From ee5ac220aa2b336128976dd8588f4b07391dd349 Mon Sep 17 00:00:00 2001 From: bash <31279994+hermensbas@users.noreply.github.com> Date: Thu, 14 Nov 2024 21:08:26 +0100 Subject: [PATCH] Updated Playerbot Configuration (markdown) --- Playerbot-Configuration.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Playerbot-Configuration.md b/Playerbot-Configuration.md index d48fb2f..846120d 100644 --- a/Playerbot-Configuration.md +++ b/Playerbot-Configuration.md @@ -8,7 +8,7 @@ The following logic is applied to determine whether a bot is active or not, appl 1. NOT ACTIVE: When server uptime smaller then (max amount of bots * 0.12 seconds) 2. ALWAYS ACTIVE: When bot is in battleground, instance or raid. 3. ALWAYS ACTIVE: When in combat and not in party (defend urself) -4. ALWAYS ACTIVE: If bot zone has a real players +4. ALWAYS ACTIVE: If the zone where the bot is has real players 5. ALWAYS ACTIVE: When the bots is a member of a guild with real players 6. ALWAYS ACTIVE: Has real player as master 7. ALWAYS ACTIVE: if grouped and the leader is a real player