19 lines
525 B
C++

#ifndef _PLAYERBOT_RAIDICCSTRATEGY_H
#define _PLAYERBOT_RAIDICCSTRATEGY_H
#include "AiObjectContext.h"
#include "Multiplier.h"
#include "Strategy.h"
#include "RaidIccMultipliers.h"
class RaidIccStrategy : public Strategy
{
public:
RaidIccStrategy(PlayerbotAI* ai) : Strategy(ai) {}
virtual std::string const getName() override { return "icc"; }
virtual void InitTriggers(std::vector<TriggerNode*>& triggers) override;
virtual void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
};
#endif