2712 Commits

Author SHA1 Message Date
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563a415532 fix(Core/Movement): ChaseTo tries mmap path before MoveChase 2026-05-30 18:19:54 +02:00
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126294cc38 fix(Core/RPG): Use GetNearPoint and followAngle in MoveWorldObjectTo, bump travel-node threshold to sightDistance 2026-05-30 18:11:06 +02:00
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3b106260ac fix(Core/Travel): Soft-bias STEEP at regen PathGenerator sites 2026-05-30 18:07:02 +02:00
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b3a8d9f4be Revert "fix(Core/RPG): Drop chained probe and waypoint dispatch in MoveFarTo"
This reverts commit 3384fa4fcfdc8e394653f4604f7de97cf7da9571.
2026-05-30 18:05:39 +02:00
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3384fa4fcf fix(Core/RPG): Drop chained probe and waypoint dispatch in MoveFarTo 2026-05-30 15:44:43 +02:00
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0d3d38b007 fix(Core/RPG): Align MoveFarTo, MoveWorldObjectTo, MoveRandomNear with cmangos 2026-05-30 15:35:57 +02:00
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4e8e3e2afe fix(Core/RPG): Scope do-quest yield-to-grind to current objective only 2026-05-30 15:04:10 +02:00
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8c027e3a70 fix(Core/RPG): Drop over-strict MoveFarTo and MoveWorldObjectTo guards 2026-05-30 14:54:36 +02:00
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896ad3bf75 fix(Core/RPG): Require LOS from candidate to GO in MoveWorldObjectTo 2026-05-30 14:37:38 +02:00
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bdefd38830 fix(Core/Loot): Drop hostiles-in-sight gate on loot-available trigger 2026-05-30 14:28:03 +02:00
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5f61fe9ddf refactor(Core/Movement): Drop redundant bot filter setters at PathGenerator sites 2026-05-30 13:53:18 +02:00
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82ebaa9594 refactor(Core/Movement): Rename SetAreaCost calls to SetNavTerrainCost 2026-05-30 13:53:18 +02:00
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51cea4d76c fix(Core/Movement): Apply bot filter setters at all PathGenerator construction sites 2026-05-30 13:53:18 +02:00
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aae47b06c7 fix(Core/Travel): Apply NAV_WATER cost bias on regen PathGenerator 2026-05-30 13:53:18 +02:00
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d72d3ded6c fix(Core/Travel): Exclude NAV_GROUND_STEEP on regen PathGenerator 2026-05-30 13:53:17 +02:00
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974faf0cb0 fix(Core/Travel): Hoist portal/transport cheat above 2-point reject 2026-05-30 13:53:17 +02:00
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e052ec3b17 fix(Core/Travel): Match cmangos buildPath stitching, drop 75y guard 2026-05-30 13:53:17 +02:00
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4a991c194d fix(Core/Travel): Preserve walk paths from taxi-path overwrite 2026-05-30 13:53:17 +02:00
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ed31f8f8a7 chore(Core/Travel): Warn admins to shutdown after generatenode 2026-05-30 13:53:17 +02:00
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479794b66b fix(Core/Travel): Skip 5y dedup when loading nodes from DB 2026-05-30 13:53:17 +02:00
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337fbca8c0 chore(DB/Travel): Temporarily disable Aldrassil ramp anchors 2026-05-30 13:53:17 +02:00
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fe12f1a708 fix(Core/Travel): Drop 2-point check, keep last-segment teleport guard 2026-05-30 13:53:17 +02:00
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8916cf83c0 fix(Core/Travel): Reject paths with >75y final-segment teleport jumps 2026-05-30 13:53:17 +02:00
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77caf85fd1 fix(Core/Travel): Reject 2-point BuildShortcut paths between non-adjacent nodes 2026-05-30 13:53:17 +02:00
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5e5d41f878 chore(Core/Travel): Bump 2-point shortcut threshold to 75y 2026-05-30 13:53:17 +02:00
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63c5d674d6 fix(Core/Travel): Reject 2-point BuildShortcut teleports in chained probe 2026-05-30 13:53:17 +02:00
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43ee732003 Revert non-progress chained-probe detection (broke valid paths) 2026-05-30 13:53:17 +02:00
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f42f37399f fix(Core/Travel): Loosen chained-probe non-progress threshold 2026-05-30 13:53:17 +02:00
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c7929482c4 fix(Core/Travel): Bail chained probe on non-progress oscillation 2026-05-30 13:53:17 +02:00
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e1489f213e fix(Core/Travel): Chunk all saveNodeStore phases (deletes, nodes, links) 2026-05-30 13:53:17 +02:00
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007189fd5c fix(Core/Travel): Chunk saveNodeStore path inserts to avoid mega-tx 2026-05-30 13:53:17 +02:00
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eabefb1d33 feat(DB/Travel): Add Aldrassil ramp travelnode anchors 2026-05-30 13:53:17 +02:00
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2208c80caa chore(Core/Debug): Compact debug-move whisper format 2026-05-30 13:53:17 +02:00
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a472fc2d68 feat(Core/Travel): Sparse-segment clip in LaunchWalkSpline 2026-05-30 13:53:17 +02:00
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bac63e2a8c feat(Core/RPG): Prefix-trim and sparse-segment clip on path dispatch 2026-05-30 13:53:17 +02:00
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690288b5cc feat(Core/RPG): Port cmangos 8-angle LOS+navmesh-snap to MoveWorldObjectTo 2026-05-30 13:53:17 +02:00
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57134918cb chore(Core/RPG): Loosen Z-mismatch threshold from 5y to 10y 2026-05-30 13:53:17 +02:00
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324b50f1be fix(Core/RPG): Reject mmap paths whose endpoint Z misses dest 2026-05-30 13:53:17 +02:00
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7d8d8c6b31 fix(Core/RPG): Reject mmap paths that LOS-fail any segment 2026-05-30 13:53:17 +02:00
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34b0432aaa feat(Core/RPG): Switch POI when current cluster is empty 2026-05-30 13:53:17 +02:00
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edc999c8ac fix(Core/RPG): Stop next to quest objects instead of on top of them 2026-05-30 13:53:17 +02:00
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85e2a940a1 chore: Drop bot movement console logs 2026-05-30 13:53:17 +02:00
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6754a95890 chore: Tighten comments in travel and movement code 2026-05-30 13:53:17 +02:00
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d0fac16c85 chore(Core/Travel): Drop cmangos reference in RefineWalkPoints comment 2026-05-30 13:53:17 +02:00
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a64c721f35 fix(Core/RPG): LOS check on MoveRandomNear samples to avoid tree tunneling 2026-05-30 13:53:17 +02:00
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27503a9c37 Revert "fix(Core/Travel): LOS check before trusting raw cmangos waypoints" 2026-05-30 13:53:17 +02:00
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1a7e6db0c9 fix(Core/Travel): LOS gate on empty-probe single-waypoint fallback 2026-05-30 13:53:16 +02:00
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6ae973bb8e fix(Core/Travel): LOS check before trusting raw cmangos waypoints 2026-05-30 13:53:16 +02:00
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101da6ecd3 chore(Core/Travel): Revert travelnode threshold to 50y 2026-05-30 13:53:16 +02:00
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605e7586c5 chore(Core/Travel): Bump travelnode threshold to 75y 2026-05-30 13:53:16 +02:00