1.2 KiB

ADDED Requirements

Requirement: Game reads setup config from sessionStorage

When the game page loads, it SHALL read the configuration stored in sessionStorage under the key poker-config and apply those settings to initialize the game state.

Scenario: Config exists in sessionStorage

  • WHEN a user navigates from /setup after configuring their table
  • THEN the game page reads sessionStorage.getItem('poker-config') and uses the parsed values to create the initial game state

Scenario: No config exists (first visit)

  • WHEN a user navigates directly to / without visiting /setup
  • THEN the game falls back to the default trainingMix preset

Requirement: All setup parameters are applied

The parsed configuration SHALL include values for numPlayers, startingStack, smallBlind, bigBlind, infoLevel, feedbackLevel, timerEnabled, timerDuration, humanTimerMode, and humanTimerDuration.

Scenario: Custom settings are preserved

  • WHEN a user sets small blind to 50, big blind to 100, and starting stack to 5000
  • THEN the initialized game state reflects those exact values in smallBlind, bigBlind, and player chip counts