mod-playerbots/src/strategy/dungeons/wotlk/WotlkDungeonActionContext.h
Bobblybook c788e96828 UP and CoS dungeons
- Utgarde Pinnacle implementation
- Culling of Stratholme implementation
- Added additional value ("nearest hostile npcs") needed to expose some hidden trigger-type npc units (eg. frost breath on Skadi fight in UP)
2024-10-21 22:29:03 +11:00

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C

#ifndef _PLAYERBOT_WOTLKDUNGEONACTIONCONTEXT_H
#define _PLAYERBOT_WOTLKDUNGEONACTIONCONTEXT_H
#include "utgardekeep/UtgardeKeepActionContext.h"
#include "nexus/NexusActionContext.h"
#include "azjolnerub/AzjolNerubActionContext.h"
#include "oldkingdom/OldKingdomActionContext.h"
#include "draktharonkeep/DrakTharonKeepActionContext.h"
#include "violethold/VioletHoldActionContext.h"
#include "gundrak/GundrakActionContext.h"
#include "hallsofstone/HallsOfStoneActionContext.h"
#include "hallsoflightning/HallsOfLightningActionContext.h"
// #include "oculus/OculusActionContext.h"
#include "utgardepinnacle/UtgardePinnacleActionContext.h"
#include "cullingofstratholme/CullingOfStratholmeActionContext.h"
// #include "trialofthechampion/TrialOfTheChampionActionContext.h"
// #include "hallsofreflection/HallsOfReflectionActionContext.h"
// #include "pitofsaron/PitOfSaronActionContext.h"
// #include "forgeofsouls/ForgeOfSoulsActionContext.h"
#endif