel): Soft-bias NAV_GROUND_STEEP + NAV_WATER at bot PathGenerator sites
feature/new_rpg_and_nav_4_bash
bash
2026-05-31 20:21:14 +02:00 -
b78ecda436
fix(Core/Travel): Hoist portal/transport cheat above 2-point reject
bash
2026-05-19 00:03:55 +02:00 -
c956860d2d
fix(Core/Travel): Match cmangos buildPath stitching, drop 75y guard
bash
2026-05-18 23:52:19 +02:00 -
692abfcc1a
fix(Core/Travel): Preserve walk paths from taxi-path overwrite
bash
2026-05-18 23:27:39 +02:00 -
4444f2aae5
chore(Core/Travel): Warn admins to shutdown after generatenode
bash
2026-05-18 23:18:24 +02:00 -
5e93743f15
fix(Core/Travel): Skip 5y dedup when loading nodes from DB
bash
2026-05-18 22:56:50 +02:00 -
74bf2002f5
chore(DB/Travel): Temporarily disable Aldrassil ramp anchors
bash
2026-05-18 01:30:37 +02:00 -
973d87f8f5
fix(Core/Travel): Drop 2-point check, keep last-segment teleport guard
bash
2026-05-18 01:26:30 +02:00 -
28ff3b00c4
fix(Core/Travel): Reject paths with >75y final-segment teleport jumps
bash
2026-05-18 01:22:02 +02:00 -
bd1364db06
fix(Core/Travel): Reject 2-point BuildShortcut paths between non-adjacent nodes
bash
2026-05-18 01:14:14 +02:00 -
bb69ed12d6
chore(Core/Travel): Bump 2-point shortcut threshold to 75y
bash
2026-05-18 01:11:12 +02:00 -
cb442e8461
fix(Core/Travel): Reject 2-point BuildShortcut teleports in chained probe
bash
2026-05-18 01:09:46 +02:00 -
6f051f9d2b
Revert non-progress chained-probe detection (broke valid paths)
bash
2026-05-18 00:59:59 +02:00 -
c9775fa66c
fix(Core/Travel): Loosen chained-probe non-progress threshold
bash
2026-05-18 00:50:32 +02:00 -
2de92e681f
fix(Core/Travel): Bail chained probe on non-progress oscillation
bash
2026-05-18 00:32:40 +02:00 -
7b57fe4b18
fix(Core/Travel): Chunk all saveNodeStore phases (deletes, nodes, links)
bash
2026-05-17 13:05:33 +02:00 -
273fad4bad
fix(Core/Travel): Chunk saveNodeStore path inserts to avoid mega-tx
bash
2026-05-17 12:56:39 +02:00 -
c7faad9608
feat(DB/Travel): Add Aldrassil ramp travelnode anchors
bash
2026-05-17 12:09:08 +02:00 -
30489db77d
chore(Core/Debug): Compact debug-move whisper format
bash
2026-05-17 11:39:58 +02:00 -
78fd6eff23
feat(Core/Travel): Sparse-segment clip in LaunchWalkSpline
bash
2026-05-17 01:29:28 +02:00 -
221ee82b83
feat(Core/RPG): Prefix-trim and sparse-segment clip on path dispatch
bash
2026-05-17 01:23:01 +02:00 -
7b13801d50
feat(Core/RPG): Port cmangos 8-angle LOS+navmesh-snap to MoveWorldObjectTo
bash
2026-05-17 01:15:29 +02:00 -
727232fe80
chore(Core/RPG): Loosen Z-mismatch threshold from 5y to 10y
bash
2026-05-17 01:04:13 +02:00 -
6ab59e61a9
fix(Core/RPG): Reject mmap paths whose endpoint Z misses dest
bash
2026-05-17 01:00:57 +02:00 -
b7c17681cf
fix(Core/RPG): Reject mmap paths that LOS-fail any segment
bash
2026-05-15 00:12:46 +02:00 -
8aa78f6b39
feat(Core/RPG): Switch POI when current cluster is empty
bash
2026-05-14 23:49:55 +02:00 -
30eaebe3d5
fix(Core/RPG): Stop next to quest objects instead of on top of them
bash
2026-05-14 23:09:41 +02:00 -
7623c6babe
chore: Drop bot movement console logs
bash
2026-05-14 22:51:36 +02:00 -
1bfb47e937
chore: Tighten comments in travel and movement code
bash
2026-05-14 22:38:12 +02:00 -
20a4efe149
chore(Core/Travel): Drop cmangos reference in RefineWalkPoints comment
bash
2026-05-14 22:17:42 +02:00 -
73bf6f0606
fix(Core/RPG): LOS check on MoveRandomNear samples to avoid tree tunneling
bash
2026-05-14 22:07:14 +02:00 -
1ba36e9c64
Revert "fix(Core/Travel): LOS check before trusting raw cmangos waypoints"
bash
2026-05-14 22:01:00 +02:00 -
9106bc673b
fix(Core/Travel): LOS gate on empty-probe single-waypoint fallback
bash
2026-05-14 21:59:35 +02:00 -
1968d46496
fix(Core/Travel): LOS check before trusting raw cmangos waypoints
bash
2026-05-14 21:56:54 +02:00 -
18029f152b
chore(Core/Travel): Revert travelnode threshold to 50y
bash
2026-05-14 21:40:10 +02:00 -
032315ff45
chore(Core/Travel): Bump travelnode threshold to 75y
bash
2026-05-14 21:38:41 +02:00 -
f44e0d2250
fix(Core/Travel): Trust travelnode waypoints when AC mmap rejects segments
bash
2026-05-14 21:21:40 +02:00 -
c3303d5318
feat(Core/Travel): Hardcode 50y travelnode threshold
bash
2026-05-14 21:19:28 +02:00 -
eb73f2795b
core filter isnt working yet
bash
2026-05-14 19:48:38 +02:00 -
0eaf16458f
refactor(Core/Travel): Drop redundant NAV_GROUND_STEEP excludes (core handles via IsBot)
bash
2026-05-10 20:20:07 +02:00 -
703d6f95ec
fix(Core/Travel): Exclude NAV_GROUND_STEEP at all bot PathGenerator sites
bash
2026-05-10 18:23:54 +02:00 -
716c22156d
feat(Core/Travel): Align MoveFarTo and probe pipeline with cmangos
bash
2026-05-10 18:14:42 +02:00 -
0b90d2d41d
feat(Core/Travel): Cap bots at 50° via NAV_GROUND_STEEP exclude
bash
2026-05-10 17:31:19 +02:00 -
1078d8b89e
feat(Core/Debug): Trace movement entry points and visualize travel nodes
bash
2026-05-10 17:31:01 +02:00 -
14844a52dd
feat(Core/RPG): MoveFarTo flow, quest-pursuit at POI, MoveRandomNear retries
bash
2026-05-10 17:30:56 +02:00 -
b5b507c098
feat(Core/Travel): Travel-node graph routing for long-distance pathing
bash
2026-05-10 17:30:50 +02:00 -
69207acf76
feat(Core/Loot): Quest GO loot, bag-make-room, item-pursuit
bash
2026-05-10 17:30:44 +02:00 -
7d3a6e5d35
chore(Tools): Add mmap/vmap client-data extraction script
bash
2026-05-10 17:30:38 +02:00 -
e2c8ecc81c
feat(DB/Travel): Import cmangos travel-node graph
bash
2026-05-10 17:30:33 +02:00 -
5baba708e0
feat(Core/Debug): Combat-aware state label + retry counter visibility + give-up event emit
feature/new_rpg_and_nav_3_bash
bash
2026-06-01 00:25:16 +02:00 -
e854e9beca
feat(Core/RPG): Per-spawn destination pattern for incomplete quests (drops POI roam)
bash
2026-06-01 00:22:00 +02:00 -
fd34598e6a
refactor(Core/RPG): Retry counter + give-up state replaces MoveRandomNear nudge on MoveFarTo failure
bash
2026-06-01 00:08:01 +02:00 -
c61b311a1b
fix(Core/Movement): AC has no MAX_GAMEOBJECT_TYPE sentinel + no sAreaTriggerStore DBC store
bash
2026-05-31 19:07:32 +02:00 -
fa3ffd13fa
fix(Core/Movement): MoveNear engine-aware near-point + FollowOnTransport port + drop dead botZoneId
bash
2026-05-31 19:05:06 +02:00 -
c4a0d01d34
fix(Core/Movement): Align HandleSpecialMovement + ClipPath details with reference
bash
2026-05-31 18:53:11 +02:00 -
0b41ab391f
refactor(Core/Movement): Close walking-path divergences from reference (A-E)
bash
2026-05-31 18:38:29 +02:00 -
3f8aa0b6b3
fix(Core/Movement): Take TravelPath/WorldPosition by value in DispatchMovement
bash
2026-05-31 18:20:45 +02:00 -
2913db8964
docs(Core/Travel): Note why setAreaCost(12,13) is not ported (mmap dataset diverges)
bash
2026-05-31 18:19:02 +02:00 -
59f82465e1
refactor(Core/Movement): DispatchPathPoints → DispatchMovement (TravelPath sig + transport sandwich)
bash
2026-05-31 18:15:24 +02:00 -
2bb0bc04b8
refactor(Core/Movement): WaitForReach formula parity + PointsArray overload
bash
2026-05-31 18:05:35 +02:00 -
d7b29b5e73
fix(Core/Movement): Take WorldPosition by value in MoveTo2 (IsValid is non-const)
bash
2026-05-31 18:01:15 +02:00 -
3e1aa0c34f
fix(Core/Movement): WorldPosition::IsValid is PascalCase on AC
bash
2026-05-31 18:00:18 +02:00 -
eada942a4e
refactor(Core/Movement): Funnel all MoveTo through MoveTo2 path-aware pipeline
bash
2026-05-31 17:55:30 +02:00 -
59d9bc6f78
fix(Core/Debug): Inline zone filter in showpath cmd — GetNodesInZone was removed
bash
2026-05-31 17:12:45 +02:00 -
9da99163a8
fix(Core/Travel): Remove stray '}' left over from dead-code sweep
bash
2026-05-31 17:09:47 +02:00 -
76dbf56227
fix(Core/Movement): Drop FORCED_MOVEMENT_FLIGHT — AC enum has no FLIGHT variant
bash
2026-05-31 17:07:31 +02:00 -
1638bb1828
fix(Core/Movement): Restore SpellAuraEffects.h (provides AuraEffect definition)
bash
2026-05-31 16:49:38 +02:00 -
ba60fae9b6
fix(Core/Movement): Restore PositionValue.h include (provides PositionInfo type)
bash
2026-05-31 16:48:09 +02:00 -
f762053b79
refactor: Dead-code sweep — TravelMgr.cpp 5x /* */ blocks (-823 lines) + NewRpgBaseAction 5 unused includes
bash
2026-05-31 16:46:11 +02:00 -
c9dfee19d6
refactor(Core/Travel): Drop dead zone-index machinery + isEqual + cropUselessLink(single) (-124 lines)
bash
2026-05-31 16:41:11 +02:00 -
36a4b2a431
refactor: Dead-code sweep — Follow /* */ block + TravelNode 2x /* */ blocks + LastMovement.lastFollow + 6 unused includes
bash
2026-05-31 16:13:45 +02:00 -
e820889965
refactor(Core/Movement): Remove partial vehicle handling in MoveTo+ChaseTo (deferred to dedicated PR)
bash
2026-05-31 16:00:39 +02:00 -
9ac6dcbac6
refactor(Core/Movement): Dead-code sweep — drop old MoveTo commented block + ANGLE_45_DEG + cropUselessNode + addZoneLinkNode + addRandomExtNode
bash
2026-05-31 15:55:40 +02:00 -
e07f56d2a7
refactor(Core/Travel): Drop unused MAX_PATHFINDING_DISTANCE constant (orphaned by ExecuteTravelPlan removal)
bash
2026-05-31 15:50:01 +02:00 -
45a3189d4b
refactor(Core/Travel): Remove teleportSpell + NODE_TELEPORT + PortalNode + hearthstone/mage A* injection (staticPortal kept)
bash
2026-05-31 15:48:57 +02:00 -
6079863fce
refactor(Core/Travel): Simplify transport config to TransportSkipRide bool; drop mode-0 deck-walk approximations
bash
2026-05-31 15:38:45 +02:00 -
f90f365e94
feat(Core/Movement): Mode-0 transport board/disembark — snap-and-deck-walk on board, NearTeleport+walk on disembark
bash
2026-05-31 15:29:36 +02:00 -
343ab7ac30
feat(Core/Movement): BoardTransport mode 1 — teleport directly to boarding edge when transportTeleportType >= 1
bash
2026-05-31 15:21:39 +02:00 -
666136ab34
feat(Core/Travel): Add transportTeleportType config + teleport-across-water branch in UpcommingSpecialMovement
bash
2026-05-31 15:17:20 +02:00 -
b269fa3825
fix(Core/Movement): MoveFarTo re-caches lastPath after UpcommingSpecialMovement (matches reference)
bash
2026-05-31 13:55:31 +02:00 -
276d773ea9
fix(Core/Movement): WaitForTransport now actively disembarks (matches reference UseTransport flow)
bash
2026-05-31 13:54:27 +02:00 -
180f45899c
fix(Core/Movement): MoveFarTo clears lastMove on collapse + drops AC single-point branch; DispatchPathPoints mirrors reference dispatch order (Clear -> MovePoint(last) -> MoveSplinePath)
bash
2026-05-31 13:52:44 +02:00 -
c194daa8a1
fix(Core/Travel): GetFullPath now reuses failed probe waypoints as startPath via cropPathTo (matches reference)
bash
2026-05-31 13:49:59 +02:00 -
ac741cac80
fix(Core/Travel): Revert AC-side 'improvements' over reference — hearthstone deathCount underflow, A* iteration cap, endPath tolerance
bash
2026-05-31 13:45:33 +02:00 -
f78e16c5d0
fix(Core/Travel): Strip AC-side meaningfulProgress branch in probe-first; match reference acceptance exactly
bash
2026-05-31 13:43:40 +02:00 -
24b302496c
fix(Core/Travel): Loosen probe-progress threshold + relax endPath validation to INTERACTION_DISTANCE
bash
2026-05-31 00:54:29 +02:00 -
0f612ab7a5
fix(Core/Travel): Use GetGroupLeader()==bot instead of nonexistent IsGroupLeader
bash
2026-05-31 00:43:49 +02:00 -
c586f141a8
fix(Core/Travel): Restore probe-first short-circuit in GetFullPath — AC-side workaround for cave-interior destinations the graph misses
bash
2026-05-31 00:42:19 +02:00 -
f4c6177520
debug(Core/Movement): Telemetry whisper showing path tail coords vs bot vs dest
bash
2026-05-31 00:41:20 +02:00 -
ee3f92c04a
fix(Core/Travel): GetNodeRoute parity — group-min gold accounting + hearthstone cost formula
bash
2026-05-31 00:38:09 +02:00 -
9bb86f35bc
fix(Core/Travel): Include Transport.h in TravelNode.cpp for GetEntry() call
bash
2026-05-31 00:32:07 +02:00 -
848bffac86
refactor(Core/Movement): Drop no-progress guard now that probe + zone + validation fixes prevent the oscillation it was masking
bash
2026-05-31 00:28:26 +02:00 -
80a0e79cd2
fix(Core/Movement): HandleSpecialMovement parity — portal spell-effect check, mount-flying refuse, area-trigger orientation, transport board throttle, teleport failure clears lastPath
bash
2026-05-31 00:26:30 +02:00 -
6b6f61a89d
fix(Core/Travel): Restructure GetFullPath to mirror reference: drop probe short-circuit, add per-candidate validation + bad-node tracking + transport early-return + hearthstone fallback
bash
2026-05-31 00:21:51 +02:00 -
b0324cd343
fix(Core/Travel): Map-wide node scan in GetFullPath candidate pick (was zone-restricted)
bash
2026-05-31 00:18:53 +02:00 -
b371eff871
fix(Core/Travel): Tighten GetFullPath probe gate so graph routing wins when probe misses
bash
2026-05-31 00:10:39 +02:00 -
2d68716b24
fix(Core/Movement): No-progress guard in MoveFarTo to break stuck oscillation near unreachable targets
bash
2026-05-31 00:08:39 +02:00 -
ccfcb1dfb0
fix(Core/Travel): Hoist AiObjectContext* context in GetNodeRoute so PortalNode injection blocks see it
bash
2026-05-31 00:03:45 +02:00