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Revert classes folder
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@ -60,8 +60,8 @@ FrostMageStrategy::FrostMageStrategy(PlayerbotAI* botAI) : GenericMageStrategy(b
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NextAction** FrostMageStrategy::getDefaultActions()
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NextAction** FrostMageStrategy::getDefaultActions()
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{
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{
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return NextAction::array(0, new NextAction("frostbolt", ACTION_DEFAULT + 0.2f),
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return NextAction::array(0, new NextAction("frostbolt", ACTION_DEFAULT + 0.2f),
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new NextAction("fireball", ACTION_DEFAULT + 0.1f),
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new NextAction("shoot", ACTION_DEFAULT + 0.1f),
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new NextAction("shoot", ACTION_DEFAULT), nullptr);
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new NextAction("fireball", ACTION_DEFAULT), nullptr);
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}
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}
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void FrostMageStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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void FrostMageStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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