mod-playerbots/src/Ai/Base/Value/ActiveSpellValue.cpp

26 lines
666 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "ActiveSpellValue.h"
#include "Playerbots.h"
uint32 ActiveSpellValue::Calculate()
{
Player* bot = botAI->GetBot();
for (uint8 type = CURRENT_MELEE_SPELL; type <= CURRENT_CHANNELED_SPELL; ++type)
{
if (Spell* spell = bot->GetCurrentSpell((CurrentSpellTypes)type))
{
if (spell->m_spellInfo)
{
return spell->m_spellInfo->Id;
}
}
}
return 0;
}