mirror of
https://github.com/liyunfan1223/mod-playerbots.git
synced 2026-06-20 15:39:25 +02:00
## Pull Request Description <!-- Describe what this change does and why it is needed --> Big thanks to @kadeshar for providing the bis list for many raids and ilvls :D Video demo for ICC 25HC: https://studio.youtube.com/video/nACyjn817iQ/edit Video demo for autogear bis chat command: https://www.youtube.com/watch?v=2YqyVBaSb2g split main IccActions.cpp into sperate per boss .cpp files changed style to be more aligned with https://www.azerothcore.org/wiki/cpp-code-standards (WIP) added bisicc chat command for bots to gear with ICC bis gear if autogear and bisicc is enabled in cfg https://gist.github.com/metal0/0bb094bf65d27e17044308ad0646cae1 bis list used LM Added multiple spike marking and focus for faster spike clearing, each spike will get its own kill group, tank spike will never get melee bots (only assist tank and ranged dps) Added coldflame detection so that melee bots dont go for spikes that are in flames During bonestorm assist tank will go far away spot so that once bonestorm is fixed, LM will bounce back and forth from MT to AT (atm it targets randomly, it should always pick furthest target) Coldflame avoidance is handled by avoid AOE, important to keep it on in cfg Tested on ALL diffs LDW Improved skull marking of adds, add handling by tanks and dps Changed 1st position for ranged bots for easier adds handling in HC and NM Improved tanking logic for tanks, assist tank will focus on collecting adds and bring them near boss Real players will also get cyclone aura when mind controlled Improved ranged position during 2nd phase, they should not get stuck in corners/walls anymore Tanks will remove LDW ToI aura in HC (really hard to tank with it since many things are happening at once) Added Cheat for LDW fight to help tanks with agro in 2nd phase of heroic modes Changed tank position in phase 2 closer to pillars opposed to stairs (bots love to fall thru floor and run thru walls if near them) this fixed the issue Fixed edge case for escaping from shades, it could happen that multiple shades would target bot, and it was running from 1st one he found, now it will run form all that are targeting it Hunters will cast viper sting now, to increase shield draining speed Tested on ALL diffs Edit 19.5. : Tested 25hc with autogear bis gear, playebots cfg ICC cheats off, world cfg ICC buff on max (30%) In short cleared LDW without ICC cheats with bis gear but unoptimized enchants, talents, gems. I still recommend using ICC cheats for better and fun experience. GS Changed triggers and actions to enable cross faction play Assist tank will now actually tank adds on friendly ship Dps will properly jump to attack mage and go back to their ship, if stuck on enemy ship /p reset, /p summon or /p follow fixed trigger for cannons, if cannons are frozen bots wont try to mount them anymore which prevented them from attacking mage properly bots will use rocket packs to jump to and from enemy ship instead of teleporting Main tank will now jump 1st. tank enemy boss and wait until all bots have jumped back before he jumps back All bots will wait for main tank to engage enemy captain before jumping to enemy ship Cannons will focus rockets 1st, then other adds now (for when gs gets scripted) Rdps will focus nearby adds on enemy ship and mark with star rti icon when there is no deep freeze todo: remove tanking bypass when core fixes enemy ship boss threat reseting Tested crossfaction on horde with single ally bot, ally bot did everything right, need to test more. note horde side is heavily bugged due to threat issue of adds, tanks cant take threat, on ally its somewhat ok, on horde rip. Horde is doable, but annoying cus of threat issue. Tested on ALL diffs DBS Remade tank taunt logic, tanks should now properly taunt boss and let other tank taunt it if they get rune of blood Tanks will tank adds better now, no loose adds anymore Tested on ALL diffs Dogs Remade tank taunt logic, tanks should now properly taunt boss and let other tank taunt it if they get 8 mortal wounds stacks Tanks will tank adds better now, no loose adds anymore Tested on ALL diffs Festergut Hunters sometimes populated row 0 which would make them in melee range of the boss (bad for dps). They should pick correct rows now Healers will populate row 0 1st then other rows for optimal healing position Ranged bots should properly choose unique spots to avoid stacking when there is no spore present Remade tank taunt logic, tanks should now properly taunt boss and let other tank taunt it if they get 6 gastric bloat stacks Changed ranged spore position closer to boss Spore bots should be able to attack/do non movement action when they have spore and are in position Solved malleable goo detection via direct boss hooks to detect boss targets! Tested on ALL diffs Rotface Tanks should not fight over big ooze anymore Improved big ooze kiting Improved small ooze stacking logic (when no big ooze present, stack at small ooze position, when big ooze is present move to it) Fixed edge cases when main and assist tank get small ooze (they used to move to big ooze, that was really bad since main tank would start to tank big ooze and get hit by big ooze, assist tank would stop kiting and get hit by big ooze) stopped mutated plague from dispelling instantly (as fight goes on, rotface cast mutated plague more and more, thus making it impossible to pass due to sheer numbers of small oozes and big oozes on the map, this will delay their spawning and give enough time for bots to handle them properly) Fixed edge case of multiple small oozes and big oozes being alive at same time (bots would detect wrong oozes and wipe raid or get stuck) Improved flood avoidance Improved ranged positioning in heroic mode, instead of letting them choose positions (which is a nightmare on dynamic fight as rotface, they now will choose 1 spot of 22 premade ones and populate them based on guid and adopt spot based on flood position) Improved Explosion avoidance by making bots remember their starting position so that they can return to it after big ooze explode, their movement is not chaotic anymore, and improved timers, they will wait 2 sec at new position before returning to starting position so that they can avoid explosion projectiles properly, they should also avoid moving to other bots starting positions. These changes ensure minimal movements so that bot can do maximum dps possible. Tested on ALL diffs PP Fixed many logic conflicts that caused bots to freeze, do bad dps to ooze/clouds Fixed triggers and multipliers Improved Gas Cloud avoidance, bloated bot will now remember its previous position to avoid backtracking/getting stuck in corners Added boss hooks to finally detect malleable goo, it is not an npc, object or creature and PP doesn't target anyone, bots will flee from it now Boss stacking now only in last phase Added cheats for players also (if enabled in cfg) only bots used to get auras Fixed tank switching in last phase, atm PP doesn't apply aura, but it should work, since same logic works for dogs, festergut and dbs Assist tank will now become abo if there is no abo before first puddle appears Abo will during puddles, slow oozes, slash boss & oozes In last phase assist will return to normal Tested on ALL diffs Edit 19.5. : Tested 25hc with autogear bis gear, playebots cfg ICC cheats off, world cfg ICC buff on max (30%) Tanks switched in last phase flawlesly and shared stacks as they should (mutated plague got fixed in core) In short cleared PP without ICC cheats with bis gear but unoptimized enchants, talents, gems. I still recommend using ICC cheats for better and fun experience. BPC Added center position to prevent bots from pulling BQL or other adds when they glitch thru walls/floor and thus resetting raid back to icc entrance teleporter Added additional z axis resetting since bots like to "fly" up in the air when attacking kinetic bombs. using cheat bypass for ball of inferno flames (atm bugged, doesn't shrink), bots will simply kill them when they spawn. Improved tanking for main tanks, improved collection of dark nuclei for assist tank Improved kinetics bomb handling Improved shock vortex spreading Improved valaran spreading for ranged Added shock vortex (non empowered) detection to avoid it while moving into safe positions Fixed jittery movement Tested on ALL diffs BQL Removed center position block so that bots can spread our easier in 25 mode, not ideal but makes 25hc easier Replaced repulsion based spreading, now each bot will have its own spot and move if needed to new spot Improved air phase spreading Fixed assist tank taking 1st bite Tested on ALL diffs VDW Due to recent core changes bots got bugged in portals if no real player entered and changed Z axis, if there was no z axis change bots would chill under the cloud on the ground and do nothing. I could not figure out how to fix this (thus breaking immersion) without force teleporting them to the clouds. Bots that go into portals will now teleport at the same time to clouds instead of following leader bot. Added feature that if players enter the portal, player with lowest guid will become bot "leader" and they will follow that player so that there is at least a little bit of immersion left. Fixed cloud collection for Heroic Mode, bots will now time clouds more precisely to avoid loosing stack due to not picking them up Improved RTI marking Improved group splitting Improved zombie kiting and avoiding explosion Tested on ALL diffs Sindragosa Bots will mark tomb positions with red smoke bomb in air phase so that real player know where to go with when beacon on them in last phase they will mark with blue smoke tomb position Fixed tank positioning Fixed wrong tomb choice and positioning Fixed tomb marking In last phase healers will stack with melee to allow boss healing In last phase when waiting for mystic debuff to pass, bots will damage tomb like in air phase to speed up the kill todo: tank switch to reset mystic buffet stacks Tested on ALL diffs Edit 19.5. : Tested 25hc with autogear bis gear, playebots cfg ICC cheats off, world cfg ICC buff on max (30%) In short cleared LDW without ICC cheats with bis gear but unoptimized enchants, talents, gems. I still recommend using ICC cheats for better and fun experience. LK Changed add gathering logic for 1st phase and winter phase, instead of tank moving to shamblings, he will keep taunting until they agro him. necrotic plague is easy now, ditched complex timing logic for a simple logic ( move to shambling, wait until dispeled, go back. Healers dont dispel until defile ally is near shambling ) Fixed winter phase gathering logic, assist tank will now properly move to raging spirits asap and bring them to main tank, melee dps will no properly move behind/flank spirits and shamblings to avoid instant death. Rdps will now properly focus frost orbs and adds, Transition should also be smoother now, but still needs /p reset if they get stuck. Other phases are ok, LK fight is now even better than before, but player still need to know tactics and use multibot addon to help out bots when needed, especially during defile phase since its random and position matter for valkyrs and future defiles Non winter phase AT will collect raging spirits and move them to main tank, ranged bots will keep distance, melee bots will flank them to avoid aoe Defile, ditched complex spreading which was mostly gamble with boss hooks to detect defile victim. If bot, bot will move away from raid, if real player main tank will yell Player name move away defile. bots will stay in center now if safe from defile, raging spirits or vile spirits Vile spirits soaking by assist tank. Assist tank will stand between spirits and raid and chase spirits. healers are allowed to move from position to heal assist tank. one hunter if alive will be at center position to place traps to slow down spirits HC Real players will also get buffs if cheats are enabled now Assist tank will now never move towards the raid to gather adds, instead it will taunt them instead so that they come to it Assist tank will rotate shamblings at all times away from raid Assist tank will stun shamblings before transition to avoid shockwave wipe Winter phase ice sphere location changed, ranged will focus sphere faster and better now Fixed jittery movement and low dps during winter phase Fixed most of the bots getting stuck during winter phase Valkyrs will be properly marked now, one by one, in hc bots will now ignore low hp valkyrs and focus on grabbing valkyrs or boss After winter raging spirit will have top priority for killing After winter ranged bots will 1st handle ice spheres then skull targets Spirit bomb avoidance improved, main tank should not back track into unsafe positions anymore Since real player is leader its crucial that player know the tactics, bots can not handle edge cases during the fight alone, they need some of reset, follow, summon here and there since its a long fight and things can go wrong. Tested on ALL diffs NOTE: If server crash, bots will sometimes drop ICC strategy even though they are in ICC, simply re enter or write /p nc +ICC to re enable. NOTE: addons that mark icons during fight could break bots, since icons are used for RTI by bots NOTE: I did not use any raiding addons besides unbot and multibot to control bots NOTE: In theory everything should work wihout ICC buff from world cfg, and ICC cheats from playerbots cfg, didnt test it, didnt try, its too hard core for hc mode to go raw, but it should be possible good luck :) NOTE: For normal about 5k gs should be enough to do most bosses. For HC T10 set + ICC 25 nm or HC gear + gems + enchants + buffs from cfg for fun experience. NOTE: As player its good to know every strategy for Bosses, so that you can spot and help out with reset, follow, summon if bots seem stuck or are doing something strange, a lot of stuff is happening on most fights so expect some intervention with reset, summon, follow. 10 MAN 2-3 Healers, 2 Tanks, at least 1 hunter, at least one druid for bress (its not set in stone, but most success with this setup) 25 MAN 6-7 Healers, 2 tanks, at least 1 hunter, at least 3-4 druids for bress (its not set in stone, but most success with this setup) GL & HF, happy raiding :D Closes #1421 #2120 Fixes #1219 NOTE: Not all of them, I have updated affected changes in #1219. Trash, quest, cheats are still nice to haves, but I don't see working on that in near future. Before posting bugs check #1219 and write there. As I said, I dont plan to implement certain things in near future, but I am more than willing to fix bugs that crash server if they happen ASAP. <!-- Thank you for contributing to mod-playerbots, please make sure that you... 1. Submit your PR to the test-staging branch, not master. 2. Read the guidelines below before submitting. 3. Don't delete parts of this template. DESIGN PHILOSOPHY: We prioritize STABILITY, PERFORMANCE, AND PREDICTABILITY over behavioral realism. Every action and decision executes PER BOT AND PER TRIGGER. Small increases in logic complexity scale poorly across thousands of bots and negatively affect all. We prioritize a stable system over a smarter one. Bots don't need to behave perfectly; believable behavior is the goal, not human simulation. Default behavior must be cheap in processing; expensive behavior must be opt-in. Before submitting, make sure your changes aligns with these principles. --> ## Feature Evaluation <!-- If your PR is very minimal (comment typo, wrong ID reference, etc), and it is very obvious it will not have any impact on performance, you may skip these question. If necessary, a maintainer may ask you for them later. --> <!-- Please answer the following: --> - Describe the **minimum logic** required to achieve the intended behavior. - Describe the **processing cost** when this logic executes across many bots. ## How to Test the Changes <!-- - Step-by-step instructions to test the change. Enter ICC Test Bosses bis ICC command type bisicc into party chat or whisper and bots will reply and equip gear - Any required setup (e.g. multiple players, number of bots, specific configuration). NOTE: If server crash, bots will sometimes drop ICC strategy even though they are in ICC, simply re enter or write /p nc +ICC to re enable. NOTE: addons that mark icons during fight could break bots, since icons are used for RTI by bots NOTE: I did not use any raiding addons besides unbot and multibot to control bots NOTE: In theory everything should work wihout ICC buff from world cfg, and ICC cheats from playerbots cfg, didnt test it, didnt try, its too hard core for hc mode to go raw, but it should be possible good luck :) NOTE: For normal about 5k gs should be enough to do most bosses. For HC T10 set + ICC 25 nm or HC gear + gems + enchants + buffs from cfg for fun experience. NOTE: As player its good to know every strategy for Bosses, so that you can spot and help out with reset, follow, summon if bots seem stuck or are doing something strange, a lot of stuff is happening on most fights so expect some intervention with reset, summon, follow. 10 MAN 2-3 Healers, 2 Tanks, at least 1 hunter, at least one druid for bress (its not set in stone, but most success with this setup) 25 MAN 6-7 Healers, 2 tanks, at least 1 hunter, at least 3-4 druids for bress (its not set in stone, but most success with this setup) - Expected behavior and how to verify it. If requirements are met, bots should not struggle with killing bosses Compare to https://www.youtube.com/watch?v=nACyjn817iQ&t=460s --> ## Impact Assessment <!-- As a generic test, before and after measure of pmon (playerbot pmon tick) can help you here. --> - Does this change increase per-bot/per-tick processing or risk scaling poorly with thousands of bots? - - [ ] No, not at all - - [X ] Minimal impact (**explain below**) In theory it should not impact, didnt test with hi bot count or large player count - - [ ] Moderate impact (**explain below**) - Does this change modify default bot behavior? - - [X ] No - - [ ] Yes (**explain why**) - Does this change add new decision branches or increase maintenance complexity? - - [ ] No - - [X ] Yes (**explain below**) Impacts in raid, new actions, triggers Impacts with new bisicc cmd that will gear bots Everything should make it easier for maintenance since each boss is in seperate file now ## AI Assistance <!-- AI assistance is allowed, but all submitted code must be fully understood, reviewed, and owned by the contributor. We expect contributors to be honest about what they do and do not understand. --> Was AI assistance used while working on this change? - - [ ] No - - [x ] Yes (**explain below**) <!-- If yes, please specify: - Purpose of usage (e.g. brainstorming, refactoring, documentation, code generation). - Which parts of the change were influenced or generated, and whether it was thoroughly reviewed. --> AI was used for analyzing code for ac code standard violations, edits were made by me. It was used for fixing bugs, brainstorming and code generation (for complex math problems, such as dynamicaly kiting oozes around, assiging positions during multiple complex situations in rotface encouter. Everything was checked and tested multiple times until it was polished (to my abilites and understanding). It helped me to solve Malleable goo detection, defile, by hooking directly to boss in order to detect it, since it was detectable only by split second since it was not npc, spell or object. <!-- TRANSLATIONS: Anything new that the bots say in chat must be in a translatable format. This is done using GetBotTextOrDefault, which you can search for in the codebase to find examples. Your code needs to have English as the default fallback, while the full translations need to be in an SQL update file. The languages in the file are the nine language options supported by AzerothCore: English, Korean, French, German, Chinese, Taiwanese, Spanish, Spanish Mexico, and Russian. See data/sql/playerbots/updates/2025_12_27_ai_playerbot_fishing_text.sql as an example of a translation SQL update, whose content are called within the codebase at src/strategy/actions/FishingAction.cpp --> ## Final Checklist - - [ x] Stability is not compromised. - - [x ] Performance impact is understood, tested, and acceptable. - - [x ] Added logic complexity is justified and explained. - - [x] Any new bot dialogue lines are translated. - - [x ] Documentation updated if needed (Conf comments, WiKi commands). ## Notes for Reviewers <!-- Anything else that's helpful to review or test your pull request. --> I have not tested with multiple players, or large servers or with 3k+ bots --------- Co-authored-by: Keleborn <22352763+Celandriel@users.noreply.github.com> Co-authored-by: bash <hermensb@gmail.com> Co-authored-by: Revision <tkn963@gmail.com> Co-authored-by: kadeshar <kadeshar@gmail.com>
2468 lines
98 KiB
Plaintext
2468 lines
98 KiB
Plaintext
##################################################
|
||
# PLAYERBOTS CONFIGURATION FILE #
|
||
##################################################
|
||
|
||
# Overview
|
||
# "Randombot": randomly generated bots that log in separately from players and populate the world. Randombots may automatically grind, quest, level up, and upgrade equipment and can be invited to groups and given commands.
|
||
# "AddClass bot": bots from the AddClassAccountPoolSize accounts. They are used for quickly adding a leveled and geared bot of any class to your party. They are recommended for a quick formation of a party.
|
||
# "Altbot": characters created on player accounts, which may be logged in by the player and invited to groups and given commands like randombots. They are best suited for long-progression playthroughs.
|
||
# Information about commands to control bots and set their strategies can be found on the wiki at https://github.com/mod-playerbots/mod-playerbots/wiki/Playerbot-Commands.
|
||
|
||
####################################################################################################
|
||
# SECTION INDEX
|
||
# GENERAL SETTINGS
|
||
# PLAYERBOTS SETTINGS
|
||
# GENERAL
|
||
# SUMMON OPTIONS
|
||
# MOUNT
|
||
# GEAR
|
||
# LOOTING
|
||
# TIMERS
|
||
# DISTANCES
|
||
# THRESHOLDS
|
||
# QUESTS
|
||
# COMBAT
|
||
# GREATER BUFFS STRATEGIES
|
||
# CHEATS
|
||
# SPELLS
|
||
# FLIGHTPATH
|
||
# PROFESSIONS
|
||
# RANDOMBOT-SPECIFIC SETTINGS
|
||
# GENERAL
|
||
# LEVELS
|
||
# GEAR
|
||
# QUESTS
|
||
# ACTIVITY
|
||
# SPELLS
|
||
# STRATEGIES
|
||
# RPG STRATEGY
|
||
# TELEPORTS
|
||
# BATTLEGROUND & ARENA & PVP
|
||
# RANDOM BOT TIMING AND BEHAVIOR
|
||
# PREMADE SPECS
|
||
# INFORMATION
|
||
# WARRIOR
|
||
# PALADIN
|
||
# HUNTER
|
||
# ROGUE
|
||
# PRIEST
|
||
# DEATH KNIGHT
|
||
# SHAMAN
|
||
# MAGE
|
||
# WARLOCK
|
||
# DRUID
|
||
# RANDOMBOT DEFAULT TALENT SPECS
|
||
# WARRIOR
|
||
# PALADIN
|
||
# HUNTER
|
||
# ROGUE
|
||
# PRIEST
|
||
# DEATH KNIGHT
|
||
# SHAMAN
|
||
# MAGE
|
||
# WARLOCK
|
||
# DRUID
|
||
# PLAYERBOTS SYSTEM SETTINGS
|
||
# DATABASE & CONNECTIONS
|
||
# DEBUG
|
||
# CHAT SETTINGS
|
||
# LOGS
|
||
# DEPRECIATED (TEMPORARY)
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
###################################
|
||
# #
|
||
# GENERAL SETTINGS #
|
||
# #
|
||
###################################
|
||
|
||
####################################################################################################
|
||
|
||
# Enable or disable Playerbots module
|
||
AiPlayerbot.Enabled = 1
|
||
|
||
# Enable randombot system
|
||
AiPlayerbot.RandomBotAutologin = 1
|
||
|
||
# Randombot count
|
||
AiPlayerbot.MinRandomBots = 500
|
||
AiPlayerbot.MaxRandomBots = 500
|
||
|
||
# Randombot accounts
|
||
# If you are not using any expansion at all, you may have to set this manually, in which case please
|
||
# ensure that RandomBotAccountCount is at least greater than (MaxRandomBots / 10 + AddClassAccountPoolSize)
|
||
# Default: 0 (automatic)
|
||
AiPlayerbot.RandomBotAccountCount = 0
|
||
|
||
# Delete all randombot accounts
|
||
# To apply this, set the number to 1 and run the Worldserver. Once deletion is complete, if you would
|
||
# like to recreate randombots, set the number back to 0 and rerun the Worldserver.
|
||
AiPlayerbot.DeleteRandomBotAccounts = 0
|
||
|
||
# Disable randombots when no real players are logged in
|
||
# Default: 0 (randombots will login when server starts)
|
||
# If enabled, randombots will only log in 30 seconds (default) after a real player logs in, and will
|
||
# log out 300 seconds (default) after all real players log out
|
||
AiPlayerbot.DisabledWithoutRealPlayer = 0
|
||
AiPlayerbot.DisabledWithoutRealPlayerLoginDelay = 30
|
||
AiPlayerbot.DisabledWithoutRealPlayerLogoutDelay = 300
|
||
|
||
####################################################################################################
|
||
|
||
###################################
|
||
# #
|
||
# PLAYERBOTS SETTINGS #
|
||
# #
|
||
###################################
|
||
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# GENERAL
|
||
#
|
||
#
|
||
|
||
# The maximum number of bots that a player can control simultaneously
|
||
AiPlayerbot.MaxAddedBots = 40
|
||
|
||
# Enable/Disable creating bots by addclass command (0 = GM only, 1 = enabled)
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AddClassCommand = 1
|
||
|
||
# Set the addclass command account pool size
|
||
AiPlayerbot.AddClassAccountPoolSize = 50
|
||
|
||
# Bot group invitation permission level (0 = GM only, 1 = accept based on level, 2 = always accept)
|
||
# Default: 1 (accept based on level)
|
||
AiPlayerbot.GroupInvitationPermission = 1
|
||
|
||
# Keep alt bots in the party even when the master leaves
|
||
# 0 = disabled (default behavior)
|
||
# 1 = enabled (prevents bots from automatically leaving the group)
|
||
AiPlayerbot.KeepAltsInGroup = 0
|
||
|
||
# Auto-login all player alts as altbots on player login
|
||
AiPlayerbot.BotAutologin = 0
|
||
|
||
# Allow/deny inviting altbots from the player's account
|
||
AiPlayerbot.AllowAccountBots = 1
|
||
|
||
# Allow/deny inviting altbots in the player's guild
|
||
AiPlayerbot.AllowGuildBots = 1
|
||
|
||
# Allow linking accounts for shared altbot control
|
||
AiPlayerbot.AllowTrustedAccountBots = 1
|
||
|
||
# Randombots will create guilds with nearby randombots
|
||
# Note: currently, randombots will not invite more bots after a guild is created,
|
||
# meaning randombot guilds will have only the 10 initial randombots needed to sign the charter
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.RandomBotGuildNearby = 0
|
||
|
||
# Number of guilds created by randombots
|
||
AiPlayerbot.RandomBotGuildCount = 20
|
||
|
||
# Maximum number of members in randombot guilds (minimum is hardcoded to 10)
|
||
AiPlayerbot.RandomBotGuildSizeMax = 15
|
||
|
||
# Delete all randombot guilds if set to 1
|
||
AiPlayerbot.DeleteRandomBotGuilds = 0
|
||
|
||
# Randombots will invite players to groups/raids/guilds
|
||
AiPlayerbot.RandomBotInvitePlayer = 0
|
||
|
||
# Bots will chat in say/guild when they invite other bots to groups/raids/guilds
|
||
AiPlayerbot.InviteChat = 0
|
||
|
||
# Bots will be automatically summoned to the player when they accept a group invitation
|
||
AiPlayerbot.SummonWhenGroup = 1
|
||
|
||
# Player can be activated as a bot (selfbot)
|
||
# Selfbot permission level (0 = disabled, 1 = GM only (default), 2 = all players, 3 = activate on login)
|
||
AiPlayerbot.SelfBotLevel = 1
|
||
|
||
# Non-GM player can only use init=auto to initialize bots based on their own level and gearscore
|
||
# Default: 0 (non-GM player can use any intialization commands)
|
||
AiPlayerbot.AutoInitOnly = 0
|
||
|
||
# The upper limit ratio of bot equipment level for init=auto
|
||
# Default: 1.0 (same with the player)
|
||
AiPlayerbot.AutoInitEquipLevelLimitRatio = 1.0
|
||
|
||
#
|
||
# AllowLearnTrainerSpells
|
||
# Description: Allow the bot to learn trainers' spells as long as it has the money.
|
||
# Default: 1 - (Enabled)
|
||
# 0 - (Disabled)
|
||
AiPlayerbot.AllowLearnTrainerSpells = 1
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# SUMMON OPTIONS
|
||
#
|
||
#
|
||
|
||
# Enable/Disable summoning bots when the master is in combat
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AllowSummonInCombat = 1
|
||
|
||
# Enable/Disable summoning bots when the master is dead
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AllowSummonWhenMasterIsDead = 1
|
||
|
||
# Enable/Disable summoning bots when they are dead (0 = only when the bots are ghosts, 1 = always)
|
||
# Default: 1 (always)
|
||
AiPlayerbot.AllowSummonWhenBotIsDead = 1
|
||
|
||
# Enable/Disable reviving bots when summoning them (0 = disabled, 1 = disabled in combat, 2 = enabled)
|
||
# Default: 1 (disabled in combat)
|
||
AiPlayerbot.ReviveBotWhenSummoned = 1
|
||
|
||
# Enable/Disable bots repairing gear when summoned
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.BotRepairWhenSummon = 1
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# MOUNT
|
||
#
|
||
#
|
||
|
||
# Defines at what level a bot will naturally use its 60% ground mount
|
||
# Note: was level 20 during WotLK, 30 during TBC, 40 during Vanilla
|
||
# Default: 20
|
||
AiPlayerbot.UseGroundMountAtMinLevel = 20
|
||
|
||
# Defines at what level a bot will naturally use its 100% fast ground mount
|
||
# Note: was level 40 during WotLK, 60 during Vanilla
|
||
# Default: 40
|
||
AiPlayerbot.UseFastGroundMountAtMinLevel = 40
|
||
|
||
# Defines at what level a bot will naturally use its 150% flying mount
|
||
# Note: was level 60 during WotLK, 70 during TBC
|
||
# Default: 60
|
||
AiPlayerbot.UseFlyMountAtMinLevel = 60
|
||
|
||
# Defines at what level a bot will naturally use its 280% fast flying mount
|
||
# Note: was level 70 during WotLK and TBC
|
||
# Default: 70
|
||
AiPlayerbot.UseFastFlyMountAtMinLevel = 70
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# GEAR
|
||
#
|
||
#
|
||
|
||
# Show helmet and cloak on randombots (reset required)
|
||
AiPlayerbot.RandomBotShowHelmet = 1
|
||
AiPlayerbot.RandomBotShowCloak = 1
|
||
|
||
# Toggles whether altbots will automatically equip items in their inventory that are sufficient upgrades
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoEquipUpgradeLoot = 1
|
||
|
||
# Threshold for auto equipping upgrades
|
||
# Default: 1.1 (Equip when the equipment score of the new item is 1.1 times higher than the currently equipped item)
|
||
AiPlayerbot.EquipUpgradeThreshold = 1.1
|
||
|
||
# Two rounds of equipment initialization to create more suitable gear
|
||
AiPlayerbot.TwoRoundsGearInit = 0
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# LOOTING
|
||
#
|
||
#
|
||
|
||
# Bots keep looting when loot system is set to free for all
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.FreeMethodLoot = 0
|
||
|
||
# Bots' Roll level bots will use for items they Need (0 = pass, 1 = greed, 2 = need)
|
||
# Default: 1 (greed)
|
||
AiPlayerbot.LootNeedRollLevel = 1
|
||
|
||
# Enable bots to roll GREED on items (global toggle)
|
||
# If disabled, bots will PASS instead of GREED on all items
|
||
# Default: 0 (disabled - bots only NEED or PASS)
|
||
AiPlayerbot.LootGreedRollLevel = 0
|
||
|
||
# Enable bots to roll on recipes. Will NEED on learnable profession recipes they don't already know
|
||
# Bots will roll GREED on BoE recipes they can't learn if LootRollGreed is enabled.
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.LootRollRecipe = 0
|
||
|
||
# Bots with enchanting will roll DISENCHANT instead of GREED on disenchantable items
|
||
# If disabled, bots will GREED on disenchantable items instead
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.LootRollDisenchant = 0
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# TIMERS
|
||
#
|
||
#
|
||
|
||
# Max AI iterations per tick
|
||
AiPlayerbot.IterationsPerTick = 10
|
||
|
||
# Delay between two short-time spells cast
|
||
AiPlayerbot.GlobalCooldown = 500
|
||
|
||
# Max wait time when moving
|
||
AiPlayerbot.MaxWaitForMove = 5000
|
||
|
||
# Enable/disable use of MoveSplinePath for bot movement
|
||
# Disabling will result in more erratic movement but is required for stuns, snares, and roots to work on bots
|
||
# Default: 0 - MoveSplinePath enabled
|
||
# 1 - MoveSplinePath disabled in BG/Arena only
|
||
# 2 - MoveSplinePath disabled everywhere
|
||
AiPlayerbot.DisableMoveSplinePath = 0
|
||
|
||
# Max search time for movement (higher for better movement on slopes)
|
||
# Default: 3
|
||
AiPlayerbot.MaxMovementSearchTime = 3
|
||
|
||
# Action expiration time
|
||
AiPlayerbot.ExpireActionTime = 5000
|
||
|
||
# Max dispel auras duration
|
||
AiPlayerbot.DispelAuraDuration = 700
|
||
|
||
# Delay between two bot actions
|
||
AiPlayerbot.ReactDelay = 100
|
||
|
||
# Dynamically adjust react delay for bots in different status to reduce server lags
|
||
AiPlayerbot.DynamicReactDelay = 1
|
||
|
||
# Inactivity delay
|
||
AiPlayerbot.PassiveDelay = 10000
|
||
|
||
# Minimum delay between repeating actions (chat messages, emotes etc)
|
||
AiPlayerbot.RepeatDelay = 2000
|
||
|
||
# Delay timers
|
||
AiPlayerbot.ErrorDelay = 100
|
||
AiPlayerbot.RpgDelay = 10000
|
||
AiPlayerbot.SitDelay = 20000
|
||
# ReturnDelay has a minimum value of 2000 - lower values will cause a crash!
|
||
AiPlayerbot.ReturnDelay = 2000
|
||
AiPlayerbot.LootDelay = 1000
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# DISTANCES
|
||
#
|
||
#
|
||
|
||
# Distances are in yards
|
||
AiPlayerbot.FarDistance = 20.0
|
||
AiPlayerbot.SightDistance = 100.0
|
||
AiPlayerbot.SpellDistance = 28.5
|
||
AiPlayerbot.ShootDistance = 5.0
|
||
AiPlayerbot.HealDistance = 38.5
|
||
AiPlayerbot.LootDistance = 15.0
|
||
AiPlayerbot.FleeDistance = 5.0
|
||
AiPlayerbot.AggroDistance = 22
|
||
AiPlayerbot.TooCloseDistance = 5.0
|
||
AiPlayerbot.MeleeDistance = 0.75
|
||
AiPlayerbot.FollowDistance = 1.5
|
||
AiPlayerbot.WhisperDistance = 6000.0
|
||
AiPlayerbot.ContactDistance = 0.45
|
||
AiPlayerbot.AoeRadius = 10
|
||
AiPlayerbot.RpgDistance = 200
|
||
AiPlayerbot.GrindDistance = 75.0
|
||
AiPlayerbot.ReactDistance = 150.0
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# THRESHOLDS
|
||
#
|
||
#
|
||
|
||
# Health/Mana levels
|
||
AiPlayerbot.CriticalHealth = 25
|
||
AiPlayerbot.LowHealth = 45
|
||
AiPlayerbot.MediumHealth = 65
|
||
AiPlayerbot.AlmostFullHealth = 85
|
||
AiPlayerbot.LowMana = 15
|
||
AiPlayerbot.MediumMana = 40
|
||
AiPlayerbot.HighMana = 65
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# QUESTS
|
||
#
|
||
#
|
||
|
||
# Bots pick their quest rewards
|
||
# yes = picks the most useful item, no = list all rewards, ask = pick useful item and lists if multiple
|
||
AiPlayerbot.AutoPickReward = yes
|
||
|
||
# Sync quests with player (bots will complete quests the moment you hand them in and will not loot quest items.)
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.SyncQuestWithPlayer = 1
|
||
|
||
# Bots will auto-complete quests for the player when handing in bots' quests
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.SyncQuestForPlayer = 0
|
||
|
||
# Bots will drop obsolete quests
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.DropObsoleteQuests = 1
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# COMBAT
|
||
#
|
||
#
|
||
|
||
# Auto add dungeon/raid strategies when entering the instance if implemented
|
||
AiPlayerbot.ApplyInstanceStrategies = 1
|
||
|
||
# Enable auto avoid aoe strategy
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoAvoidAoe = 1
|
||
|
||
# Only avoid aoe spells with a radius smaller than this value
|
||
AiPlayerbot.MaxAoeAvoidRadius = 15.0
|
||
|
||
# A whitelist of aoe spell IDs that should not be avoided
|
||
AiPlayerbot.AoeAvoidSpellWhitelist = 50759,57491,13810,29946
|
||
|
||
# Enable healer bot save mana strategy
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoSaveMana = 1
|
||
|
||
# Healer bot save mana threshold
|
||
# Default: 60 (60%)
|
||
AiPlayerbot.SaveManaThreshold = 60
|
||
|
||
# Bots can flee from enemies
|
||
AiPlayerbot.FleeingEnabled = 1
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# GREATER BUFFS STRATEGIES
|
||
#
|
||
#
|
||
|
||
# Min group size to use Greater buffs (Paladin, Mage, Druid)
|
||
# Default: 3
|
||
AiPlayerbot.MinBotsForGreaterBuff = 3
|
||
|
||
# Cooldown (seconds) between reagent-missing RP warnings, per bot & per buff
|
||
# Default: 30
|
||
AiPlayerbot.RPWarningCooldown = 30
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# CHEATS
|
||
#
|
||
#
|
||
|
||
# Enable/Disable maintenance command
|
||
# Learn all available spells and skills, assign talent points, refresh consumables, repair, enchant equipment, socket gems, etc.
|
||
# Applies if bot's level is above AiPlayerbot.MinEnchantingBotLevel
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.MaintenanceCommand = 1
|
||
|
||
# Enable/Disable specific maintenance command functionality for alt bots
|
||
# Disable to prevent players from giving free bags, spells, skill levels, etc. to their alt bots
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AltMaintenanceAmmo = 1
|
||
AiPlayerbot.AltMaintenanceFood = 1
|
||
AiPlayerbot.AltMaintenanceReagents = 1
|
||
AiPlayerbot.AltMaintenanceConsumables = 1
|
||
AiPlayerbot.AltMaintenancePotions = 1
|
||
|
||
AiPlayerbot.AltMaintenanceBags = 1
|
||
AiPlayerbot.AltMaintenanceMounts = 1
|
||
AiPlayerbot.AltMaintenanceSkills = 1
|
||
|
||
# "Special Spells" consist of any spells listed in AiPlayerbot.RandomBotSpellIds and Death Gate for Death Knights
|
||
AiPlayerbot.AltMaintenanceClassSpells = 1
|
||
AiPlayerbot.AltMaintenanceAvailableSpells = 1
|
||
AiPlayerbot.AltMaintenanceSpecialSpells = 1
|
||
AiPlayerbot.AltMaintenanceTalentTree = 1
|
||
AiPlayerbot.AltMaintenanceGlyphs = 1
|
||
AiPlayerbot.AltMaintenanceGemsEnchants = 1
|
||
|
||
AiPlayerbot.AltMaintenancePet = 1
|
||
AiPlayerbot.AltMaintenancePetTalents = 1
|
||
|
||
AiPlayerbot.AltMaintenanceReputation = 1
|
||
AiPlayerbot.AltMaintenanceAttunementQuests = 1
|
||
AiPlayerbot.AltMaintenanceKeyring = 1
|
||
|
||
# Enable/Disable autogear command, which automatically upgrades bots' gear
|
||
# The quality is limited by AutoGearQualityLimit and AutoGearScoreLimit
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoGearCommand = 1
|
||
|
||
# Enable/Disable autogear command on altbots
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoGearCommandAltBots = 1
|
||
|
||
# If 1 (enabled) chat command: autogear bis, gives bots BiS gear from the playerbots_bis_gear table
|
||
# whose item-level floor matches AutoGearScoreLimit (e.g. 290 = ICC, 245 = ToC,
|
||
# 125 = Kara, 78 = MC). See the AutoGearScoreLimit comment below for the full list.
|
||
# chat command: autogear bis x, (x must be positive integer) will give items based on value of x.
|
||
# If x is bigger than AutoGearScoreLimit, bis wont be given, if lower it will match x when giving items.
|
||
# Commands falls back to autogear when no tier matches or the table is empty for the bot's class/spec.
|
||
# Requires AutoGearQualityLimit = 4 and AutoGearCommand = 1.
|
||
# If AutoGearCommandAltBots = 1 it will be anbled for alt bots.
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.AutoGearBisCommand = 0
|
||
|
||
# Equipment quality limitation for autogear command (1 = normal, 2 = uncommon, 3 = rare, 4 = epic, 5 = legendary)
|
||
# Default: 3 (rare)
|
||
AiPlayerbot.AutoGearQualityLimit = 3
|
||
|
||
# Equipment item level (not gearscore) limitation for autogear command (0 = no limit)
|
||
# Classic
|
||
# Max iLVL Tier 1 = 66 | Tier 2 = 76 | Tier 2.5 = 88 | Tier 3 = 92
|
||
# Max iLVL Phase 1(MC, Ony, ZG) = 78 | Phase 2(BWL) = 83 | Phase 2.5(AQ40) = 88 | Phase 3(Naxx40) = 92
|
||
# TBC
|
||
# Max iLVL Tier 4 = 120 | Tier 5 = 133 | Tier 6 = 164
|
||
# Max iLVL Phase 1(Kara, Gruul, Mag) = 125 | Phase 2(SSC, TK, ZA) = 141 | Phase 3(Hyjal, BT) = 156 | Phase 4(Sunwell) = 164
|
||
# WotLK
|
||
# Max iLVL Tier 7(10/25) = 200/213 | Tier 8(10/25) = 225/232 | Tier 9(10/25) = 232/245 | Tier 10(10/25/HC) = 251/264/290
|
||
# Max iLVL Phase 1(Naxx) = 224 | Phase 2(Ulduar) = 245 | Phase 3(ToC) = 258 | Phase 4(ICC) = 290
|
||
# Default: 0 (no limit)
|
||
AiPlayerbot.AutoGearScoreLimit = 0
|
||
|
||
# Enable/Disable cheats for bots
|
||
# "food" (bots eat or drink without using food or drinks from their inventory)
|
||
# "gold" (bots have infinite gold)
|
||
# "health" (bots immediately regenerate lost health)
|
||
# "mana" (bots have infinite mana)
|
||
# "power" (bots have infinite energy, rage, and runic power)
|
||
# "taxi" (bots may use all flight paths, though they will not actually learn them)
|
||
# "raid" (bots use certain cheats implemented into raid strategies)
|
||
# To use multiple cheats, separate them by commas below (e.g., to enable all, use "gold,health,mana,power,raid,taxi")
|
||
# Default: food, taxi, and raid are enabled
|
||
AiPlayerbot.BotCheats = "food,taxi,raid"
|
||
|
||
# List of attunement quests (comma-separated list of quest IDs) that are automatically completed for all bots.
|
||
# While mod-playerbots does not restore removed attunement requirements, other mods, such as mod-individual-progression, may do so.
|
||
# This is meant to exclude bots from such requirements.
|
||
#
|
||
# Default:
|
||
# Caverns of Time - Part 1
|
||
# - 10279, To The Master's Lair
|
||
# - 10277, The Caverns of Time
|
||
#
|
||
# Caverns of Time - Part 2 (Escape from Durnholde Keep)
|
||
# - 10282, Old Hillsbrad
|
||
# - 10283, Taretha's Diversion
|
||
# - 10284, Escape from Durnholde
|
||
# - 10285, Return to Andormu
|
||
#
|
||
# Caverns of Time - Part 2 (The Black Morass)
|
||
# - 10296, The Black Morass
|
||
# - 10297, The Opening of the Dark Portal
|
||
# - 10298, Hero of the Brood
|
||
#
|
||
# Magister's Terrace Attunement
|
||
# - 11481, Crisis at the Sunwell
|
||
# - 11482, Duty Calls
|
||
# - 11488, Magisters' Terrace
|
||
# - 11490, The Scryer's Scryer
|
||
# - 11492, Hard to Kill
|
||
#
|
||
# Serpentshrine Cavern
|
||
# - 10901, The Cudgel of Kar'desh
|
||
#
|
||
# The Eye
|
||
# - 10888, Trial of the Naaru: Magtheridon
|
||
#
|
||
# Mount Hyjal
|
||
# - 10445, The Vials of Eternity
|
||
#
|
||
# Black Temple
|
||
# - 10985, A Distraction for Akama
|
||
#
|
||
AiPlayerbot.AttunementQuests = 10279,10277,10282,10283,10284,10285,10296,10297,10298,11481,11482,11488,11490,11492,10901,10888,10445,10985
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# FLIGHTPATH
|
||
#
|
||
#
|
||
|
||
# Min random delay before the 1st follower bot clicks the flight-master (ms)
|
||
AiPlayerbot.BotTaxiDelayMinMs = 350
|
||
|
||
# Upper bound for the overall taxi delay window (ms) – larger spreads big raids
|
||
AiPlayerbot.BotTaxiDelayMaxMs = 5000
|
||
|
||
# Fixed gap added per group-slot so bots never take off together (ms)
|
||
AiPlayerbot.BotTaxiGapMs = 200
|
||
|
||
# Extra small randomness added to each gap so launches don’t look robotic (ms)
|
||
AiPlayerbot.BotTaxiGapJitterMs = 100
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# PROFESSIONS
|
||
#
|
||
|
||
# Percentage of randombots in each class bucket that receive a class-matching
|
||
# weighted profession combination. The remaining randombots use the weighted
|
||
# random sane-pair profession pool.
|
||
# Default: 30
|
||
AiPlayerbot.ClassMatchingProfessionChance = 30
|
||
|
||
# Automatically adds the 'master fishing' strategy to bots that have the fishing skill when the bots master fishes.
|
||
# Default: 1 (Enabled)
|
||
AiPlayerbot.EnableFishingWithMaster = 1
|
||
|
||
# Distance from itself (in yards) that a bot with a master will search for water to fish
|
||
AiPlayerbot.FishingDistanceFromMaster = 10.0
|
||
|
||
# Distance from itself (in yards) that a bot without a master will search for water to fish
|
||
# Currently not relevant since masterless bots will not fish
|
||
AiPlayerbot.FishingDistance = 40.0
|
||
|
||
# Distance from water (in yards) beyond which a bot will remove the 'master fishing' strategy
|
||
AiPlayerbot.EndFishingWithMaster = 30.0
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
#######################################
|
||
# #
|
||
# RANDOMBOT-SPECIFIC SETTINGS #
|
||
# #
|
||
#######################################
|
||
|
||
####################################################################################################
|
||
# GENERAL
|
||
#
|
||
#
|
||
|
||
# Enable/Disable randomly generated password for randombot accounts
|
||
AiPlayerbot.RandomBotRandomPassword = 0
|
||
|
||
# Prefix for account names to create for randombots
|
||
AiPlayerbot.RandomBotAccountPrefix = "rndbot"
|
||
|
||
# Minimum and maximum levels for randombots
|
||
AiPlayerbot.RandomBotMinLevel = 1
|
||
AiPlayerbot.RandomBotMaxLevel = 80
|
||
|
||
# Sync max randombot level with max level of online players
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.SyncLevelWithPlayers = 0
|
||
|
||
# Mark many quests ≤ bot level as complete (slows down bot creation)
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.PreQuests = 0
|
||
|
||
# Enable LFG for randombots
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.RandomBotJoinLfg = 1
|
||
|
||
# Enable/Disable periodic online - offline of randombots to mimic the real-world scenario where not all players are online simultaneously
|
||
# When enabled, randombots are randomly selected to go online or offline periodically from a larger set
|
||
# Default: 0 (disabled, the set of online bots remains fixed)
|
||
AiPlayerbot.EnablePeriodicOnlineOffline = 0
|
||
|
||
# Defines the ratio between the total number of randombots (including offline ones) and the number of randombots currently online (MaxRandomBots)
|
||
# This setting must greater than 1.0 and only applies when EnablePeriodicOnlineOffline
|
||
# Default: 2.0 (total number of bots is twice the number of MaxRandomBots)
|
||
AiPlayerbot.PeriodicOnlineOfflineRatio = 2.0
|
||
|
||
# Percentage ratio of Alliance and Horde randombots
|
||
AiPlayerbot.RandomBotAllianceRatio = 50
|
||
AiPlayerbot.RandomBotHordeRatio = 50
|
||
|
||
# Disable logging in of death knight bots
|
||
AiPlayerbot.DisableDeathKnightLogin = 0
|
||
|
||
# Enable simulated expansion limitation for talents and glyphs
|
||
# If enabled, limits talent trees to 5 rows plus the middle talent of the 6th row for bots until level 61
|
||
# and 7 rows plus the middle talent of the 8th row for bots from level 61 until level 71
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.LimitTalentsExpansion = 0
|
||
|
||
# Configure randombot trading (0: Disabled, 1: Enabled, 2: Only Buy, 3: Only Sell)
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.EnableRandomBotTrading = 1
|
||
|
||
# Configure message prefixes which will be excluded in analysis in trade action to open trade window
|
||
AiPlayerbot.TradeActionExcludedPrefixes = "RPLL_H_,DBMv4,{звезда} Questie,{rt1} Questie"
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# LEVELS
|
||
#
|
||
#
|
||
|
||
# Disable randombots being generated with a random level
|
||
# If disabled, every randombot starts on a specified level (but can still level up by killing mobs and questing)
|
||
AiPlayerbot.DisableRandomLevels = 0
|
||
|
||
# Set randombots' starting level here if "AiPlayerbot.DisableRandomLevels" enabled
|
||
AiPlayerbot.RandombotStartingLevel = 1
|
||
|
||
# Chance randombot has min level on first randomize
|
||
# Default: 0.1 (10%)
|
||
AiPlayerbot.RandomBotMinLevelChance = 0.1
|
||
|
||
# Chance randombot has max level on first randomize
|
||
# Default 0.1 (10%)
|
||
AiPlayerbot.RandomBotMaxLevelChance = 0.1
|
||
|
||
# Fix the level of randombots (they won't level up)
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.RandomBotFixedLevel = 0
|
||
|
||
# Set RandomBotMaxLevel bots to RandomBotMinLevel
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.DowngradeMaxLevelBot = 0
|
||
|
||
# Set XP rate for random bots (Default: 1.0)
|
||
# Server XP Rate * AiPlayerbot.RandomBotXPRate
|
||
AiPlayerbot.RandomBotXPRate = 1.0
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# GEAR
|
||
#
|
||
#
|
||
|
||
# Equipment quality limitation for randombots (1 = normal, 2 = uncommon, 3 = rare, 4 = epic, 5 = legendary)
|
||
# This also sets the maximum quality that can be generated by autogear for randombots and altbots
|
||
# Default: 3 (rare)
|
||
AiPlayerbot.RandomGearQualityLimit = 3
|
||
|
||
# Equipment item level (not gearscore) limitation for randombots (0 = no limit)
|
||
# Classic
|
||
# Max iLVL Tier 1 = 66 | Tier 2 = 76 | Tier 2.5 = 88 | Tier 3 = 92
|
||
# Max iLVL Phase 1(MC, Ony, ZG) = 78 | Phase 2(BWL) = 83 | Phase 2.5(AQ40) = 88 | Phase 3(Naxx40) = 92
|
||
# TBC
|
||
# Max iLVL Tier 4 = 120 | Tier 5 = 133 | Tier 6 = 164
|
||
# Max iLVL Phase 1(Kara, Gruul, Mag) = 125 | Phase 2(SSC, TK, ZA) = 141 | Phase 3(Hyjal, BT) = 156 | Phase 4(Sunwell) = 164
|
||
# WotLK
|
||
# Max iLVL Tier 7(10/25) = 200/213 | Tier 8(10/25) = 225/232 | Tier 9(10/25) = 232/245 | Tier 10(10/25/HC) = 251/264/290
|
||
# Max iLVL Phase 1(Naxx) = 224 | Phase 2(Ulduar) = 245 | Phase 3(ToC) = 258 | Phase 4(ICC) = 290
|
||
# Default: 0 (no limit)
|
||
AiPlayerbot.RandomGearScoreLimit = 0
|
||
|
||
# Prefer armor of the class's ideal type: apply 3x score multiplier to class-appropriate armor.
|
||
# When enabled, Warriors strongly prefer plate, Shamans prefer mail, etc.
|
||
# A truly superior item can still win (no hard filtering), but same-quality
|
||
# armor of the preferred type will score 3x higher and be equipped instead.
|
||
#
|
||
# ARMOR TYPE PREFERENCES:
|
||
# Plate: Warriors, Paladins, Death Knights
|
||
# Mail: Hunters, Shamans
|
||
# Leather: Rogues, Druids
|
||
# Cloth: Priests, Mages, Warlocks
|
||
#
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.PreferClassArmorType = 0
|
||
|
||
|
||
# When enabled, bots prefer spec-appropriate weapons based on speed and weapon type during autogear.
|
||
# Examples: Arms Warriors favor slow 2H axes/polearms (Axe Specialization), Combat Rogues
|
||
# favor a slow MH with a fast OH, and Enhancement Shamans favor synchronized slow 1H weapons.
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.PreferredSpecWeapons = 0
|
||
|
||
# If disabled, random bots can only upgrade equipment through looting and quests
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.IncrementalGearInit = 1
|
||
|
||
# Set minimum level of bots that will enchant and socket gems into their equipment with maintenance
|
||
# If greater than RandomBotMaxlevel, bots will not automatically enchant equipment or socket gems
|
||
# Default: 60
|
||
AiPlayerbot.MinEnchantingBotLevel = 60
|
||
|
||
# Enable expansion limitation for bot enchants and gems
|
||
# If enabled, bots will not use TBC enchants until level 61 or WotLK enchants and gems until level 71
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.LimitEnchantExpansion = 1
|
||
|
||
# Enable expansion limitation for gear
|
||
# If enabled, bots will not equip TBC gear until level 61 or WotLK gear until level 71
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.LimitGearExpansion = 1
|
||
|
||
# Chance randombot will have less-than-optimized generated gear
|
||
# Set between 0 (0%) and 1 (100%)
|
||
AiPlayerbot.RandomGearLoweringChance = 0
|
||
|
||
# Unobtainable or unusable items (comma-separated list of item IDs)
|
||
# Default: Chilton Wand (12468), Totem of the Earthen Ring (46978)
|
||
AiPlayerbot.UnobtainableItems = 12468,46978
|
||
|
||
# Randombots check player's gearscore level and deny the group invitation if it's too low
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.GearScoreCheck = 0
|
||
|
||
# Enable/Disable bot equipment persistence (stop random initialization) after certain level (EquipmentPersistenceLevel)
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.EquipmentPersistence = 0
|
||
|
||
# Default level if enabled: 80
|
||
AiPlayerbot.EquipmentPersistenceLevel = 80
|
||
|
||
# Randombots automatically upgrade their equipment on levelup
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoUpgradeEquip = 1
|
||
|
||
# Only set wolf pets for hunters for optimal raid performance (0 = disabled, 1 = enabled only for max-level bots, 2 = enabled)
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.HunterWolfPet = 0
|
||
|
||
# Default pet stance when a bot summons a pet
|
||
# 0 = Passive, 1 = Defensive, 2 = Aggressive
|
||
# Default: 1 (Defensive)
|
||
AiPlayerbot.DefaultPetStance = 1
|
||
|
||
# Enable/disable debug messages about pet commands
|
||
# 0 = Disabled, 1 = Enabled
|
||
# Default = 0 (disabled)
|
||
AiPlayerbot.PetChatCommandDebug = 0
|
||
|
||
# Prohibit hunter bots from creating pets with any family ID listed below in ExcludedHunterPetFamilies
|
||
# See the creature_family database table for all pet families by ID (note: ID for spiders is 3)
|
||
AiPlayerbot.ExcludedHunterPetFamilies = ""
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
####################################################################################################
|
||
# ACTIVITY
|
||
#
|
||
# BotActiveAlone
|
||
# - Controls how many bots are active when no real players are nearby.
|
||
# - Think of it as a rough percentage: 10 means approximately 10% of bots will be active.
|
||
# Not exact — the actual number may vary slightly per rotation cycle.
|
||
# - The active bots rotate: every <DurationSeconds> a different set of bots takes a turn.
|
||
# - The real number of active bots will always be higher than this value, because bots in
|
||
# combat, dungeons, battlegrounds, LFG queue, groups with real players, etc. are always
|
||
# forced active on top of this (see force rules below).
|
||
# - Set to 100 (with SmartScale off) = all bots always active. Maximum server load.
|
||
# - Set to 0 = only bots that match a force rule below will be active.
|
||
#
|
||
# BotActiveAloneDurationSeconds
|
||
# - How often the active roster rotates (in seconds). A different group of bots wakes up
|
||
# and the previous group may go idle.
|
||
# - This is a minimum, not exact. If a bot is in combat or meets any force rule when the
|
||
# rotation happens, it stays active until those conditions end — it won't be cut off
|
||
# mid-fight just because its turn expired.
|
||
#
|
||
AiPlayerbot.BotActiveAlone = 10
|
||
AiPlayerbot.BotActiveAloneDurationSeconds = 30
|
||
|
||
#
|
||
# Force-active rules (1 = on, 0 = off)
|
||
# These override the percentage above. If any of these conditions is true, the bot stays active.
|
||
#
|
||
# InRadius - A real player is within this many yards (set to 0 to disable).
|
||
# InZone - A real player is in the same zone (e.g. Elwynn Forest).
|
||
# InMap - A real player is on the same continent (e.g. Eastern Kingdoms).
|
||
# IsFriend - A real player has this bot on their friends list.
|
||
# InGuild - This bot is in a guild that has a real player in it.
|
||
#
|
||
# Bots are also always forced active (not configurable) when:
|
||
# in combat, inside a dungeon/raid/BG, in a BG or LFG queue,
|
||
# grouped with a real player, or controlled by a real player.
|
||
#
|
||
AiPlayerbot.BotActiveAloneForceWhenInRadius = 150
|
||
AiPlayerbot.BotActiveAloneForceWhenInZone = 1
|
||
AiPlayerbot.BotActiveAloneForceWhenInMap = 0
|
||
AiPlayerbot.BotActiveAloneForceWhenIsFriend = 0
|
||
AiPlayerbot.BotActiveAloneForceWhenInGuild = 1
|
||
|
||
# SmartScale — automatically reduces active bots when the server is struggling.
|
||
# Monitors the server's update time (how long each server tick takes in milliseconds).
|
||
# When the server slows down, fewer bots are kept active to reduce load.
|
||
#
|
||
# Floor (default 50ms) - Below this, no reduction. Server is running fine.
|
||
# Ceiling (default 200ms) - At or above this, all non-forced bots are paused.
|
||
# Between floor and ceiling, activity scales down gradually.
|
||
# Example: BotActiveAlone=10, floor=50, ceiling=200
|
||
# Server at 50ms → ~10% active (no reduction)
|
||
# Server at 125ms → ~5% active (half reduction)
|
||
# Server at 200ms → 0% active (only forced bots remain)
|
||
#
|
||
# MinLevel/MaxLevel — only bots within this level range are affected by SmartScale.
|
||
# Bots outside the range always use the full BotActiveAlone value.
|
||
# Force rules always win over SmartScale.
|
||
#
|
||
AiPlayerbot.botActiveAloneSmartScale = 1
|
||
AiPlayerbot.botActiveAloneSmartScaleDiffLimitfloor = 50
|
||
AiPlayerbot.botActiveAloneSmartScaleDiffLimitCeiling = 200
|
||
AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel = 1
|
||
AiPlayerbot.botActiveAloneSmartScaleWhenMaxLevel = 80
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# QUESTS
|
||
#
|
||
#
|
||
|
||
# Quest that will be completed and rewarded for all randombots
|
||
AiPlayerbot.RandomBotQuestIds = "3802,5505,6502,7761,7848,10277,10285,11492,13188,13189,24499,24511,24710,24712"
|
||
|
||
# Randombots will group with nearby randombots to do shared quests
|
||
AiPlayerbot.RandomBotGroupNearby = 0
|
||
|
||
# Randombots will pick quests on their own and try to complete them
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoDoQuests = 1
|
||
|
||
# Quest items to keep in bots' inventories (do not destroy)
|
||
AiPlayerbot.RandomBotQuestItems = "5175,5176,5177,5178,6948,11000,12382,13704,16309"
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# SPELLS
|
||
#
|
||
#
|
||
|
||
# Randombots automatically learn class quest reward spells on levelup
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.AutoLearnQuestSpells = 0
|
||
|
||
# Randombots automatically learn trainable spells on levelup
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoLearnTrainerSpells = 1
|
||
|
||
# Randombots automatically spend talent points on levelup
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoPickTalents = 1
|
||
|
||
# Spells every randombot will learn automatically and every altbot will learn with maintenance (54197 - cold weather flying)
|
||
AiPlayerbot.RandomBotSpellIds = "54197"
|
||
|
||
# ID of spell to open lootable chests
|
||
AiPlayerbot.OpenGoSpell = 6477
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# STRATEGIES
|
||
#
|
||
#
|
||
|
||
# Additional randombot strategies
|
||
# Strategies added here are applied to all randombots, in addition (or subtraction) to spec/role-based default strategies.
|
||
# These rules are processed after the defaults.
|
||
# Example: "+threat,-potions"
|
||
AiPlayerbot.RandomBotCombatStrategies = ""
|
||
AiPlayerbot.RandomBotNonCombatStrategies = ""
|
||
|
||
# Additional altbot strategies
|
||
# Strategies added here are applied to all altbots, in addition (or subtraction) to spec/role-based default strategies.
|
||
# These rules are processed after the defaults.
|
||
AiPlayerbot.CombatStrategies = ""
|
||
AiPlayerbot.NonCombatStrategies = ""
|
||
|
||
# Remove "healer dps" strategy on the maps specified below.
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.HealerDPSMapRestriction = 1
|
||
|
||
# List of Map IDs where "healer dps" strategy will be removed if AiPlayerbot.HealerDPSMapRestriction is enabled
|
||
# Default: (Dungeon and Raid maps) "33,34,36,43,47,48,70,90,109,129,209,229,230,329,349,389,429,1001,1004,1007,269,540,542,543,545,546,547,552,553,554,555,556,557,558,560,585,574,575,576,578,595,599,600,601,602,604,608,619,632,650,658,668,409,469,509,531,532,534,544,548,550,564,565,580,249,533,603,615,616,624,631,649,724"
|
||
AiPlayerbot.RestrictedHealerDPSMaps = "33,34,36,43,47,48,70,90,109,129,209,229,230,329,349,389,429,1001,1004,1007,269,540,542,543,545,546,547,552,553,554,555,556,557,558,560,585,574,575,576,578,595,599,600,601,602,604,608,619,632,650,658,668,409,469,509,531,532,534,544,548,550,564,565,580,249,533,603,615,616,624,631,649,724"
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# RPG STRATEGY
|
||
#
|
||
#
|
||
|
||
# Randombots will behave more like real players (experimental)
|
||
# This option will override AiPlayerbot.AutoDoQuests, RandomBotTeleLowerLevel, and RandomBotTeleHigherLevel
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.EnableNewRpgStrategy = 1
|
||
|
||
# Control probability weights for RPG status of bots. Takes effect only when the status meets its premise.
|
||
# Sum of weights need not be 100. Set to 0 to disable the status.
|
||
#
|
||
# WanderRandom (Default: 15 Move randomly nearby to find and kill mobs)
|
||
# WanderNpc (Default: 20 Randomly interact with nearby NPCs)
|
||
# GoGrind (Default: 15 Go to nearby level-appropriate locations to grind for killing mobs)
|
||
# GoCamp (Default: 10 Return to a nearby camp depending on innkeeper/flightmaster)
|
||
# DoQuest (Default: 60 Select quest from the quest log and head to the location to attempt completion)
|
||
# TravelFlight (Default: 15 Go to the nearest flightmaster and fly to a level-appropriate area)
|
||
# Rest (Default: 5 Take a break for a while and do nothing)
|
||
# OutdoorPvp (Default: 10 Participate in outdoor PvP capture points if already in an outdoor PvP zone)
|
||
AiPlayerbot.RpgStatusProbWeight.WanderRandom = 15
|
||
AiPlayerbot.RpgStatusProbWeight.WanderNpc = 20
|
||
AiPlayerbot.RpgStatusProbWeight.GoGrind = 15
|
||
AiPlayerbot.RpgStatusProbWeight.GoCamp = 10
|
||
AiPlayerbot.RpgStatusProbWeight.DoQuest = 60
|
||
AiPlayerbot.RpgStatusProbWeight.TravelFlight = 15
|
||
AiPlayerbot.RpgStatusProbWeight.Rest = 5
|
||
AiPlayerbot.RpgStatusProbWeight.OutdoorPvp = 10
|
||
|
||
# Bots' minimum and maximum level when teleporting in and out of a zone, according to the new RPG strategy
|
||
# Format: AiPlayerbot.ZoneBracket.zoneID = minLevel,maxLevel
|
||
#
|
||
# Classic WoW - Low-level zones:
|
||
# Dun Morogh (Zone ID: 1 Default Min,Max: 5,12)
|
||
# Elwynn Forest (Zone ID: 12 Default Min,Max: 5,12)
|
||
# Durotar (Zone ID: 14 Default Min,Max: 5,12)
|
||
# Tirisfal Glades (Zone ID: 85 Default Min,Max: 5,12)
|
||
# Teldrassil (Zone ID: 141 Default Min,Max: 5,12)
|
||
# Mulgore (Zone ID: 215 Default Min,Max: 5,12)
|
||
# Eversong Woods (Zone ID: 3430 Default Min,Max: 5,12)
|
||
# Azuremyst Isle (Zone ID: 3524 Default Min,Max: 5,12)
|
||
AiPlayerbot.ZoneBracket.1 = 5,12
|
||
AiPlayerbot.ZoneBracket.12 = 5,12
|
||
AiPlayerbot.ZoneBracket.14 = 5,12
|
||
AiPlayerbot.ZoneBracket.85 = 5,12
|
||
AiPlayerbot.ZoneBracket.141 = 5,12
|
||
AiPlayerbot.ZoneBracket.215 = 5,12
|
||
AiPlayerbot.ZoneBracket.3430 = 5,12
|
||
AiPlayerbot.ZoneBracket.3524 = 5,12
|
||
|
||
# Classic WoW - Mid-level zones:
|
||
# Barrens (Zone ID: 17 Default Min,Max: 10,25)
|
||
# Loch Modan (Zone ID: 38 Default Min,Max: 10,20)
|
||
# Westfall (Zone ID: 40 Default Min,Max: 10,21)
|
||
# Silverpine Forest (Zone ID: 130 Default Min,Max: 10,23)
|
||
# Darkshore (Zone ID: 148 Default Min,Max: 10,21)
|
||
# Ghostlands (Zone ID: 3433 Default Min,Max: 10,22)
|
||
# Bloodmyst Isle (Zone ID: 3525 Default Min,Max: 10,21)
|
||
AiPlayerbot.ZoneBracket.17 = 10,25
|
||
AiPlayerbot.ZoneBracket.38 = 10,20
|
||
AiPlayerbot.ZoneBracket.40 = 10,21
|
||
AiPlayerbot.ZoneBracket.130 = 10,23
|
||
AiPlayerbot.ZoneBracket.148 = 10,21
|
||
AiPlayerbot.ZoneBracket.3433 = 10,22
|
||
AiPlayerbot.ZoneBracket.3525 = 10,21
|
||
|
||
# Classic WoW - High-level zones:
|
||
# Duskwood (Zone ID: 10 Default Min,Max: 19,33)
|
||
# Wetlands (Zone ID: 11 Default Min,Max: 21,30)
|
||
# Redridge Mountains (Zone ID: 44 Default Min,Max: 16,28)
|
||
# Hillsbrad Foothills (Zone ID: 267 Default Min,Max: 20,34)
|
||
# Ashenvale (Zone ID: 331 Default Min,Max: 18,33)
|
||
# Thousand Needles (Zone ID: 400 Default Min,Max: 24,36)
|
||
# Stonetalon Mountains (Zone ID: 406 Default Min,Max: 16,29)
|
||
AiPlayerbot.ZoneBracket.10 = 19,33
|
||
AiPlayerbot.ZoneBracket.11 = 21,30
|
||
AiPlayerbot.ZoneBracket.44 = 16,28
|
||
AiPlayerbot.ZoneBracket.267 = 20,34
|
||
AiPlayerbot.ZoneBracket.331 = 18,33
|
||
AiPlayerbot.ZoneBracket.400 = 24,36
|
||
AiPlayerbot.ZoneBracket.406 = 16,29
|
||
|
||
# Classic WoW - Higher-level zones:
|
||
# Badlands (Zone ID: 3 Default Min,Max: 36,46)
|
||
# Swamp of Sorrows (Zone ID: 8 Default Min,Max: 36,46)
|
||
# Dustwallow Marsh (Zone ID: 15 Default Min,Max: 35,46)
|
||
# Azshara (Zone ID: 16 Default Min,Max: 45,52)
|
||
# Stranglethorn Vale (Zone ID: 33 Default Min,Max: 32,47)
|
||
# Arathi Highlands (Zone ID: 45 Default Min,Max: 30,42)
|
||
# Hinterlands (Zone ID: 47 Default Min,Max: 42,51)
|
||
# Searing Gorge (Zone ID: 51 Default Min,Max: 45,51)
|
||
# Feralas (Zone ID: 357 Default Min,Max: 40,52)
|
||
# Desolace (Zone ID: 405 Default Min,Max: 30,41)
|
||
# Tanaris (Zone ID: 440 Default Min,Max: 41,52)
|
||
AiPlayerbot.ZoneBracket.3 = 36,46
|
||
AiPlayerbot.ZoneBracket.8 = 36,46
|
||
AiPlayerbot.ZoneBracket.15 = 35,46
|
||
AiPlayerbot.ZoneBracket.16 = 45,52
|
||
AiPlayerbot.ZoneBracket.33 = 32,47
|
||
AiPlayerbot.ZoneBracket.45 = 30,42
|
||
AiPlayerbot.ZoneBracket.47 = 42,51
|
||
AiPlayerbot.ZoneBracket.51 = 45,51
|
||
AiPlayerbot.ZoneBracket.357 = 40,52
|
||
AiPlayerbot.ZoneBracket.405 = 30,41
|
||
AiPlayerbot.ZoneBracket.440 = 41,52
|
||
|
||
# Classic WoW - Top-level zones:
|
||
# Blasted Lands (Zone ID: 4 Default Min,Max: 52,57)
|
||
# Western Plaguelands (Zone ID: 28 Default Min,Max: 50,60)
|
||
# Burning Steppes (Zone ID: 46 Default Min,Max: 51,60)
|
||
# Eastern Plaguelands (Zone ID: 139 Default Min,Max: 54,62)
|
||
# Felwood (Zone ID: 361 Default Min,Max: 47,57)
|
||
# Un'Goro Crater (Zone ID: 490 Default Min,Max: 49,56)
|
||
# Winterspring (Zone ID: 618 Default Min,Max: 54,61)
|
||
# Silithus (Zone ID: 1377 Default Min,Max: 54,63)
|
||
AiPlayerbot.ZoneBracket.4 = 52,57
|
||
AiPlayerbot.ZoneBracket.28 = 50,60
|
||
AiPlayerbot.ZoneBracket.46 = 51,60
|
||
AiPlayerbot.ZoneBracket.139 = 54,62
|
||
AiPlayerbot.ZoneBracket.361 = 47,57
|
||
AiPlayerbot.ZoneBracket.490 = 49,56
|
||
AiPlayerbot.ZoneBracket.618 = 54,61
|
||
AiPlayerbot.ZoneBracket.1377 = 54,63
|
||
|
||
# The Burning Crusade - Zones:
|
||
# Hellfire Peninsula (Zone ID: 3483 Default Min,Max: 58,66)
|
||
# Nagrand (Zone ID: 3518 Default Min,Max: 64,70)
|
||
# Terokkar Forest (Zone ID: 3519 Default Min,Max: 62,73)
|
||
# Shadowmoon Valley (Zone ID: 3520 Default Min,Max: 66,73)
|
||
# Zangarmarsh (Zone ID: 3521 Default Min,Max: 60,67)
|
||
# Blade's Edge Mountains (Zone ID: 3522 Default Min,Max: 64,73)
|
||
# Netherstorm (Zone ID: 3523 Default Min,Max: 67,73)
|
||
# Isle of Quel'Danas (Zone ID: 4080 Default Min,Max: 68,73)
|
||
AiPlayerbot.ZoneBracket.3483 = 58,66
|
||
AiPlayerbot.ZoneBracket.3518 = 64,70
|
||
AiPlayerbot.ZoneBracket.3519 = 62,73
|
||
AiPlayerbot.ZoneBracket.3520 = 66,73
|
||
AiPlayerbot.ZoneBracket.3521 = 60,67
|
||
AiPlayerbot.ZoneBracket.3522 = 64,73
|
||
AiPlayerbot.ZoneBracket.3523 = 67,73
|
||
AiPlayerbot.ZoneBracket.4080 = 68,73
|
||
|
||
# Wrath of the Lich King - Zones:
|
||
# Dragonblight (Zone ID: 65 Default Min,Max: 71,77)
|
||
# Zul'Drak (Zone ID: 66 Default Min,Max: 74,80)
|
||
# Storm Peaks (Zone ID: 67 Default Min,Max: 77,80)
|
||
# Icecrown Glacier (Zone ID: 210 Default Min,Max: 77,80)
|
||
# Grizzly Hills (Zone ID: 394 Default Min,Max: 72,78)
|
||
# Howling Fjord (Zone ID: 495 Default Min,Max: 68,74)
|
||
# Crystalsong Forest (Zone ID: 2817 Default Min,Max: 77,80)
|
||
# Borean Tundra (Zone ID: 3537 Default Min,Max: 68,75)
|
||
# Sholazar Basin (Zone ID: 3711 Default Min,Max: 75,80)
|
||
# Wintergrasp (Zone ID: 4197 Default Min,Max: 79,80)
|
||
AiPlayerbot.ZoneBracket.65 = 71,77
|
||
AiPlayerbot.ZoneBracket.66 = 74,80
|
||
AiPlayerbot.ZoneBracket.67 = 77,80
|
||
AiPlayerbot.ZoneBracket.210 = 77,80
|
||
AiPlayerbot.ZoneBracket.394 = 72,78
|
||
AiPlayerbot.ZoneBracket.495 = 68,74
|
||
AiPlayerbot.ZoneBracket.2817 = 77,80
|
||
AiPlayerbot.ZoneBracket.3537 = 68,75
|
||
AiPlayerbot.ZoneBracket.3711 = 75,80
|
||
AiPlayerbot.ZoneBracket.4197 = 79,80
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# TELEPORTS
|
||
#
|
||
#
|
||
|
||
# Map IDs where bots can be teleported to
|
||
# Defaults: 0 = Eastern Kingdoms, 1 = Kalimdor, 530 = Outland, 571 = Northrend
|
||
AiPlayerbot.RandomBotMaps = 0,1,530,571
|
||
|
||
# Probabilty bots teleport to banker (city)
|
||
# Default: 0.25
|
||
AiPlayerbot.ProbTeleToBankers = 0.25
|
||
|
||
# Control probability weights for bots teleporting to Capital city bankers
|
||
# Sum of weights need not be 100. Set to 0 to disable teleporting to the city.
|
||
AiPlayerbot.EnableWeightTeleToCityBankers = 1
|
||
AiPlayerbot.TeleToStormwindWeight = 2
|
||
AiPlayerbot.TeleToIronforgeWeight = 1
|
||
AiPlayerbot.TeleToDarnassusWeight = 1
|
||
AiPlayerbot.TeleToExodarWeight = 1
|
||
AiPlayerbot.TeleToOrgrimmarWeight = 2
|
||
AiPlayerbot.TeleToUndercityWeight = 1
|
||
AiPlayerbot.TeleToThunderBluffWeight = 1
|
||
AiPlayerbot.TeleToSilvermoonCityWeight = 1
|
||
AiPlayerbot.TeleToShattrathCityWeight = 1
|
||
AiPlayerbot.TeleToDalaranWeight = 1
|
||
|
||
# How far randombots are teleported after death
|
||
AiPlayerbot.RandomBotTeleportDistance = 100
|
||
|
||
# How many levels below the lowest-level creature in a zone, can a bot be
|
||
# This will have no effect if AiPlayerbot.EnableNewRpgStrategy is enabled
|
||
# Default: 1 (randombot will leave if they are more than 1 level lower)
|
||
AiPlayerbot.RandomBotTeleLowerLevel = 1
|
||
|
||
# How many levels above the highest-level creature in a zone, can a bot be
|
||
# This will have no effect if AiPlayerbot.EnableNewRpgStrategy is enabled
|
||
# Default: 3 (randombot will leave if they are more than 3 levels higher)
|
||
AiPlayerbot.RandomBotTeleHigherLevel = 3
|
||
|
||
# Bots automatically teleport to another place for leveling on levelup
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.AutoTeleportForLevel = 1
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# BATTLEGROUNDS & ARENAS & PVP
|
||
#
|
||
#
|
||
|
||
# Enable battlegrounds/arenas for randombots
|
||
AiPlayerbot.RandomBotJoinBG = 1
|
||
|
||
# Enable auto-joining of battlegrounds - have bots start battlegrounds and arenas on their own
|
||
AiPlayerbot.RandomBotAutoJoinBG = 0
|
||
|
||
# Required Configuration for RandomBotAutoJoinBG
|
||
#
|
||
# Known issue: When enabling many brackats in combination with multiple instances, it can lead to more instances created by bots than intended (over-queuing).
|
||
#
|
||
# This section controls the level brackets and automatic bot participation in battlegrounds and arenas.
|
||
#
|
||
# Brackets:
|
||
# - Specify the level ranges for bots to auto-join:
|
||
# - Warsong Gulch (WS): 0 = 10-19, 1 = 20-29, 2 = 30-39, ..., 7 = 80 (Default: 7)
|
||
# - Rated Arena: 0 = 10-14, 1 = 15-19, ..., 14 = 80-84 (Default: 14)
|
||
# - Multiple brackets can be specified as a comma-separated list (e.g., "0,2,5").
|
||
#
|
||
# Counts:
|
||
# - Specify the number of battlegrounds to auto-fill per bracket.
|
||
# - For battlegrounds, 'Count" is the number of bots per bracket. For example:
|
||
# - Warsong Gulch Count = 1 adds 20 bots (10 per team).
|
||
# - Ensure there are enough eligible bots to meet the specified counts.
|
||
#
|
||
# Arena Considerations:
|
||
# - Rated arena brackets default to level 80-84 (bracket 14).
|
||
# - Custom code changes are required for lower-level arena brackets to function properly.
|
||
#
|
||
# Battleground bracket range possibilities:
|
||
# AiPlayerbot.RandomBotAutoJoinICBrackets = 0,1
|
||
# AiPlayerbot.RandomBotAutoJoinEYBrackets = 0,1,2
|
||
# AiPlayerbot.RandomBotAutoJoinAVBrackets = 0,1,2,3
|
||
# AiPlayerbot.RandomBotAutoJoinABBrackets = 0,1,2,3,4,5,6
|
||
# AiPlayerbot.RandomBotAutoJoinWSBrackets = 0,1,2,3,4,5,6,7
|
||
|
||
AiPlayerbot.RandomBotAutoJoinICBrackets = 1
|
||
AiPlayerbot.RandomBotAutoJoinEYBrackets = 2
|
||
AiPlayerbot.RandomBotAutoJoinAVBrackets = 3
|
||
AiPlayerbot.RandomBotAutoJoinABBrackets = 6
|
||
AiPlayerbot.RandomBotAutoJoinWSBrackets = 7
|
||
|
||
# Battlegrounds count (per bracket!):
|
||
AiPlayerbot.RandomBotAutoJoinBGICCount = 0
|
||
AiPlayerbot.RandomBotAutoJoinBGEYCount = 1
|
||
AiPlayerbot.RandomBotAutoJoinBGAVCount = 0
|
||
AiPlayerbot.RandomBotAutoJoinBGABCount = 1
|
||
AiPlayerbot.RandomBotAutoJoinBGWSCount = 1
|
||
|
||
# Arena configuration:
|
||
AiPlayerbot.RandomBotAutoJoinArenaBracket = 14
|
||
|
||
AiPlayerbot.RandomBotAutoJoinBGRatedArena2v2Count = 0
|
||
AiPlayerbot.RandomBotAutoJoinBGRatedArena3v3Count = 0
|
||
AiPlayerbot.RandomBotAutoJoinBGRatedArena5v5Count = 0
|
||
|
||
# Randombot arena team count
|
||
# Teams are created when bots are initialized on server restart.
|
||
# You may need to first delete all arena teams, then reinitialize bots.
|
||
# Warning: Reinitializing bots completely resets them (command in game: .playerbots rndbot init)
|
||
# Bots only join one arena team to avoid queueing issues. Take that into account when increasing count.
|
||
# Default: 2v2: 10 (20 Bots), 3v3: 10 (30 bots), 5v5: 5 (25 bots)
|
||
AiPlayerbot.RandomBotArenaTeam2v2Count = 10
|
||
AiPlayerbot.RandomBotArenaTeam3v3Count = 10
|
||
AiPlayerbot.RandomBotArenaTeam5v5Count = 5
|
||
|
||
# Arena rating is randomized on team creation.
|
||
# Default: Max: 2000, Min: 1000
|
||
AiPlayerbot.RandomBotArenaTeamMaxRating = 2000
|
||
AiPlayerbot.RandomBotArenaTeamMinRating = 1000
|
||
|
||
# Delete all randombot arena teams
|
||
AiPlayerbot.DeleteRandomBotArenaTeams = 0
|
||
|
||
# PvP Restricted Zones (bots don't pvp)
|
||
AiPlayerbot.PvpProhibitedZoneIds = "2255,656,2361,2362,2363,976,35,2268,3425,392,541,1446,3828,3712,3738,3565,3539,3623,4152,3988,4658,4284,4418,4436,4275,4323,4395,3703,4298,3951"
|
||
|
||
# PvP Restricted Areas (bots don't pvp)
|
||
AiPlayerbot.PvpProhibitedAreaIds = "976,35,392,2268,4161,4010,4317,4312,3649,3887,3958,3724,4080,3938,3754,3786,3973,4085,4086,4087,4088"
|
||
|
||
# Improve reaction speeds in battlegrounds and arenas (may cause lag)
|
||
AiPlayerbot.FastReactInBG = 1
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# RANDOM BOT TIMING AND BEHAVIOR
|
||
#
|
||
#
|
||
|
||
# How often (in seconds) the random bot manager runs its main update loop
|
||
# Default: 20
|
||
AiPlayerbot.RandomBotUpdateInterval = 20
|
||
|
||
# Minimum and maximum seconds before the manager re-evaluates and adjusts total random bot count
|
||
# Defaults: 1800 (min), 7200 (max)
|
||
AiPlayerbot.RandomBotCountChangeMinInterval = 1800
|
||
AiPlayerbot.RandomBotCountChangeMaxInterval = 7200
|
||
|
||
# Minimum and maximum seconds a random bot will stay online before logging out
|
||
# Defaults: 600 (min), 28800 (max)
|
||
AiPlayerbot.MinRandomBotInWorldTime = 600
|
||
AiPlayerbot.MaxRandomBotInWorldTime = 28800
|
||
|
||
# Minimum and maximum seconds before a bot is eligible for re-randomization (gear, class, talents, etc.)
|
||
# Defaults: 7200 (min), 1209600 (max)
|
||
AiPlayerbot.MinRandomBotRandomizeTime = 7200
|
||
AiPlayerbot.MaxRandomBotRandomizeTime = 1209600
|
||
|
||
# Number of bots processed (login, logout, update) per manager update cycle
|
||
# Default: 60
|
||
AiPlayerbot.RandomBotsPerInterval = 60
|
||
|
||
# Minimum and maximum seconds after death before a bot revives
|
||
# Defaults: 60 (min), 300 (max)
|
||
AiPlayerbot.MinRandomBotReviveTime = 60
|
||
AiPlayerbot.MaxRandomBotReviveTime = 300
|
||
|
||
# Minimum and maximum seconds between bot teleports to new areas or zones
|
||
# Defaults: 3600 (min), 18000 (max)
|
||
AiPlayerbot.MinRandomBotTeleportInterval = 3600
|
||
AiPlayerbot.MaxRandomBotTeleportInterval = 18000
|
||
|
||
# Number of seconds bots flagged as permanent stay in the world (31,104,000 ≈ 1 year)
|
||
# Default: 31104000
|
||
AiPlayerbot.PermanentlyInWorldTime = 31104000
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
###################################
|
||
# #
|
||
# PREMADE SPECS #
|
||
# #
|
||
###################################
|
||
|
||
####################################################################################################
|
||
# INFORMATION
|
||
#
|
||
#
|
||
|
||
# AiPlayerbot.PremadeSpecName.<class>.<specno> = <name> #Name of the talent specialisation
|
||
# AiPlayerbot.PremadeSpecLink.<class>.<specno>.<level> = <link> #Wowhead style link the bot should work towards at given level.
|
||
# AiPlayerbot.PremadeSpecGlyph.<class>.<specno> = <major 1>,<minor 1>,<major 2>,<minor 2>,<minor 3>,<major 3> #ItemId of the glyphs
|
||
# e.g., formulate the link on https://www.wowhead.com/wotlk/talent-calc/warrior/3022032123335100202012013031251-32505010002
|
||
# 0 <= specno < 20, 1 <= level <= 80
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# WARRIOR
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.1.0 = arms pve
|
||
AiPlayerbot.PremadeSpecGlyph.1.0 = 43418,43395,43423,43399,43397,43421
|
||
AiPlayerbot.PremadeSpecLink.1.0.60 = 3022032023335100002012211231241
|
||
AiPlayerbot.PremadeSpecLink.1.0.80 = 3022032023335100102012213231251-305-2033
|
||
AiPlayerbot.PremadeSpecName.1.1 = fury pve
|
||
AiPlayerbot.PremadeSpecGlyph.1.1 = 43418,43395,43414,43396,49084,43432
|
||
AiPlayerbot.PremadeSpecLink.1.1.60 = -305053000500310053120501351
|
||
AiPlayerbot.PremadeSpecLink.1.1.80 = 32002300233-305053000500310153120511351
|
||
AiPlayerbot.PremadeSpecName.1.2 = prot pve
|
||
AiPlayerbot.PremadeSpecGlyph.1.2 = 43429,43397,43425,43399,49084,45797
|
||
AiPlayerbot.PremadeSpecLink.1.2.60 = --053351225000210521030113321
|
||
AiPlayerbot.PremadeSpecLink.1.2.80 = 3500030023-301-053351225000210521030113321
|
||
AiPlayerbot.PremadeSpecName.1.3 = arms pvp
|
||
AiPlayerbot.PremadeSpecGlyph.1.3 = 43417,43397,43423,43396,49084,43421
|
||
AiPlayerbot.PremadeSpecLink.1.3.60 = 0320232023331100032212012221251
|
||
AiPlayerbot.PremadeSpecLink.1.3.80 = 0320332023335100232212013231251-3250001
|
||
AiPlayerbot.PremadeSpecName.1.4 = fury pvp
|
||
AiPlayerbot.PremadeSpecGlyph.1.4 = 43432,43397,43417,43395,43396,43418
|
||
AiPlayerbot.PremadeSpecLink.1.4.60 = -325000131500212250120511351
|
||
AiPlayerbot.PremadeSpecLink.1.4.80 = 03220300233-325000131500212250122511351
|
||
AiPlayerbot.PremadeSpecName.1.5 = prot pvp
|
||
AiPlayerbot.PremadeSpecGlyph.1.5 = 43425,43397,43415,43396,49084,45792
|
||
AiPlayerbot.PremadeSpecLink.1.5.60 = --250031220223012520332113321
|
||
AiPlayerbot.PremadeSpecLink.1.5.80 = 0502300123-3-250031220223012521332113321
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# PALADIN
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.2.0 = holy pve
|
||
AiPlayerbot.PremadeSpecGlyph.2.0 = 41106,43367,45741,43368,43365,41109
|
||
AiPlayerbot.PremadeSpecLink.2.0.60 = 50350151020013053100515221
|
||
AiPlayerbot.PremadeSpecLink.2.0.80 = 50350152100013053100515221-50320104203
|
||
AiPlayerbot.PremadeSpecName.2.1 = prot pve
|
||
AiPlayerbot.PremadeSpecGlyph.2.1 = 41100,43367,43869,43368,43369,45745
|
||
AiPlayerbot.PremadeSpecLink.2.1.60 = -05005135203102311333112321
|
||
AiPlayerbot.PremadeSpecLink.2.1.80 = -05005135203102311333312321-502302012003
|
||
AiPlayerbot.PremadeSpecName.2.2 = ret pve
|
||
AiPlayerbot.PremadeSpecGlyph.2.2 = 41092,43367,41099,43368,43340,43869
|
||
AiPlayerbot.PremadeSpecLink.2.2.60 = --05230051203331302133231131
|
||
AiPlayerbot.PremadeSpecLink.2.2.65 = -05-05230051203331302133231131
|
||
AiPlayerbot.PremadeSpecLink.2.2.80 = 050501-05-05232051203331302133231331
|
||
AiPlayerbot.PremadeSpecName.2.3 = holy pvp
|
||
AiPlayerbot.PremadeSpecGlyph.2.3 = 41110,43367,45746,43369,43365,45747
|
||
AiPlayerbot.PremadeSpecLink.2.3.60 = 50332150300013050133215221
|
||
AiPlayerbot.PremadeSpecLink.2.3.80 = 50332150300013050133315221-5032013122
|
||
AiPlayerbot.PremadeSpecName.2.4 = prot pvp
|
||
AiPlayerbot.PremadeSpecGlyph.2.4 = 41092,43367,41101,43369,43365,45745
|
||
AiPlayerbot.PremadeSpecLink.2.4.60 = -15320130223122311323311321
|
||
AiPlayerbot.PremadeSpecLink.2.4.80 = -15320130223122321333312321-052300502
|
||
AiPlayerbot.PremadeSpecName.2.5 = ret pvp
|
||
AiPlayerbot.PremadeSpecGlyph.2.5 = 41095,43367,41102,43369,43365,45747
|
||
AiPlayerbot.PremadeSpecLink.2.5.60 = --05230250203331222133201321
|
||
AiPlayerbot.PremadeSpecLink.2.5.80 = -1532013022-05230250203331322133201321
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# HUNTER
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.3.0 = bm pve
|
||
AiPlayerbot.PremadeSpecGlyph.3.0 = 42912,43350,42902,43351,43338,42914
|
||
AiPlayerbot.PremadeSpecLink.3.0.40 = 512002015051122301
|
||
AiPlayerbot.PremadeSpecLink.3.0.60 = 51200201505112233110531151
|
||
AiPlayerbot.PremadeSpecLink.3.0.80 = 51200201505112233111531351-0323031-5
|
||
AiPlayerbot.PremadeSpecName.3.1 = mm pve
|
||
AiPlayerbot.PremadeSpecGlyph.3.1 = 42912,43350,45625,43351,43338,42914
|
||
AiPlayerbot.PremadeSpecLink.3.1.60 = -035305101030013233115031151
|
||
AiPlayerbot.PremadeSpecLink.3.1.80 = 502-035305101230013233135031351-5000002
|
||
AiPlayerbot.PremadeSpecName.3.2 = surv pve
|
||
AiPlayerbot.PremadeSpecGlyph.3.2 = 45733,43350,45731,43351,43338,45732
|
||
AiPlayerbot.PremadeSpecLink.3.2.60 = --5000032500033330502135201311
|
||
AiPlayerbot.PremadeSpecLink.3.2.80 = -005305101-5000032500033330532135301321
|
||
AiPlayerbot.PremadeSpecName.3.3 = bm pvp
|
||
AiPlayerbot.PremadeSpecGlyph.3.3 = 42897,42900,42902,43356,43338,42900
|
||
AiPlayerbot.PremadeSpecLink.3.3.60 = 05203201505012233100531151
|
||
AiPlayerbot.PremadeSpecLink.3.3.80 = 05203201505012233100531351-005305101-03
|
||
AiPlayerbot.PremadeSpecName.3.4 = mm pvp
|
||
AiPlayerbot.PremadeSpecGlyph.3.4 = 42912,43351,42897,43338,43356,42904
|
||
AiPlayerbot.PremadeSpecLink.3.4.60 = -034305101030213231135031051
|
||
AiPlayerbot.PremadeSpecLink.3.4.80 = -035305101030213233135031051-53013020102
|
||
AiPlayerbot.PremadeSpecName.3.5 = surv pvp
|
||
AiPlayerbot.PremadeSpecGlyph.3.5 = 42912,43350,42904,43356,43338,45731
|
||
AiPlayerbot.PremadeSpecLink.3.5.60 = --2300302410233030533135001031
|
||
AiPlayerbot.PremadeSpecLink.3.5.80 = -005305201-2300302510233330533135001031
|
||
|
||
|
||
# HUNTER PET
|
||
#
|
||
# Ferocity
|
||
AiPlayerbot.PremadeHunterPetLink.0.16 = 2100003130003010101
|
||
AiPlayerbot.PremadeHunterPetLink.0.20 = 2100003130103010122
|
||
# Tenacity
|
||
AiPlayerbot.PremadeHunterPetLink.1.16 = 21103000300120101001
|
||
AiPlayerbot.PremadeHunterPetLink.1.20 = 21303010300120101002
|
||
# Cunning
|
||
AiPlayerbot.PremadeHunterPetLink.2.16 = 2100020330000211001
|
||
AiPlayerbot.PremadeHunterPetLink.2.20 = 21000203300002110221
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# ROGUE
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.4.0 = as pve
|
||
AiPlayerbot.PremadeSpecGlyph.4.0 = 45768,43379,45761,43380,43378,45766
|
||
AiPlayerbot.PremadeSpecLink.4.0.60 = 005303104352100520103331051
|
||
AiPlayerbot.PremadeSpecLink.4.0.80 = 005303005352100520103331051-005005003-502
|
||
AiPlayerbot.PremadeSpecName.4.1 = combat pve
|
||
AiPlayerbot.PremadeSpecGlyph.4.1 = 42962,43379,45762,43380,43378,42969
|
||
AiPlayerbot.PremadeSpecLink.4.1.60 = -0252051000035015223100501251
|
||
AiPlayerbot.PremadeSpecLink.4.1.80 = 00532000523-0252051000035015223100501251
|
||
AiPlayerbot.PremadeSpecName.4.2 = subtlety pve
|
||
AiPlayerbot.PremadeSpecGlyph.4.2 = 42967,43379,45764,43380,43378,45767
|
||
AiPlayerbot.PremadeSpecLink.4.2.60 = --5022012030321121350115031151
|
||
AiPlayerbot.PremadeSpecLink.4.2.80 = 30532010114--5022012030321121350115031151
|
||
AiPlayerbot.PremadeSpecName.4.3 = as pvp
|
||
AiPlayerbot.PremadeSpecGlyph.4.3 = 42974,43380,45768,43379,43376,42971
|
||
AiPlayerbot.PremadeSpecLink.4.3.60 = 005303103342102522103031--50002
|
||
AiPlayerbot.PremadeSpecLink.4.3.80 = 005303103342102522103031-004-532023203000012
|
||
AiPlayerbot.PremadeSpecName.4.4 = combat pvp
|
||
AiPlayerbot.PremadeSpecGlyph.4.4 = 42972,43380,45762,43376,43378,42971
|
||
AiPlayerbot.PremadeSpecLink.4.4.60 = -3250002050225010223102321251
|
||
AiPlayerbot.PremadeSpecLink.4.4.80 = 305120105-3250002050235010223102521251
|
||
AiPlayerbot.PremadeSpecName.4.5 = subtlety pvp
|
||
AiPlayerbot.PremadeSpecGlyph.4.5 = 42968,43376,45764,43380,43379,42971
|
||
AiPlayerbot.PremadeSpecLink.4.5.60 = --5120212030320121330133221251
|
||
AiPlayerbot.PremadeSpecLink.4.5.80 = 3023031-3-5120212030320121350135231251
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# PRIEST
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.5.0 = disc pve
|
||
AiPlayerbot.PremadeSpecGlyph.5.0 = 42408,43371,42400,43374,43342,45756
|
||
AiPlayerbot.PremadeSpecLink.5.0.60 = 0503203130300512301323131051
|
||
AiPlayerbot.PremadeSpecLink.5.0.80 = 0503203130300512331323231251-03520103
|
||
AiPlayerbot.PremadeSpecName.5.1 = holy pve
|
||
AiPlayerbot.PremadeSpecGlyph.5.1 = 42408,43371,42400,43374,43342,42396
|
||
AiPlayerbot.PremadeSpecLink.5.1.60 = -035050031301152530000331331
|
||
AiPlayerbot.PremadeSpecLink.5.1.80 = 05032031-235050032302152530000331351
|
||
AiPlayerbot.PremadeSpecName.5.2 = shadow pve
|
||
AiPlayerbot.PremadeSpecGlyph.5.2 = 45753,43371,42407,43374,43370,42415
|
||
AiPlayerbot.PremadeSpecLink.5.2.60 = --325003041203010323150301351
|
||
AiPlayerbot.PremadeSpecLink.5.2.80 = 0503203--325023051223010323152301351
|
||
AiPlayerbot.PremadeSpecName.5.3 = disc pvp
|
||
AiPlayerbot.PremadeSpecGlyph.5.3 = 42408,43371,45760,43370,43374,45756
|
||
AiPlayerbot.PremadeSpecLink.5.3.60 = 5003203130320512201323031051
|
||
AiPlayerbot.PremadeSpecLink.5.3.80 = 5003203130322512331013231151-23050113
|
||
AiPlayerbot.PremadeSpecName.5.4 = holy pvp
|
||
AiPlayerbot.PremadeSpecGlyph.5.4 = 42411,43371,42408,43370,43374,45755
|
||
AiPlayerbot.PremadeSpecLink.5.4.60 = -235501031000152430320031151
|
||
AiPlayerbot.PremadeSpecLink.5.4.80 = 500320313-235501031000152530320031351
|
||
AiPlayerbot.PremadeSpecName.5.5 = shadow pvp
|
||
AiPlayerbot.PremadeSpecGlyph.5.5 = 42407,43371,45753,43370,43374,42408
|
||
AiPlayerbot.PremadeSpecLink.5.5.60 = --005323241223112003102311351
|
||
AiPlayerbot.PremadeSpecLink.5.5.80 = 50332031003--005323241223112003102311351
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# DEATH KNIGHT
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.6.0 = blood pve
|
||
AiPlayerbot.PremadeSpecGlyph.6.0 = 45805,43673,43538,43544,43672,43542
|
||
AiPlayerbot.PremadeSpecLink.6.0.60 = 035502150300331320102013111-005
|
||
AiPlayerbot.PremadeSpecLink.6.0.80 = 0055021533303310201020131-305020510002-00522
|
||
AiPlayerbot.PremadeSpecName.6.1 = frost pve
|
||
AiPlayerbot.PremadeSpecGlyph.6.1 = 45805,43673,43547,43544,43672,43543
|
||
AiPlayerbot.PremadeSpecLink.6.1.60 = -32003350332203012300023101351
|
||
AiPlayerbot.PremadeSpecLink.6.1.80 = -32002350352203012300033101351-230200305003
|
||
AiPlayerbot.PremadeSpecName.6.2 = unholy pve
|
||
AiPlayerbot.PremadeSpecGlyph.6.2 = 43542,43673,43546,43535,43672,43549
|
||
AiPlayerbot.PremadeSpecLink.6.2.60 = --2301303050032151000150013131151
|
||
AiPlayerbot.PremadeSpecLink.6.2.80 = 23050202--2302303350032152000150003133151
|
||
AiPlayerbot.PremadeSpecName.6.3 = double aura blood pve
|
||
AiPlayerbot.PremadeSpecGlyph.6.3 = 45805,43673,43538,43544,43672,43554
|
||
AiPlayerbot.PremadeSpecLink.6.3.60 = 005512153330030320102013-305
|
||
AiPlayerbot.PremadeSpecLink.6.3.80 = 005512153330030320102013-3050505002023001-002
|
||
AiPlayerbot.PremadeSpecName.6.4 = blood pvp
|
||
AiPlayerbot.PremadeSpecGlyph.6.4 = 43534,43535,45799,43673,43672,45805
|
||
AiPlayerbot.PremadeSpecLink.6.4.60 = 2305021503003313201222101351
|
||
AiPlayerbot.PremadeSpecLink.6.4.80 = 2305021503003313201222101351--032232300023
|
||
AiPlayerbot.PremadeSpecName.6.5 = frost pvp
|
||
AiPlayerbot.PremadeSpecGlyph.6.5 = 43543,43539,45800,43673,43672,45806
|
||
AiPlayerbot.PremadeSpecLink.6.5.60 = -32015351022203012001233101251
|
||
AiPlayerbot.PremadeSpecLink.6.5.80 = 0055-32015351052203012001233131351-03
|
||
AiPlayerbot.PremadeSpecName.6.6 = unholy pvp
|
||
AiPlayerbot.PremadeSpecGlyph.6.6 = 45804,43539,43549,43673,43672,45805
|
||
AiPlayerbot.PremadeSpecLink.6.6.60 = --2301323301002152230101203103151
|
||
AiPlayerbot.PremadeSpecLink.6.6.80 = -320050410002-2301323301002152230101203133151
|
||
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# SHAMAN
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.7.0 = ele pve
|
||
AiPlayerbot.PremadeSpecGlyph.7.0 = 41536,43385,41532,43386,44923,45776
|
||
AiPlayerbot.PremadeSpecLink.7.0.60 = 4530001520213351102301351
|
||
AiPlayerbot.PremadeSpecLink.7.0.80 = 4530001523213351302301351-00525003
|
||
AiPlayerbot.PremadeSpecName.7.1 = enh pve
|
||
AiPlayerbot.PremadeSpecGlyph.7.1 = 41542,43385,41539,43386,43725,45771
|
||
AiPlayerbot.PremadeSpecLink.7.1.60 = -30305003105021333031121131051
|
||
AiPlayerbot.PremadeSpecLink.7.1.80 = 053030152-30305003105021333031131131051
|
||
AiPlayerbot.PremadeSpecName.7.2 = resto pve
|
||
AiPlayerbot.PremadeSpecGlyph.7.2 = 41527,43385,41517,43386,43725,45775
|
||
AiPlayerbot.PremadeSpecLink.7.2.60 = --50005301235310501102321251
|
||
AiPlayerbot.PremadeSpecLink.7.2.80 = -00502033-50005331335310501122331251
|
||
AiPlayerbot.PremadeSpecName.7.3 = ele pvp
|
||
AiPlayerbot.PremadeSpecGlyph.7.3 = 45778,43388,45770,43725,43386,41524
|
||
AiPlayerbot.PremadeSpecLink.7.3.60 = 0533001503213051322301341
|
||
AiPlayerbot.PremadeSpecLink.7.3.80 = 0533051503213051322331351-023212001
|
||
AiPlayerbot.PremadeSpecName.7.4 = enh pvp
|
||
AiPlayerbot.PremadeSpecGlyph.7.4 = 45778,43388,41526,43725,43344,45771
|
||
AiPlayerbot.PremadeSpecLink.7.4.60 = -02305203105001333201131131151
|
||
AiPlayerbot.PremadeSpecLink.7.4.80 = 0503351-02305203105001333211131231251
|
||
AiPlayerbot.PremadeSpecName.7.5 = resto pvp
|
||
AiPlayerbot.PremadeSpecGlyph.7.5 = 45778,43388,45775,43725,43344,41535
|
||
AiPlayerbot.PremadeSpecLink.7.5.60 = --05032331331013501120321251
|
||
AiPlayerbot.PremadeSpecLink.7.5.80 = -023222301004-05032331331013501120331251
|
||
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# MAGE
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.8.0 = arcane pve
|
||
AiPlayerbot.PremadeSpecGlyph.8.0 = 42735,43339,44955,43364,43361,42751
|
||
AiPlayerbot.PremadeSpecLink.8.0.60 = 230005231100330150323102500321
|
||
AiPlayerbot.PremadeSpecLink.8.0.80 = 230005231100330150323102505321-03-203303001
|
||
AiPlayerbot.PremadeSpecName.8.1 = fire pve
|
||
AiPlayerbot.PremadeSpecGlyph.8.1 = 42739,43339,45737,43364,44920,42751
|
||
AiPlayerbot.PremadeSpecLink.8.1.60 = -0055030011302231053120321341
|
||
AiPlayerbot.PremadeSpecLink.8.1.80 = 23000503110003-0055032012303330053120300351
|
||
AiPlayerbot.PremadeSpecName.8.2 = frost pve
|
||
AiPlayerbot.PremadeSpecGlyph.8.2 = 42742,43339,50045,43364,43361,42751
|
||
AiPlayerbot.PremadeSpecLink.8.2.60 = --0533030313203100030152231151
|
||
AiPlayerbot.PremadeSpecLink.8.2.80 = 23002303110003--0533030313203100030152231351
|
||
AiPlayerbot.PremadeSpecName.8.3 = frostfire pve
|
||
AiPlayerbot.PremadeSpecGlyph.8.3 = 44684,44920,42751,43339,43364,45737
|
||
AiPlayerbot.PremadeSpecLink.8.3.60 = -2305032012303331053120300051
|
||
AiPlayerbot.PremadeSpecLink.8.3.80 = -2305032012303331053120321351-023302031
|
||
AiPlayerbot.PremadeSpecName.8.4 = arcane pvp
|
||
AiPlayerbot.PremadeSpecGlyph.8.4 = 42735,43364,42738,43360,43357,42752
|
||
AiPlayerbot.PremadeSpecLink.8.4.60 = 205323200122032103303102015221
|
||
AiPlayerbot.PremadeSpecLink.8.4.80 = 205323200122032103303102015321-23002-303020301
|
||
AiPlayerbot.PremadeSpecName.8.5 = fire pvp
|
||
AiPlayerbot.PremadeSpecGlyph.8.5 = 42738,43364,42752,43360,43357,45737
|
||
AiPlayerbot.PremadeSpecLink.8.5.60 = -2305202312020031223122301351
|
||
AiPlayerbot.PremadeSpecLink.8.5.80 = 230321030122-2305212312020031223122301351
|
||
AiPlayerbot.PremadeSpecName.8.6 = frost pvp
|
||
AiPlayerbot.PremadeSpecGlyph.8.6 = 42738,43364,45740,43357,43360,42752
|
||
AiPlayerbot.PremadeSpecLink.8.6.60 = --3533203210203100232102231151
|
||
AiPlayerbot.PremadeSpecLink.8.6.80 = 23032103010203--3533203210203100232102231151
|
||
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# WARLOCK
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.9.0 = affli pve
|
||
AiPlayerbot.PremadeSpecGlyph.9.0 = 45785,43390,50077,43394,43393,45779
|
||
AiPlayerbot.PremadeSpecLink.9.0.60 = 2350022001113510053500131151
|
||
AiPlayerbot.PremadeSpecLink.9.0.70 = 2350022001113510053500131151--55
|
||
AiPlayerbot.PremadeSpecLink.9.0.80 = 2350022001123510253500331151--55000005
|
||
AiPlayerbot.PremadeSpecName.9.1 = demo pve
|
||
AiPlayerbot.PremadeSpecGlyph.9.1 = 45785,43390,50077,43394,43393,42459
|
||
AiPlayerbot.PremadeSpecLink.9.1.60 = -003203301135112530135201051
|
||
AiPlayerbot.PremadeSpecLink.9.1.70 = -003203301135112530135201051-55
|
||
AiPlayerbot.PremadeSpecLink.9.1.80 = -003203301135112530135221351-55000005
|
||
AiPlayerbot.PremadeSpecName.9.2 = destro pve
|
||
AiPlayerbot.PremadeSpecGlyph.9.2 = 45785,43390,42454,43394,43393,42453
|
||
AiPlayerbot.PremadeSpecLink.9.2.60 = --05203215200231051305031151
|
||
AiPlayerbot.PremadeSpecLink.9.2.80 = 23-0302-05203215220331051335231351
|
||
AiPlayerbot.PremadeSpecName.9.3 = affli pvp
|
||
AiPlayerbot.PremadeSpecGlyph.9.3 = 50077,43392,42455,43390,43389,45783
|
||
AiPlayerbot.PremadeSpecLink.9.3.60 = 0350002231223011053502301151
|
||
AiPlayerbot.PremadeSpecLink.9.3.80 = 2350002231223111053502301151-2032003011302
|
||
AiPlayerbot.PremadeSpecName.9.4 = demo pvp
|
||
AiPlayerbot.PremadeSpecGlyph.9.4 = 42459,43392,45780,43390,43389,45783
|
||
AiPlayerbot.PremadeSpecLink.9.4.60 = -003203301135202530135001251
|
||
AiPlayerbot.PremadeSpecLink.9.4.80 = -003203301135202530135011351-052300152
|
||
AiPlayerbot.PremadeSpecName.9.5 = destro pvp
|
||
AiPlayerbot.PremadeSpecGlyph.9.5 = 42471,43392,42454,43390,43389,45783
|
||
AiPlayerbot.PremadeSpecLink.9.5.60 = --05230015220331351005031051
|
||
AiPlayerbot.PremadeSpecLink.9.5.80 = -2032003311302-05230015220331351005031051
|
||
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# DRUID
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.PremadeSpecName.11.0 = balance pve
|
||
AiPlayerbot.PremadeSpecGlyph.11.0 = 40916,43331,40921,43335,44922,40919
|
||
AiPlayerbot.PremadeSpecLink.11.0.60 = 5022203105331003213005301231
|
||
AiPlayerbot.PremadeSpecLink.11.0.80 = 5032203105331303213305301231--205003012
|
||
AiPlayerbot.PremadeSpecName.11.1 = bear pve
|
||
AiPlayerbot.PremadeSpecGlyph.11.1 = 40897,43331,46372,43335,43332,40899
|
||
AiPlayerbot.PremadeSpecLink.11.1.60 = -500232130322110353100301310501
|
||
AiPlayerbot.PremadeSpecLink.11.1.80 = -503232132322010353120303013511-20350001
|
||
AiPlayerbot.PremadeSpecName.11.2 = resto pve
|
||
AiPlayerbot.PremadeSpecGlyph.11.2 = 40913,43331,40906,43335,43674,45602
|
||
AiPlayerbot.PremadeSpecLink.11.2.60 = --230033312031500531050113051
|
||
AiPlayerbot.PremadeSpecLink.11.2.80 = 05320131003--230023312131500531050313051
|
||
AiPlayerbot.PremadeSpecName.11.3 = cat pve
|
||
AiPlayerbot.PremadeSpecGlyph.11.3 = 40902,43331,40901,43335,43674,45604
|
||
AiPlayerbot.PremadeSpecLink.11.3.60 = -552202032322010053100030310501
|
||
AiPlayerbot.PremadeSpecLink.11.3.80 = -553202032322010053120030310511-203503012
|
||
AiPlayerbot.PremadeSpecName.11.4 = balance pvp
|
||
AiPlayerbot.PremadeSpecGlyph.11.4 = 40921,43331,45622,43674,43335,45623
|
||
AiPlayerbot.PremadeSpecLink.11.4.60 = 5012203115331002213032311231
|
||
AiPlayerbot.PremadeSpecLink.11.4.80 = 5022203125331003213035311231--230033012
|
||
AiPlayerbot.PremadeSpecName.11.5 = cat pvp
|
||
AiPlayerbot.PremadeSpecGlyph.11.5 = 40902,43331,45601,43674,43335,40901
|
||
AiPlayerbot.PremadeSpecLink.11.5.60 = -513202032322010053103030310501
|
||
AiPlayerbot.PremadeSpecLink.11.5.80 = -523202032322010053103030310511-205503012
|
||
AiPlayerbot.PremadeSpecName.11.6 = resto pvp
|
||
AiPlayerbot.PremadeSpecGlyph.11.6 = 40913,43331,40906,43335,43674,45623
|
||
AiPlayerbot.PremadeSpecLink.11.6.60 = --230033312031500511350013051
|
||
AiPlayerbot.PremadeSpecLink.11.6.80 = 05320021--230033312031500531353013251
|
||
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
###################################
|
||
# #
|
||
# WORLD BUFFS #
|
||
# #
|
||
###################################
|
||
|
||
####################################################################################################
|
||
#
|
||
#
|
||
#
|
||
|
||
# Applies automatically refreshing buffs to bots simulating effects of spells, flasks, food, runes, etc.
|
||
# Requires sending the command "nc +worldbuff" in chat to a bot (or a group of bots) to enable
|
||
# Each entry in the matrix should be formatted as follows: Entry:FactionID,ClassID,SpecID,MinimumLevel,MaximumLevel:SpellID1,SpellID2,etc.;
|
||
# FactionID may be set to 0 for the entry to apply buffs to bots of either faction
|
||
# The default entries create a cross-faction level 60-69 Vanilla buffs, level 70-79 TBC buffs, and level 80 buffs for each implemented pve spec from the "Premade Specs" section
|
||
# The default entries may be deleted or modified, and new custom entries may be added
|
||
|
||
AiPlayerbot.WorldBuffMatrix = # WARRIOR ARMS 1:0,1,0,80,80:53760,57358; # WARRIOR FURY 2:0,1,1,80,80:53760,57358; # WARRIOR PROTECTION 3:0,1,2,80,80:53758,57356; # PALADIN HOLY 4:0,2,0,80,80:53749,57332,60347; # PALADIN PROTECTION 5:0,2,1,80,80:53758,57356; # PALADIN RETRIBUTION 6:0,2,2,80,80:53760,57371; # HUNTER BEAST 7:0,3,0,80,80:53760,57325; # HUNTER MARKSMANSHIP 8:0,3,1,80,80:53760,57358; # HUNTER SURVIVAL 9:0,3,2,80,80:53760,57367; # ROGUE ASSASSINATION 10:0,4,0,80,80:53760,57325; # ROGUE COMBAT 11:0,4,1,80,80:53760,57358; # ROGUE SUBTLETY 12:0,4,2,80,80:53760,57367; # PRIEST DISCIPLINE 13:0,5,0,80,80:53755,57327; # PRIEST HOLY 14:0,5,1,80,80:53755,57327; # PRIEST SHADOW 15:0,5,2,80,80:53755,57327; # DEATH KNIGHT BLOOD 16:0,6,0,80,80:53758,57356; # DEATH KNIGHT FROST 17:0,6,1,80,80:53760,57358; # DEATH KNIGHT UNHOLY 18:0,6,2,80,80:53760,57358; # DEATH KNIGHT BLOOD DPS 19:0,6,3,80,80:53760,57371; # SHAMAN ELEMENTAL 20:0,7,0,80,80:53755,57327; # SHAMAN ENHANCEMENT 21:0,7,1,80,80:53760,57325; # SHAMAN RESTORATION 22:0,7,2,80,80:53755,57327; # MAGE ARCANE 23:0,8,0,80,80:53755,57327; # MAGE FIRE 24:0,8,1,80,80:53755,57327; # MAGE FROST 25:0,8,2,80,80:53755,57327; # WARLOCK AFFLICTION 26:0,9,0,80,80:53755,57327; # WARLOCK DEMONOLOGY 27:0,9,1,80,80:53755,57327; # WARLOCK DESTRUCTION 28:0,9,2,80,80:53755,57327; # DRUID BALANCE 29:0,11,0,80,80:53755,57327; # DRUID FERAL BEAR 30:0,11,1,80,80:53749,53763,57367; # DRUID RESTORATION 31:0,11,2,80,80:54212,57334; # DRUID FERAL CAT 32:0,11,3,80,80:53760,57358; # WARRIOR ARMS TBC 33:0,1,0,70,79:28520,33256; # WARRIOR FURY TBC 34:0,1,1,70,79:28520,33256; # WARRIOR PROTECTION TBC 35:0,1,2,70,79:28518,33257; # PALADIN HOLY TBC 36:0,2,0,70,79:28491,39627,33263; # PALADIN PROTECTION TBC 37:0,2,1,70,79:28518,33257; # PALADIN RETRIBUTION TBC 38:0,2,2,70,79:28520,33256; # HUNTER BEAST TBC 39:0,3,0,70,79:28520,33261; # HUNTER MARKSMANSHIP TBC 40:0,3,1,70,79:28520,33261; # HUNTER SURVIVAL TBC 41:0,3,2,70,79:28520,33261; # ROGUE ASSASSINATION TBC 42:0,4,0,70,79:28520,33261; # ROGUE COMBAT TBC 43:0,4,1,70,79:28520,33261; # ROGUE SUBTLETY TBC 44:0,4,2,70,79:28520,33261; # PRIEST DISCIPLINE TBC 45:0,5,0,70,79:28491,39627,33263; # PRIEST HOLY TBC 46:0,5,1,70,79:28491,39627,33263; # PRIEST SHADOW TBC 47:0,5,2,70,79:28540,33263; # SHAMAN ELEMENTAL TBC 48:0,7,0,70,79:28521,33263; # SHAMAN ENHANCEMENT TBC 49:0,7,1,70,79:28520,33261; # SHAMAN RESTORATION TBC 50:0,7,2,70,79:28491,39627,33263; # MAGE ARCANE TBC 51:0,8,0,70,79:28521,33263; # MAGE FIRE TBC 52:0,8,1,70,79:28540,33263; # MAGE FROST TBC 53:0,8,2,70,79:28540,33263; # WARLOCK AFFLICTION TBC 54:0,9,0,70,79:28540,33263; # WARLOCK DEMONOLOGY TBC 55:0,9,1,70,79:28540,33263; # WARLOCK DESTRUCTION TBC 56:0,9,2,70,79:28540,33263; # DRUID BALANCE TBC 57:0,11,0,70,79:28521,33263; # DRUID FERAL BEAR TBC 58:0,11,1,70,79:28518,33257; # DRUID RESTORATION TBC 59:0,11,2,70,79:28491,39627,33263; # DRUID FERAL CAT TBC 60:0,11,3,70,79:28520,33261; # WARRIOR ARMS VANILLA 61:0,1,0,60,69:17538,24799; # WARRIOR FURY VANILLA 62:0,1,1,60,69:17538,24799; # WARRIOR PROTECTION VANILLA 63:0,1,2,60,69:17626,25661; # PALADIN HOLY VANILLA 64:0,2,0,60,69:17627,18194; # PALADIN PROTECTION VANILLA 65:0,2,1,60,69:17626,25661; # PALADIN RETRIBUTION VANILLA 66:0,2,2,60,69:17628,24799; # HUNTER BEAST VANILLA 67:0,3,0,60,69:17538,18192; # HUNTER MARKSMANSHIP VANILLA 68:0,3,1,60,69:17538,18192; # HUNTER SURVIVAL VANILLA 69:0,3,2,60,69:17538,18192; # ROGUE ASSASSINATION VANILLA 70:0,4,0,60,69:17538,18192; # ROGUE COMBAT VANILLA 71:0,4,1,60,69:17538,18192; # ROGUE SUBTLETY VANILLA 72:0,4,2,60,69:17538,18192; # PRIEST DISCIPLINE VANILLA 73:0,5,0,60,69:17628,18194; # PRIEST HOLY VANILLA 74:0,5,1,60,69:17627,18194; # PRIEST SHADOW VANILLA 75:0,5,2,60,69:17628,18194; # SHAMAN ELEMENTAL VANILLA 76:0,7,0,60,69:17628,18194; # SHAMAN ENHANCEMENT VANILLA 77:0,7,1,60,69:17538,24799; # SHAMAN RESTORATION VANILLA 78:0,7,2,60,69:17627,18194; # MAGE ARCANE VANILLA 79:0,8,0,60,69:17628,18194; # MAGE FIRE VANILLA 80:0,8,1,60,69:17628,18194; # MAGE FROST VANILLA 81:0,8,2,60,69:17628,18194; # WARLOCK AFFLICTION VANILLA 82:0,9,0,60,69:17628,25661; # WARLOCK DEMONOLOGY VANILLA 83:0,9,1,60,69:17628,25661; # WARLOCK DESTRUCTION VANILLA 84:0,9,2,60,69:17628,25661; # DRUID BALANCE VANILLA 85:0,11,0,60,69:17628,18194; # DRUID FERAL BEAR VANILLA 86:0,11,1,60,69:17626,25661; # DRUID RESTORATION VANILLA 87:0,11,2,60,69:17627,18194; # DRUID FERAL CAT VANILLA 88:0,11,3,60,69:17538,24799
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
###################################
|
||
# #
|
||
# RANDOMBOT DEFAULT TALENT SPECS #
|
||
# #
|
||
###################################
|
||
|
||
####################################################################################################
|
||
#
|
||
#
|
||
#
|
||
|
||
# AiPlayerbot.RandomClassSpecProb.<class>.<specno> # The probability to choose the spec
|
||
# AiPlayerbot.RandomClassSpecIndex.<class>.<specno> # The spec index in PremadeSpec
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# WARRIOR
|
||
#
|
||
#
|
||
|
||
# arms pve
|
||
AiPlayerbot.RandomClassSpecProb.1.0 = 20
|
||
AiPlayerbot.RandomClassSpecIndex.1.0 = 0
|
||
# fury pve
|
||
AiPlayerbot.RandomClassSpecProb.1.1 = 40
|
||
AiPlayerbot.RandomClassSpecIndex.1.1 = 1
|
||
# prot pve
|
||
AiPlayerbot.RandomClassSpecProb.1.2 = 40
|
||
AiPlayerbot.RandomClassSpecIndex.1.2 = 2
|
||
# arms pvp
|
||
AiPlayerbot.RandomClassSpecProb.1.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.1.3 = 3
|
||
# fury pvp
|
||
AiPlayerbot.RandomClassSpecProb.1.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.1.4 = 4
|
||
# prot pvp
|
||
AiPlayerbot.RandomClassSpecProb.1.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.1.5 = 5
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# PALADIN
|
||
#
|
||
#
|
||
|
||
# holy pve
|
||
AiPlayerbot.RandomClassSpecProb.2.0 = 30
|
||
AiPlayerbot.RandomClassSpecIndex.2.0 = 0
|
||
# prot pve
|
||
AiPlayerbot.RandomClassSpecProb.2.1 = 40
|
||
AiPlayerbot.RandomClassSpecIndex.2.1 = 1
|
||
# ret pve
|
||
AiPlayerbot.RandomClassSpecProb.2.2 = 30
|
||
AiPlayerbot.RandomClassSpecIndex.2.2 = 2
|
||
# holy pvp
|
||
AiPlayerbot.RandomClassSpecProb.2.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.2.3 = 3
|
||
# prot pvp
|
||
AiPlayerbot.RandomClassSpecProb.2.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.2.4 = 4
|
||
# ret pvp
|
||
AiPlayerbot.RandomClassSpecProb.2.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.2.5 = 5
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# HUNTER
|
||
#
|
||
#
|
||
|
||
# bm pve
|
||
AiPlayerbot.RandomClassSpecProb.3.0 = 33
|
||
AiPlayerbot.RandomClassSpecIndex.3.0 = 0
|
||
# mm pve
|
||
AiPlayerbot.RandomClassSpecProb.3.1 = 33
|
||
AiPlayerbot.RandomClassSpecIndex.3.1 = 1
|
||
# surv pve
|
||
AiPlayerbot.RandomClassSpecProb.3.2 = 33
|
||
AiPlayerbot.RandomClassSpecIndex.3.2 = 2
|
||
# bm pvp
|
||
AiPlayerbot.RandomClassSpecProb.3.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.3.3 = 3
|
||
# mm pvp
|
||
AiPlayerbot.RandomClassSpecProb.3.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.3.4 = 4
|
||
# surv pvp
|
||
AiPlayerbot.RandomClassSpecProb.3.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.3.5 = 5
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# ROGUE
|
||
#
|
||
#
|
||
|
||
# as pve
|
||
AiPlayerbot.RandomClassSpecProb.4.0 = 45
|
||
AiPlayerbot.RandomClassSpecIndex.4.0 = 0
|
||
# combat pve
|
||
AiPlayerbot.RandomClassSpecProb.4.1 = 45
|
||
AiPlayerbot.RandomClassSpecIndex.4.1 = 1
|
||
# subtlety pve
|
||
AiPlayerbot.RandomClassSpecProb.4.2 = 10
|
||
AiPlayerbot.RandomClassSpecIndex.4.2 = 2
|
||
# as pvp
|
||
AiPlayerbot.RandomClassSpecProb.4.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.4.3 = 3
|
||
# combat pvp
|
||
AiPlayerbot.RandomClassSpecProb.4.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.4.4 = 4
|
||
# subtlety pvp
|
||
AiPlayerbot.RandomClassSpecProb.4.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.4.5 = 5
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# PRIEST
|
||
#
|
||
#
|
||
|
||
# disc pve
|
||
AiPlayerbot.RandomClassSpecProb.5.0 = 40
|
||
AiPlayerbot.RandomClassSpecIndex.5.0 = 0
|
||
# holy pve
|
||
AiPlayerbot.RandomClassSpecProb.5.1 = 35
|
||
AiPlayerbot.RandomClassSpecIndex.5.1 = 1
|
||
# shadow pve
|
||
AiPlayerbot.RandomClassSpecProb.5.2 = 25
|
||
AiPlayerbot.RandomClassSpecIndex.5.2 = 2
|
||
# disc pvp
|
||
AiPlayerbot.RandomClassSpecProb.5.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.5.3 = 3
|
||
# holy pvp
|
||
AiPlayerbot.RandomClassSpecProb.5.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.5.4 = 4
|
||
# shadow pvp
|
||
AiPlayerbot.RandomClassSpecProb.5.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.5.5 = 5
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# DEATH KNIGHT
|
||
#
|
||
#
|
||
|
||
# blood pve
|
||
AiPlayerbot.RandomClassSpecProb.6.0 = 30
|
||
AiPlayerbot.RandomClassSpecIndex.6.0 = 0
|
||
# frost pve
|
||
AiPlayerbot.RandomClassSpecProb.6.1 = 40
|
||
AiPlayerbot.RandomClassSpecIndex.6.1 = 1
|
||
# unholy pve
|
||
AiPlayerbot.RandomClassSpecProb.6.2 = 30
|
||
AiPlayerbot.RandomClassSpecIndex.6.2 = 2
|
||
# double aura blood pve
|
||
AiPlayerbot.RandomClassSpecProb.6.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.6.3 = 3
|
||
# blood pvp
|
||
AiPlayerbot.RandomClassSpecProb.6.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.6.4 = 4
|
||
# frost pvp
|
||
AiPlayerbot.RandomClassSpecProb.6.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.6.5 = 5
|
||
# unholy pvp
|
||
AiPlayerbot.RandomClassSpecProb.6.6 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.6.6 = 6
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# SHAMAN
|
||
#
|
||
#
|
||
|
||
# ele pve
|
||
AiPlayerbot.RandomClassSpecProb.7.0 = 33
|
||
AiPlayerbot.RandomClassSpecIndex.7.0 = 0
|
||
# enh pve
|
||
AiPlayerbot.RandomClassSpecProb.7.1 = 33
|
||
AiPlayerbot.RandomClassSpecIndex.7.1 = 1
|
||
# resto pve
|
||
AiPlayerbot.RandomClassSpecProb.7.2 = 33
|
||
AiPlayerbot.RandomClassSpecIndex.7.2 = 2
|
||
# ele pvp
|
||
AiPlayerbot.RandomClassSpecProb.7.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.7.3 = 3
|
||
# enh pvp
|
||
AiPlayerbot.RandomClassSpecProb.7.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.7.4 = 4
|
||
# resto pvp
|
||
AiPlayerbot.RandomClassSpecProb.7.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.7.5 = 5
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# MAGE
|
||
#
|
||
#
|
||
|
||
# arcane pve
|
||
AiPlayerbot.RandomClassSpecProb.8.0 = 30
|
||
AiPlayerbot.RandomClassSpecIndex.8.0 = 0
|
||
# fire pve
|
||
AiPlayerbot.RandomClassSpecProb.8.1 = 30
|
||
AiPlayerbot.RandomClassSpecIndex.8.1 = 1
|
||
# frost pve
|
||
AiPlayerbot.RandomClassSpecProb.8.2 = 40
|
||
AiPlayerbot.RandomClassSpecIndex.8.2 = 2
|
||
# frostfire pve
|
||
AiPlayerbot.RandomClassSpecProb.8.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.8.3 = 3
|
||
# arcane pvp
|
||
AiPlayerbot.RandomClassSpecProb.8.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.8.4 = 4
|
||
# fire pvp
|
||
AiPlayerbot.RandomClassSpecProb.8.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.8.5 = 5
|
||
# frost pvp
|
||
AiPlayerbot.RandomClassSpecProb.8.6 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.8.6 = 6
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# WARLOCK
|
||
#
|
||
#
|
||
|
||
# affli pve
|
||
AiPlayerbot.RandomClassSpecProb.9.0 = 33
|
||
AiPlayerbot.RandomClassSpecIndex.9.0 = 0
|
||
# demo pve
|
||
AiPlayerbot.RandomClassSpecProb.9.1 = 34
|
||
AiPlayerbot.RandomClassSpecIndex.9.1 = 1
|
||
# destro pve
|
||
AiPlayerbot.RandomClassSpecProb.9.2 = 33
|
||
AiPlayerbot.RandomClassSpecIndex.9.2 = 2
|
||
# affli pvp
|
||
AiPlayerbot.RandomClassSpecProb.9.3 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.9.3 = 3
|
||
# demo pvp
|
||
AiPlayerbot.RandomClassSpecProb.9.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.9.4 = 4
|
||
# destro pvp
|
||
AiPlayerbot.RandomClassSpecProb.9.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.9.5 = 5
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# DRUID
|
||
#
|
||
#
|
||
|
||
# balance pve
|
||
AiPlayerbot.RandomClassSpecProb.11.0 = 20
|
||
AiPlayerbot.RandomClassSpecIndex.11.0 = 0
|
||
# bear pve
|
||
AiPlayerbot.RandomClassSpecProb.11.1 = 25
|
||
AiPlayerbot.RandomClassSpecIndex.11.1 = 1
|
||
# resto pve
|
||
AiPlayerbot.RandomClassSpecProb.11.2 = 35
|
||
AiPlayerbot.RandomClassSpecIndex.11.2 = 2
|
||
# cat pve
|
||
AiPlayerbot.RandomClassSpecProb.11.3 = 20
|
||
AiPlayerbot.RandomClassSpecIndex.11.3 = 3
|
||
# balance pvp
|
||
AiPlayerbot.RandomClassSpecProb.11.4 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.11.4 = 4
|
||
# cat pvp
|
||
AiPlayerbot.RandomClassSpecProb.11.5 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.11.5 = 5
|
||
# resto pvp
|
||
AiPlayerbot.RandomClassSpecProb.11.6 = 0
|
||
AiPlayerbot.RandomClassSpecIndex.11.6 = 6
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
###################################
|
||
# #
|
||
# RAIDS #
|
||
# #
|
||
###################################
|
||
|
||
####################################################################################################
|
||
#
|
||
#
|
||
#
|
||
|
||
# Enable buffs in ICC to make Heroic easier and more casual. Default is 1.
|
||
# 30% more damage, 40% damage reduction (tank bots), increased all resistances, reduced threat for
|
||
# non tank bots, increased threat for tank bots.
|
||
# Buffs will be applied on LDW, PP, Sindragosa and Lich King.
|
||
AiPlayerbot.EnableICCBuffs = 1
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
###################################
|
||
# #
|
||
# PLAYERBOTS SYSTEM SETTINGS #
|
||
# #
|
||
###################################
|
||
|
||
####################################################################################################
|
||
# DATABASE & CONNECTIONS
|
||
#
|
||
#
|
||
|
||
# PlayerbotsDatabaseInfo
|
||
# Description: Database connection settings for the playerbots server.
|
||
# Example: "hostname;port;username;password;database"
|
||
# ".;somenumber;username;password;database" - (Use named pipes on Windows
|
||
# "enable-named-pipe" to [mysqld]
|
||
# section my.ini)
|
||
# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
|
||
# Unix/Linux)
|
||
# Default: "127.0.0.1;3306;acore;acore;acore_playerbots" - (PlayerbotDatabaseInfo)
|
||
|
||
PlayerbotsDatabaseInfo = "127.0.0.1;3306;acore;acore;acore_playerbots"
|
||
|
||
#
|
||
# PlayerbotsDatabase.WorkerThreads
|
||
# Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
|
||
# statements. Each worker thread is mirrored with its own connection to the
|
||
# MySQL server and their own thread on the MySQL server.
|
||
# Default: 1 - (PlayerbotsDatabase.WorkerThreads)
|
||
|
||
PlayerbotsDatabase.WorkerThreads = 1
|
||
|
||
#
|
||
# PlayerbotsDatabase.SynchThreads
|
||
# Description: The amount of MySQL connections spawned to handle.
|
||
# Default: 1 - (PlayerbotDatabase.WorkerThreads)
|
||
|
||
PlayerbotsDatabase.SynchThreads = 1
|
||
|
||
# Playerbot.Updates.EnableDatabases
|
||
# Description: Determined if updates system work with playerbots database.
|
||
#
|
||
# Default: 1 - (Enabled)
|
||
# 0 - (Disabled)
|
||
|
||
Playerbots.Updates.EnableDatabases = 1
|
||
|
||
# Command server port, 0 - disabled
|
||
AiPlayerbot.CommandServerPort = 8888
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# DEBUG SWITCHES
|
||
#
|
||
#
|
||
|
||
AiPlayerbot.SpellDump = 0
|
||
AiPlayerbot.LogInGroupOnly = 1
|
||
AiPlayerbot.LogValuesPerTick = 0
|
||
AiPlayerbot.RandomChangeMultiplier = 1
|
||
|
||
# Tell which spell is avoiding (experimental)
|
||
# Default: 0 (disabled)
|
||
AiPlayerbot.TellWhenAvoidAoe = 0
|
||
|
||
# Enable/Disable performance monitor
|
||
AiPlayerbot.PerfMonEnabled = 0
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# CHAT SETTINGS
|
||
#
|
||
#
|
||
|
||
# Prefix for bot chat commands (e.g., follow, stay)
|
||
AiPlayerbot.CommandPrefix = ""
|
||
|
||
# Separator for bot chat commands
|
||
AiPlayerbot.CommandSeparator = "\\\\"
|
||
|
||
# Enable automatic item count/trade trigger when a chat message contains
|
||
# item-related keywords. When enabled (1), mentioning items in chat
|
||
# (e.g. "food", "potion", "ammo") will automatically show inventory and
|
||
# open a trade window with the bot. Explicit "c" and "t" commands still
|
||
# work regardless of this setting.
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.EnableAutoTradeOnItemMention = 1
|
||
|
||
# Enable bots talking (say / yell / general chatting / lfg)
|
||
AiPlayerbot.RandomBotTalk = 1
|
||
# Enable bots emoting
|
||
AiPlayerbot.RandomBotEmote = 0
|
||
# Enable randombots suggesting dungeons in chat
|
||
AiPlayerbot.RandomBotSuggestDungeons = 1
|
||
# Bots greet players when invited
|
||
AiPlayerbot.EnableGreet = 0
|
||
# Chance to reply to toxic links with toxic links (0-100)
|
||
AiPlayerbot.ToxicLinksRepliesChance = 30
|
||
# Chance to reply to Thunderfury with Thunderfury (0-100)
|
||
AiPlayerbot.ThunderfuryRepliesChance = 40
|
||
# Enable bots chatting in guild about certain events
|
||
AIPlayerbot.GuildFeedback = 1
|
||
# Chance bots will chat in guild about certain events (int) (0-100)
|
||
AiPlayerbot.GuildRepliesRate = 100
|
||
# Bots without a master will say their lines
|
||
AiPlayerbot.RandomBotSayWithoutMaster = 0
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# Broadcast rates
|
||
#
|
||
#
|
||
|
||
# Enable/disable broadcasts globally
|
||
# Default: 1 (enabled)
|
||
AiPlayerbot.EnableBroadcasts = 1
|
||
#
|
||
# All broadcast chances should be in range 0-30000
|
||
# Value of 0 will disable this particular broadcast
|
||
# Setting value to 30000 does not guarantee the broadcast, as there are some internal randoms as well
|
||
#
|
||
# Setting channel broadcast chance to 0, will re-route most broadcasts to other available channels
|
||
# Setting all channel broadcasts to 0 will disable most broadcasts
|
||
AiPlayerbot.BroadcastToGuildGlobalChance = 30000
|
||
AiPlayerbot.BroadcastToWorldGlobalChance = 30000
|
||
AiPlayerbot.BroadcastToGeneralGlobalChance = 30000
|
||
AiPlayerbot.BroadcastToTradeGlobalChance = 30000
|
||
AiPlayerbot.BroadcastToLFGGlobalChance = 30000
|
||
AiPlayerbot.BroadcastToLocalDefenseGlobalChance = 30000
|
||
AiPlayerbot.BroadcastToWorldDefenseGlobalChance = 30000
|
||
AiPlayerbot.BroadcastToGuildRecruitmentGlobalChance = 30000
|
||
#
|
||
# Individual settings
|
||
# Setting one of these to 0 will disable the particular broadcast
|
||
AiPlayerbot.BroadcastChanceLootingItemPoor = 30
|
||
AiPlayerbot.BroadcastChanceLootingItemNormal = 150
|
||
AiPlayerbot.BroadcastChanceLootingItemUncommon = 10000
|
||
AiPlayerbot.BroadcastChanceLootingItemRare = 20000
|
||
AiPlayerbot.BroadcastChanceLootingItemEpic = 30000
|
||
AiPlayerbot.BroadcastChanceLootingItemLegendary = 30000
|
||
AiPlayerbot.BroadcastChanceLootingItemArtifact = 30000
|
||
#
|
||
AiPlayerbot.BroadcastChanceQuestAccepted = 6000
|
||
AiPlayerbot.BroadcastChanceQuestUpdateObjectiveCompleted = 300
|
||
AiPlayerbot.BroadcastChanceQuestUpdateObjectiveProgress = 300
|
||
AiPlayerbot.BroadcastChanceQuestUpdateFailedTimer = 300
|
||
AiPlayerbot.BroadcastChanceQuestUpdateComplete = 1000
|
||
AiPlayerbot.BroadcastChanceQuestTurnedIn = 10000
|
||
#
|
||
AiPlayerbot.BroadcastChanceKillNormal = 30
|
||
AiPlayerbot.BroadcastChanceKillElite = 300
|
||
AiPlayerbot.BroadcastChanceKillRareelite = 3000
|
||
AiPlayerbot.BroadcastChanceKillWorldboss = 20000
|
||
AiPlayerbot.BroadcastChanceKillRare = 10000
|
||
AiPlayerbot.BroadcastChanceKillUnknown = 100
|
||
AiPlayerbot.BroadcastChanceKillPet = 10
|
||
AiPlayerbot.BroadcastChanceKillPlayer = 30
|
||
#
|
||
AiPlayerbot.BroadcastChanceLevelupGeneric = 20000
|
||
AiPlayerbot.BroadcastChanceLevelupTenX = 30000
|
||
AiPlayerbot.BroadcastChanceLevelupMaxLevel = 30000
|
||
#
|
||
AiPlayerbot.BroadcastChanceSuggestInstance = 5000
|
||
AiPlayerbot.BroadcastChanceSuggestQuest = 10000
|
||
AiPlayerbot.BroadcastChanceSuggestGrindMaterials = 5000
|
||
AiPlayerbot.BroadcastChanceSuggestGrindReputation = 5000
|
||
AiPlayerbot.BroadcastChanceSuggestSell = 300
|
||
AiPlayerbot.BroadcastChanceSuggestSomething = 30000
|
||
#
|
||
# Bots will say very rude things
|
||
AiPlayerbot.BroadcastChanceSuggestSomethingToxic = 0
|
||
#
|
||
# Specifically for "<word> [item link]"
|
||
AiPlayerbot.BroadcastChanceSuggestToxicLinks = 0
|
||
#
|
||
# Prefix is used as a word in "<word> [item link]"
|
||
AiPlayerbot.ToxicLinksPrefix = gnomes
|
||
#
|
||
# Chance to suggest Thunderfury
|
||
AiPlayerbot.BroadcastChanceSuggestThunderfury = 1
|
||
#
|
||
# Does not depend on global chance
|
||
AiPlayerbot.BroadcastChanceGuildManagement = 30000
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# LOGS
|
||
#
|
||
#
|
||
|
||
# Custom config to allow logfiles to be created.
|
||
# Example: AiPlayerbot.AllowedLogFiles = travelNodes.csv,travelPaths.csv,TravelNodeStore.h,bot_movement.csv,bot_location.csv
|
||
AiPlayerbot.AllowedLogFiles = ""
|
||
|
||
#
|
||
#
|
||
#
|
||
####################################################################################################
|
||
|
||
####################################################################################################
|
||
# A list of gameObject GUID's that are not allowed for bots to interact with.
|
||
#
|
||
AiPlayerbot.DisallowedGameObjects = 176213,17155,2656,74448,19020,3719,3658,3705,3706,105579,75293,2857,179490,141596,160836,160845,179516,176224,181085,176112,128308,128403,165739,165738,175245,175970,176325,176327,123329,2560
|
||
#
|
||
# List of GUID's:
|
||
# QuestItems:
|
||
# 176213 = Blood of Heroes, 17155 = Defias Gunpowder, 2656 = Waterlogged Envelope, 123329 = Baelogs Chest, 2560 = Half-Buried Bottle
|
||
# Chests:
|
||
# Large Solid Chest = 74448, Box of Assorted Parts = 19020, Food Crate = 3719, Water Barrel = 3658, Barrel of Milk = 3705, Barrel of sweet Nectar = 3706, Tattered Chest = 105579, Large bettered Chest = 75293, Solid Chest = 2857, Battered Foodlocker = 179490, Witch Doctor's Chest = 141596, Relic Coffer = 160836, Dark Coffer = 160845, Fengus's Chest = 179516, Supply Crate = 176224/181085, Malor's Strongbox = 176112
|
||
# Other:
|
||
# Shallow Grave (Zul'Farrak) = 128308/128403, Grim Guzzler Boar (Blackrock Depths) = 165739, Dark Iron Ale Mug (Blackrock Depths) = 165738, Father Flame (Blackrock Spire) = 175245, Unforged Runic Breastplate (Blackrock Spire) = 175970, Blacksmithing Plans (Stratholme) = 176325/176327
|
||
# Feel free to edit and help to complete.
|
||
#
|
||
####################################################################################################
|
||
|
||
##############################################
|
||
# Deprecated Settings (yet still in use) #
|
||
##############################################
|
||
|
||
# Log on all randombots on start
|
||
AiPlayerbot.RandomBotLoginAtStartup = 1
|
||
|
||
# Guild Task system
|
||
AiPlayerbot.EnableGuildTasks = 0
|
||
|
||
# Enable dungeon suggestions in lower case randomly
|
||
AiPlayerbot.SuggestDungeonsInLowerCaseRandomly = 0
|
||
|
||
# Chance bot chooses RPG (Teleport to random camp for their level) instead of grinding
|
||
AiPlayerbot.RandomBotRpgChance = 0.20
|
||
|
||
# Set randombots movement speed to walking anywhere
|
||
AiPlayerbot.RandombotsWalkingRPG = 0
|
||
|
||
# Set randombots movement speed to walking only inside buildings
|
||
AiPlayerbot.RandombotsWalkingRPG.InDoors = 0
|
||
|
||
# Premade spell to avoid (undetected spells)
|
||
# spellid-radius, ...
|
||
AiPlayerbot.PremadeAvoidAoe = 62234-4
|
||
|
||
AiPlayerbot.MinRandomBotsPriceChangeInterval = 7200
|
||
AiPlayerbot.MaxRandomBotsPriceChangeInterval = 172800
|
||
AiPlayerbot.MinRandomBotChangeStrategyTime = 180
|
||
AiPlayerbot.MaxRandomBotChangeStrategyTime = 720
|
||
|
||
# How often tasks are changed
|
||
AiPlayerbot.MinGuildTaskChangeTime = 172800
|
||
AiPlayerbot.MaxGuildTaskChangeTime = 432000
|
||
|
||
# Mail spam interval
|
||
AiPlayerbot.MinGuildTaskAdvertisementTime = 300
|
||
AiPlayerbot.MaxGuildTaskAdvertisementTime = 28800
|
||
|
||
# Delay before reward is sent
|
||
AiPlayerbot.MinGuildTaskRewardTime = 300
|
||
AiPlayerbot.MaxGuildTaskRewardTime = 3600
|
||
|
||
# Cleanup of guild tasks interval
|
||
AiPlayerbot.GuildTaskAdvertCleanupTime = 300
|
||
|
||
# Specify max distance between victim and bot when creating guild kill task
|
||
AiPlayerbot.GuildTaskKillTaskDistance = 200
|
||
|
||
# Distance margin for facade calculations
|
||
AiPlayerbot.TargetPosRecalcDistance = 0.1
|
||
|
||
# Allow bots to be summoned near innkeepers
|
||
AiPlayerbot.SummonAtInnkeepersEnabled = 1 |