bash
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d8c4425409
|
refactor(Core/Travel): Drop dead zone-index machinery + isEqual + cropUselessLink(single) (-124 lines)
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2026-05-31 16:41:11 +02:00 |
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bash
|
ae0baa3fcc
|
refactor: Dead-code sweep — Follow /* */ block + TravelNode 2x /* */ blocks + LastMovement.lastFollow + 6 unused includes
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2026-05-31 16:13:45 +02:00 |
|
bash
|
cd65fda93b
|
refactor(Core/Movement): Remove partial vehicle handling in MoveTo+ChaseTo (deferred to dedicated PR)
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2026-05-31 16:00:39 +02:00 |
|
bash
|
3813909341
|
refactor(Core/Movement): Dead-code sweep — drop old MoveTo commented block + ANGLE_45_DEG + cropUselessNode + addZoneLinkNode + addRandomExtNode
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2026-05-31 15:55:40 +02:00 |
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bash
|
a2d0b4530b
|
refactor(Core/Travel): Drop unused MAX_PATHFINDING_DISTANCE constant (orphaned by ExecuteTravelPlan removal)
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2026-05-31 15:50:01 +02:00 |
|
bash
|
1cf604dc60
|
refactor(Core/Travel): Remove teleportSpell + NODE_TELEPORT + PortalNode + hearthstone/mage A* injection (staticPortal kept)
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2026-05-31 15:48:57 +02:00 |
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bash
|
c6e0cc9cef
|
refactor(Core/Travel): Simplify transport config to TransportSkipRide bool; drop mode-0 deck-walk approximations
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2026-05-31 15:38:45 +02:00 |
|
bash
|
fff692e3f3
|
feat(Core/Movement): Mode-0 transport board/disembark — snap-and-deck-walk on board, NearTeleport+walk on disembark
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2026-05-31 15:29:36 +02:00 |
|
bash
|
f6c41f57e4
|
feat(Core/Movement): BoardTransport mode 1 — teleport directly to boarding edge when transportTeleportType >= 1
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2026-05-31 15:21:39 +02:00 |
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bash
|
6aea0c2ba7
|
feat(Core/Travel): Add transportTeleportType config + teleport-across-water branch in UpcommingSpecialMovement
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2026-05-31 15:17:20 +02:00 |
|
bash
|
e165a1e79b
|
fix(Core/Movement): MoveFarTo re-caches lastPath after UpcommingSpecialMovement (matches reference)
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2026-05-31 13:55:31 +02:00 |
|
bash
|
42768fe360
|
fix(Core/Movement): WaitForTransport now actively disembarks (matches reference UseTransport flow)
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2026-05-31 13:54:27 +02:00 |
|
bash
|
eb97533387
|
fix(Core/Movement): MoveFarTo clears lastMove on collapse + drops AC single-point branch; DispatchPathPoints mirrors reference dispatch order (Clear -> MovePoint(last) -> MoveSplinePath)
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2026-05-31 13:52:44 +02:00 |
|
bash
|
ec52e5c310
|
fix(Core/Travel): GetFullPath now reuses failed probe waypoints as startPath via cropPathTo (matches reference)
|
2026-05-31 13:49:59 +02:00 |
|
bash
|
7772dc4c0d
|
fix(Core/Travel): Revert AC-side 'improvements' over reference — hearthstone deathCount underflow, A* iteration cap, endPath tolerance
|
2026-05-31 13:45:33 +02:00 |
|
bash
|
1f9fa42082
|
fix(Core/Travel): Strip AC-side meaningfulProgress branch in probe-first; match reference acceptance exactly
|
2026-05-31 13:43:40 +02:00 |
|
bash
|
899f2cba94
|
fix(Core/Travel): Loosen probe-progress threshold + relax endPath validation to INTERACTION_DISTANCE
|
2026-05-31 00:54:29 +02:00 |
|
bash
|
77db342969
|
fix(Core/Travel): Use GetGroupLeader()==bot instead of nonexistent IsGroupLeader
|
2026-05-31 00:43:49 +02:00 |
|
bash
|
694ba0c64c
|
fix(Core/Travel): Restore probe-first short-circuit in GetFullPath — AC-side workaround for cave-interior destinations the graph misses
|
2026-05-31 00:42:19 +02:00 |
|
bash
|
14ac3a39b0
|
debug(Core/Movement): Telemetry whisper showing path tail coords vs bot vs dest
|
2026-05-31 00:41:20 +02:00 |
|
bash
|
4fab2e4fe6
|
fix(Core/Travel): GetNodeRoute parity — group-min gold accounting + hearthstone cost formula
|
2026-05-31 00:38:09 +02:00 |
|
bash
|
e2bcf9683b
|
fix(Core/Travel): Include Transport.h in TravelNode.cpp for GetEntry() call
|
2026-05-31 00:32:07 +02:00 |
|
bash
|
14c7de977a
|
refactor(Core/Movement): Drop no-progress guard now that probe + zone + validation fixes prevent the oscillation it was masking
|
2026-05-31 00:28:26 +02:00 |
|
bash
|
0682817b42
|
fix(Core/Movement): HandleSpecialMovement parity — portal spell-effect check, mount-flying refuse, area-trigger orientation, transport board throttle, teleport failure clears lastPath
|
2026-05-31 00:26:30 +02:00 |
|
bash
|
69dd655b96
|
fix(Core/Travel): Restructure GetFullPath to mirror reference: drop probe short-circuit, add per-candidate validation + bad-node tracking + transport early-return + hearthstone fallback
|
2026-05-31 00:21:51 +02:00 |
|
bash
|
0cbee1621d
|
fix(Core/Travel): Map-wide node scan in GetFullPath candidate pick (was zone-restricted)
|
2026-05-31 00:18:53 +02:00 |
|
bash
|
8efe3a4321
|
fix(Core/Travel): Tighten GetFullPath probe gate so graph routing wins when probe misses
|
2026-05-31 00:10:39 +02:00 |
|
bash
|
1c9fd126ba
|
fix(Core/Movement): No-progress guard in MoveFarTo to break stuck oscillation near unreachable targets
|
2026-05-31 00:08:39 +02:00 |
|
bash
|
1c12d8ff3e
|
fix(Core/Travel): Hoist AiObjectContext* context in GetNodeRoute so PortalNode injection blocks see it
|
2026-05-31 00:03:45 +02:00 |
|
bash
|
ea69b56829
|
fix(Core/Travel): Declare AiObjectContext* context in ClipPath for AI_VALUE macro
|
2026-05-31 00:02:30 +02:00 |
|
bash
|
35d00b499e
|
fix(Core/Travel): Re-add PathNodeType::NODE_TELEPORT now that BuildPath emits + handler consumes
|
2026-05-30 23:56:32 +02:00 |
|
bash
|
8844a775f4
|
fix(Core/Movement): ResolveMovePath takes WorldPosition by value (distance() not const-safe)
|
2026-05-30 23:55:23 +02:00 |
|
bash
|
77feb8ea56
|
fix(Core/Travel): Re-add TravelNodePathType::teleportSpell now that PortalNode emits it
|
2026-05-30 23:52:43 +02:00 |
|
bash
|
2110529b6b
|
fix(Core/Movement): Align Follow IsSafe/bounding-radius + ChaseTo emote clear + IsSitState->IsStandState normalization + MoveNear bounding radius
|
2026-05-30 23:47:52 +02:00 |
|
bash
|
bdc11b07b3
|
feat(Core/Travel): Inject hearthstone + mage teleport spells into A* via PortalNode
|
2026-05-30 23:39:31 +02:00 |
|
bash
|
f8f3de001b
|
feat(Core/Travel): Emit NODE_TELEPORT for teleport-spell edges; add HandleSpecialMovement consumer
|
2026-05-30 23:29:51 +02:00 |
|
bash
|
a24e1b033c
|
feat(Core/Travel): Port TravelPath::ClipPath; call from MoveFarTo, drop inline clip
|
2026-05-30 23:28:02 +02:00 |
|
bash
|
8a3a91070b
|
fix(Core/Movement): Force graph routing for vertical moves on map 609 (Ebon Hold)
|
2026-05-30 23:20:40 +02:00 |
|
bash
|
3bbe51c232
|
refactor(Core/Movement): Drop unused lastMoveTo* fields + std::future scratch
|
2026-05-30 23:17:27 +02:00 |
|
bash
|
990e2f2016
|
refactor(Core/Movement): Drop redundant prefix-trim + setPath in DispatchPathPoints
|
2026-05-30 23:13:32 +02:00 |
|
bash
|
2b50205e2a
|
fix(Core/Movement): Skip walk dispatch when bot is on transport without special segment
|
2026-05-30 23:09:09 +02:00 |
|
bash
|
82e7958d2c
|
fix(Core/Movement): Align WaitForTransport + HandleSpecialMovement disembark
|
2026-05-30 23:06:13 +02:00 |
|
bash
|
cf0bdf13fc
|
refactor(Core/Movement): Rename stale TravelPlan:* labels + drop unused lastdelayTime
|
2026-05-30 23:01:50 +02:00 |
|
bash
|
3952ebff6e
|
refactor(Core/Travel): Drop TravelPlan struct; GetFullPath returns TravelPath
|
2026-05-30 22:56:48 +02:00 |
|
bash
|
7ab57c184e
|
refactor(Core/Movement): Drop dead ExecuteTravelPlan + LaunchWalkSpline + MoveToSpline + GetTravelPlan + RefineWalkPoints
|
2026-05-30 22:53:23 +02:00 |
|
bash
|
db87416f04
|
refactor(Core/Movement): Drop dead StartTravelPlan + UpdateTravelPlan + debug node lookup
|
2026-05-30 22:49:47 +02:00 |
|
bash
|
8b87ab091f
|
refactor(Core/Movement): Rewrite MoveFarTo to use ResolveMovePath + HandleSpecialMovement
|
2026-05-30 22:47:55 +02:00 |
|
bash
|
05cf5a7702
|
feat(Core/Movement): Add HandleSpecialMovement + WaitForTransport
|
2026-05-30 22:43:04 +02:00 |
|
bash
|
35a30cdbef
|
feat(Core/Movement): Add MovementAction::ResolveMovePath unified resolver
|
2026-05-30 22:38:47 +02:00 |
|
bash
|
c55f554bb4
|
feat(Core/Movement): Add LastMovement::lastTransportEntry for transport-resume gate
|
2026-05-30 22:05:06 +02:00 |
|