mod-playerbots/conf/playerbots.conf.dist
ThePenguinMan96 605f1d7aaa
PvP Gear, Autogear Tuning, and Stat Weight Corrections (#2322)
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DESIGN PHILOSOPHY: We prioritize STABILITY, PERFORMANCE, AND
PREDICTABILITY over behavioral realism.

Every action and decision executes PER BOT AND PER TRIGGER. Small
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## Pull Request Description
<!-- Describe what this change does and why it is needed -->

Hello playerbots community! I have been working diligently whilst on
vacation to help get pvp gear up and running for pvp specs. Throughout
this process, I have looked at our current autogear system, tested it
through and through, and made some changes to make gearing more
appropriate per spec. _I am going to have my description of the changes
in italics_, **and the AI description overview will be bolded.** Let's
begin!

**This PR makes some improvements to the bot autogear system across item
scoring, spec tracking(pvp specs and gear), and stat weights. Changes
are split between those that are always active and those controlled by
new config options.**

**Mandatory Changes:**

**PvP Spec Detection (IsSpecPvp)
A new method RandomPlayerbotMgr::IsSpecPvp(botGuid, cls) checks the
bot's stored specNo against the spec name string defined in config. If
the name contains "pvp", the bot is treated as a PvP spec throughout the
entire gear pipeline. This is the single source of truth used by both
InitEquipment() and ItemUsageValue. In the future this detection can be
expanded to drive bot behavior decisions — such as prioritizing dueling
players in the world, joining Wintergrasp, or preferring BG and Arena
queues over PvE content.**

_This is scalable, so if someone were to create their own pvp spec in
the config, it would still be tracked if the name contains "pvp". I like
the idea of pvp specced random bots having an identifier for pvp
events._

**PvP Weights Applied During Loot Evaluation
ItemUsageValue::QueryItemUsageForEquip() now calls IsSpecPvp() before
scoring a looted item. If the bot is on a PvP spec, it passes
SetPvpSpec(true) to the StatsWeightCalculator, ensuring looted items are
evaluated with PvP stat priorities (including resilience weighting)
rather than PvE weights. Previously, a PvP-specced bot would score loot
identically to a PvE bot.**

_So, during autogear and upgrade equips, pvp specced bots will now
heavily prioritize resilience. On the flip side, pve bots really don't
want resilience gear, so a negative weight modifier (penalty for
resilience items) has been applied to pve autogearing and upgrade
equips. This is important, because you can switch a bot from a pve spec
to a pvp spec, and it will automatically consider resilience items in
it's inventory as upgrades, and equip them. Same for when you switch a
bot from a pvp spec back to a pve spec - the resilience penalty will
encourage the bot to switch back to the best available pve gear._

**Resilience Weighting
After all per-spec weights are generated in GenerateBasicWeights(), a
global resilience modifier is applied unconditionally:**

**PvP specs: +7.0 resilience weight — strongly prioritizes resilience
gear
Non-PvP specs: −3.0 resilience weight — actively discourages resilience
gear
Resilience is additionally excluded entirely from trinket slot scoring
via SetExcludeResilience(true), preventing the PvP resilience bonus from
inflating the scores of non-CC trinkets.**

_I tried several different numbers here - as high as 10 and as low as 3
for resilience. I ended up with 7 so nearly all specs will slot
resilience in every slot EXCEPT for trinkets. I stopped weighing
resilience on trinkets because they ended up being garbage trinkets for
the most part - other endgame pve trinkets were way more impactful. In
my testing, the only class/specs that wont use 100% resilience gears are
the tanks, since defense rating/parry/block/dodge weights are so high._

**CC-Break Trinket Cache
At server startup, PlayerbotFactory::BuildCcBreakTrinketCache() queries
the world database for all trinkets (InventoryType=12, Quality≥2) whose
spell IDs include spell 42292 — the CC-break / PvP trinket effect shared
by items like Medallion of the Alliance/Horde. Results are sorted by
item level descending and cached in a static vector, ready for fast
lookup during gearing.**

_This creates a cache of cc trinkets on startup, for this:_

**CC-Break Trinket Force-Equip
During InitEquipment(), PvP-specced bots at level 50 or higher (level
minimum for autogear to apply trinkets) run a pre-selection pass over
ccBreakTrinketCache to find the best CC-break trinket they meet the
level requirement and quality limit for. Human and Undead bots are
excluded from this — they have racial abilities (Every Man for Himself,
Will of the Forsaken) that share the PvP trinket cooldown, making a
dedicated trinket redundant.**

**If a suitable trinket is found, it is stored as pvpTrinket1 and
force-equipped into TRINKET1 before the main gear loop runs. If an item
already occupies the slot, it is moved to bags first. The second-chance
pass also skips TRINKET1 when pvpTrinket1 is set, so the CC trinket is
never overwritten.**

_This is the catch-all forced pvp trinket for trinket slot 1. In my
testing, I really found out how few cc trinkets there are - most of them
are epic, and blue ones start showing up super late in the game. An
heirloom patch would really help the lower levels, being able to equip a
pvp trinket at level 10 or something. Keep in mind, that if your bot
isn't getting a pvp trinket with autogear, make sure they aren't human
or undead, and check your config for what quality items are allowed with
autogear. NOTE - PVP TRINKET STRATEGIES ARE NOT CURRENTLY CODED, SAME
WITH CC RACIALS. They will not break out of stun/cc currently. This is
for future updates if/when I make a trinketstrategy._

**Enhancement Shaman Dual Wield Fix
Classes like Rogues, Frost DKs, and Fury Warriors have their dual wield
capability established through class initialization code in the core.
Enhancement Shamans acquire Dual Wield only through a specific talent
(spell 30798, learned around level 40), and the bot factory had no code
to detect and apply this. The result was that Enhancement Shaman bots
would sometimes have their offhand weapon unequipped — despite having
the talent. After talents are applied in both InitTalentsTree() and
InitTalentsBySpecNo(), the code now checks for spell 30798 and
explicitly grants SKILL_DUAL_WIELD and SetCanDualWield(true) when
present.**

_When testing the weapon speed preferences, I noticed that randombot
enhancement shamans were unequipping their offhand randomly. They would
just walk around with a single 1-hand weapon. This is because they were
not considered in the system as dual wielding, so when initequipment or
autoequipupgrades was ran, it would unequip the offhand through a
function, despite having the dual wield talent. Looking at the code, the
other classes already have this flag (warriors, rogues, dks, hunters)
because they didn't acquire it through talents._

**CalculateItem() Slot Awareness
StatsWeightCalculator::CalculateItem() now accepts an optional slot
parameter (default -1). When provided and the item is a weapon,
ApplyWeaponSpeedGovernance() can be called. Both item scoring calls
inside InitEquipment() — the candidate scoring loop and the incremental
old-item comparison — now pass the current equipment slot.**

_This change allows the calculate item function to know what slot it's
working with, and that's how it modifies it's decision making for some
of the optional features below._

**Holy Paladin Weapon Scoring Fix
Prior to this change, Holy Paladin could end up equipping 2H weapons
because haste and crit sticks (2H weapons) were outscoring appropriate
1H caster weapons — the item type penalty was not catching them
correctly. Holy Paladin is now explicitly added to the dual-wield
penalty group (preventing 2H weapons from being viable), excluded from
the generic caster 1H penalty (since they use 1H + shield rather than a
staff), and given a 0.8x soft preference for 1H weapons.**

_In autogear testing, sometimes 2h weps with high crit/haste would win
over caster gear - this is especially noticeable at lower levels, with
shallower item pools (greens only). You'd hit autogear and the holy
paladin would equip a 2h axe with crit :( So this makes it so holy
paladins only use 1h weapons. They can use either a shield or an
offhand, depending on stat weights._

**PvP Spec Slots Added for All Classes
The existing RandomClassSpecProb / RandomClassSpecIndex config entries
control what percentage of random bots in the world are assigned each
spec. Previously only PvE specs (indices 0–2, or 0–3 for Druids) were
defined, giving server operators no way to introduce PvP-specced random
bots into the world population. This PR adds PvP spec slots for every
class (indices 3–6 depending on class), all defaulting to 0 probability.
Server operators can raise these values to spawn PvP-specced random bots
— e.g., setting RandomClassSpecProb.1.3 = 20 would make 20% of Warrior
bots run Arms PvP.
Two additional PvE specs have also been added:
Death Knight index 3: Double-aura Blood (a hybrid Blood/Frost PvE tank
variant)
Mage index 3: Frostfire (a PvE hybrid spec)
All existing spec entries have been annotated with comments identifying
each one (e.g., # arms pve, # holy pve) for readability.**

_This change was actually added at the start - I realized that there was
no way for pvp-specced randombots to spawn naturally, so I added
optional probabilities to the config. They are currently set at 0% by
default, but giving the user the option I feel is necessary. Also, it
would have been impossible for me to test the init on randombots with
pvp gear otherwise. Also, I noticed that the frostfire mage and the
dual-aura dk didn't have an option, so I added them in as well, as well
as names above each option for quality of life._

**Stat Weight Corrections
The following per-spec stat weights were adjusted to better reflect
actual WotLK priorities. Entries marked NEW did not previously exist;
unmarked rows show old → new values.**

<img width="795" height="268" alt="arms warrior"
src="https://github.com/user-attachments/assets/cb0deb00-a985-432d-81a1-133fc953088b"
/>

_Arms warriors would prefer leather/ap gear about half of the time - the
combined weights of both would often beat strength gear, especially at
lower levels, or where the item pool was shallow. Also, they continued
to spawn with spell power gear and defense gear occasionally, especially
on gear with resilience (resilience, spell power, crit, haste, stam
items)._

<img width="796" height="301" alt="fury warrior"
src="https://github.com/user-attachments/assets/715ff3a3-3d20-4e0e-a953-7ed6fd9386db"
/>

_Fury warriors had the same issues as arms warrior, but really can't
afford to lose a strength item - beserker stance increases strength by
20%. Also had to reduce haste here because haste really isn't nearly as
important as strength, crit, arp. Haste items would win often over
strength/crit/arp gear._

<img width="796" height="300" alt="prot tanks"
src="https://github.com/user-attachments/assets/624de09a-2506-4aee-95aa-c49cbc5b85d3"
/>

_So, prot paladins and prot warriors currently are weighed identically
fyi. Look at that whopping 2.0 agility - twice as important as strength?
I noticed that my prot paladins/warriors were equipping
agility/haste/crit items instead of defense gear on their neck, rings,
trinkets, and back. This adjustment pretty much ensures that defense
gear takes those slots if it's available. Removed the crit/haste
weightings, because realistically if a tank wants more damage, it will
just get strength. Lastly added the spell power penalty because prot
paladins would spawn in fully holy gear if they were pvp specced
(resilience is weighted so high, resilience/spellpower/stam/haste gear
would often win). This aims to prevent that._

<img width="802" height="421" alt="dps dks"
src="https://github.com/user-attachments/assets/371d1344-2382-4460-b3a7-f38b33025b73"
/>

_Same issue with plate dps as the warriors had. Spell power gear would
occasionally spawn on crit/hit items in pve, and a ton of spell power
resilience gear would spawn. There is no scenario where a DK wants spell
power, this isn't patch 3.0.1..._

<img width="796" height="447" alt="blood dk"
src="https://github.com/user-attachments/assets/c84a2bbf-7daa-4805-acf3-cd3bf815eda4"
/>

_Similar issues to prot paladin/warrior. I was really tired of seeing
block rating/value gear as a result of getting gear with defense/stam.
This results in a lot more defense rating/expertise/hit/dodge/parry
gear, and basically makes shield stats nearly non-existent (unless the
upgrade is good enough, it could still win)_

<img width="794" height="226" alt="ret paladin"
src="https://github.com/user-attachments/assets/b09f40ed-b25f-4945-940c-2ce92f81c7c4"
/>

_Prior to this PR, the positive spellpower and int weights were enough
for ret paladins to spawn with spellpower/int/haste/crit gear. This is
unlikely now. And agility/ap was reduced to favor more strength gear._

<img width="795" height="306" alt="Enhancement Shaman"
src="https://github.com/user-attachments/assets/1e5231fd-36ea-4b7e-a546-cf0075d17bd4"
/>

_While spell power is a decent stat on enhancment shamans, it was
appearing on too much gear, especially on items that were
haste/crit/spell power. And for elemental shamans, they were getting
agi/haste/crit gear, so this aims to get rid of those items entirely
without reducing haste/crit._

<img width="800" height="119" alt="shaman pally"
src="https://github.com/user-attachments/assets/6ea3300a-effd-4a03-8f6f-4ae13c5383a5"
/>

_Holy paladins and resto shamans are scored the same, but this prevents
attack power/haste/crit gear, since haste and crit are weighted high._

<img width="1025" height="385" alt="mage"
src="https://github.com/user-attachments/assets/03191dfd-dc09-477d-8424-8fd56f3e0d71"
/>

_Prevents mages from equipping/autogearing items with attack power, some
attack power/crit/haste/hit items were winning with shallow item pools._

<img width="1022" height="502" alt="hunter rogue"
src="https://github.com/user-attachments/assets/06fa67c9-7709-4ee8-a0e2-34de18594018"
/>

_Prevents hunters and rogues from getting spell power leather gear with
hit/crit. Crit is very heavy for hunters so this was decently common._

**Optional Changes (Config-Controlled)**

**AiPlayerbot.PreferClassArmorType (default: 0)
Applies a 3x score multiplier to armor matching the bot's
class-appropriate type (plate/mail/leather/cloth). A significantly
better off-type item can still win — this is a soft preference, not a
hard filter.**

_Are you tired of your fury warrior being a leather daddy? Are you tired
of your holy paladin running around in cloth lingerie? This will fix
that. For mail classes (hunters/shamans) and plate classes, this only
kicks in after level 40. But it really helps adhere to the highest armor
class available. This would be the perfect solution to the quarterly
question "Why is my paladin wearing leather?". This definitely should
remain optional, as quite a few BIS lists would disagree with it.
Leather at certain stages is great for hunters/shamans/warriors/dks._

**AiPlayerbot.AutogearAllowsQuestRewards (default: 0)
Builds a cache of equippable armor and weapon quest rewards at startup.
Bots can then equip these items during autogear, using the quest's
minimum level as the effective required level gate.**

_So, I noticed that autogear didn't allow items without a level
requirement (quest rewards), because it didn't know how to handle that
when giving out gear. It would previously just flat out reject all quest
rewards, as they wouldn't be a part of the item pool. This option
enables quest rewards to be considered in the item pool, and the level
correlates to the lowest level you could get the quest. I have tested
this for about 3 hours across all specs and using blue/green gear, it
seems like a really nice bonus. Keep in mind that I do 0 quests on my
way to 80, so players like me could still benefit from those items. I
think this should remain optional._

**AiPlayerbot.EquipAllSlotsAtAnyLevel (default: 0)
Bypasses the low-level slot restrictions in InitEquipment():
Trinkets normally locked until level 50
Head/Neck until level 30
Rings until level 20
All other non-weapon slots until level 5**

_Autogear currently has level floors for slots - they will not ever give
items below the above thresholds. This config option bypasses that. I
have not tested this as much as I should have, so as people test this,
they could let us know of items that should be blacklisted._

**AiPlayerbot.WeaponSpeedGovernance (default: 0)
When enabled, ApplyWeaponSpeedGovernance() applies a 3x score multiplier
to weapons matching the spec's ideal attack speed profile. Applies to
mainhand, offhand, and ranged slots only. Per-spec preferences:
Arms Warrior: Slow 2H (>=3400ms) in mainhand; poleaxes and axes
preferred (Axe Specialization)
Ret Paladin / Blood & Unholy DK:  Slow 2H (>=3400ms) in mainhand
Prot Warrior & Paladin: Slow 1H (>=2600ms) in mainhand
Fury Warrior dual wield:  Slow 1H (>=2600ms) in both hands
Fury Warrior titan's grip: Slow 2H (>=3400ms) in both hands
Frost DK: Slow 1H (>=2600ms) in both hands; 2H excluded
Enhancement Shaman (dual wield): Slow 1H (>=2600ms) in both hands;
synchronized MH/OH speeds for flurry procs
Enhancement Shaman (pre-dual wield): Slow 2H (>=3400ms) in mainhand
Combat Rogue: Slow MH (>=2600ms) + Fast OH (<=1500ms)
Assassination / Subtlety Rogue: Slow dagger MH (>=1700ms) + Fast dagger
OH (<=1500ms)
Hunter: Slow ranged (>=2600ms); melee is a stat stick, speed ignored
Feral Druid: No preference (forms normalize attack speed)**

_Besides pvp gearing for pvp specs, I feel like this is one of the
nicest additions. It was really frustrating to see an enhancement shaman
put windfury on a 1.5 dagger. Without this, weights for melee dps are
calculated on dps alone, not weapon speed. You'll see 2h specs use fast
2h weapons (3.0), rogues use 2 fast weapons or slow weapons, frost dks
occasionally using 2h weapons while having dual wield talents. I tested
this for about 6 hours across all mentioned specs at levels 20, 30, 40,
50, 60, 65, 70, 75, and 80, with 3 quality types (greens, blues,
purples). I would actually consider making this mandatory, simply
because of the impact I saw in the dps charts. Super happy and proud of
this._

<img width="1021" height="470" alt="files changes"
src="https://github.com/user-attachments/assets/f55d955c-8760-4adf-b4d9-84797da2dc65"
/>


## Feature Evaluation
<!--
If your PR is very minimal (comment typo, wrong ID reference, etc), and
it is very obvious it will not have
any impact on performance, you may skip these question. If necessary, a
maintainer may ask you for them later.
-->

<!-- Please answer the following: -->
- Describe the **minimum logic** required to achieve the intended
behavior.

_Two caches are built upon startup - the pvp trinket cache and the quest
reward cache. From there, this directly modifies the stat weight
calculations involving initequipement (autogear) and autoequipupgrades,
as both go off of stat weight calculations. I tried to implement these
changes with as little custom functions and coding as possible, and
relied as much as I could on the pre-existing framework._

- Describe the **processing cost** when this logic executes across many
bots.

_Fortunately most of the gates are boolean so it shouldn't impact
performance much at all. I ran these changes on my local server with
stock 500 bots, noticed no pmon difference from the main branch. Did a
24h stress test on my server yesterday, stats looked consistent with the
stress test I did prior to making any changes on 3-31-26._

_It helps that it uses pre-existing functions such as initequipment and
autoequipupgrades, and it really just modifies them with slightly more
logic. That being said, autogear didn't lag my server at all, nor did
the bots equipping upgrades._

## How to Test the Changes
<!--
- Step-by-step instructions to test the change.
- Any required setup (e.g. multiple players, number of bots, specific
configuration).
- Expected behavior and how to verify it.
-->

_So, with the basic stock playerbots config (do not forget to copy the
new config!), the only thing that should change is the pvp gear
appearing on pvp specs, and the classes preferring more appropriate
stats across the board. You can load into the game, level a bot to 20,
autogear, and notice the difference. Same at level 40, 60, 75, or
whatever. You could add in the optional config settings to further
streamline the gear you want. I currently run with all 4 enabled, 2 of
which increase the item pool, and 2 of which help guide them to more
appropriate gear (armor/weps)._

## Impact Assessment
<!-- As a generic test, before and after measure of pmon (playerbot pmon
tick) can help you here. -->
- Does this change increase per-bot/per-tick processing or risk scaling
poorly with thousands of bots?
    - - [x] No, not at all
    - - [ ] Minimal impact (**explain below**)
    - - [ ] Moderate impact (**explain below**)

_The code is only used on startup (cache generation) and when
autogear/autoequipupgrades is called. Not all the time, and not per
tick. I noticed no performance impact after these changes._

- Does this change modify default bot behavior?
    - - [ ] No
    - - [x] Yes (**explain why**)

_It modifies the decision making as far as equipment goes, but as far as
priority/strategies, this does not affect that._

- Does this change add new decision branches or increase maintenance
complexity?
    - - [x] No
    - - [ ] Yes (**explain below**)

_Not to my knowledge, but I'll rely on testers and the community to let
me know if it does._

## AI Assistance
<!--
AI assistance is allowed, but all submitted code must be fully
understood, reviewed, and owned by the contributor.
We expect contributors to be honest about what they do and do not
understand.
-->
Was AI assistance used while working on this change?
- - [ ] No
- - [x] Yes (**explain below**)
<!--
If yes, please specify:
- Purpose of usage (e.g. brainstorming, refactoring, documentation, code
generation).
- Which parts of the change were influenced or generated, and whether it
was thoroughly reviewed.
-->

_AI was used in the research of the initequipment system, stat weights,
and cache building. As far as generating the code, using AI was 2 steps
forward, 1 step back. I used Claude Code with Sonnet 4.6 (high) and had
gemini/copilot review the work. **AI did generate a large portion of the
code being used.** I have personally reviewed every line, and a lot was
removed out of being obsolete/new system that copied an old one/too many
comments. I don't think anything else can be trimmed, though. I also
used AI in the PR description, and made my own comments in italics below
each entry. I hate explaining/writing._

<!--
TRANSLATIONS:
Anything new that the bots say in chat must be in a translatable format.
This is done using GetBotTextOrDefault,
which you can search for in the codebase to find examples. Your code
needs to have English as the default fallback,
while the full translations need to be in an SQL update file. The
languages in the file are the nine language
options supported by AzerothCore: English, Korean, French, German,
Chinese, Taiwanese, Spanish, Spanish Mexico, and
Russian. See
data/sql/playerbots/updates/2025_12_27_ai_playerbot_fishing_text.sql as
an example of a translation SQL
update, whose content are called within the codebase at
src/strategy/actions/FishingAction.cpp
-->

## Final Checklist

- - [x] Stability is not compromised.
- - [x] Performance impact is understood, tested, and acceptable.
- - [x] Added logic complexity is justified and explained.
- - [x] Any new bot dialogue lines are translated.
- - [x] Documentation updated if needed (Conf comments, WiKi commands).

## Notes for Reviewers
<!-- Anything else that's helpful to review or test your pull request.
-->

_I would like atleast 5-10 people to review this over the next 1-6
months. The big problem I used to have with my PRs was I was acting like
they were a sprint, when it's really a marathon - good changes take
time, and I was too quick to bust out new content. The old PRs I made
introduced just as many new bugs as they did features. I learned my
lesson, and have tested this extensively (code was pretty much complete
on 4-10-26, been testing alone for the last 11 days) and it's ready for
the test realm for others to try out. I think it's going to be a good
step forward when it comes to gear decision making for bots as a whole.
PvPers have come and gone too much from this project due to the lack of
options, and this helps captivate that audience. Please reach out to me
on discord at Zhur#4391, I am happy to hear results/suggestions there as
well as here._

---------

Co-authored-by: Keleborn <22352763+Celandriel@users.noreply.github.com>
2026-04-24 23:22:52 +02:00

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##################################################
# PLAYERBOTS CONFIGURATION FILE #
##################################################
# Overview
# "Randombot": randomly generated bots that log in separately from players and populate the world. Randombots may automatically grind, quest, level up, and upgrade equipment and can be invited to groups and given commands.
# "AddClass bot": bots from the AddClassAccountPoolSize accounts. They are used for quickly adding a leveled and geared bot of any class to your party. They are recommended for a quick formation of a party.
# "Altbot": characters created on player accounts, which may be logged in by the player and invited to groups and given commands like randombots. They are best suited for long-progression playthroughs.
# Information about commands to control bots and set their strategies can be found on the wiki at https://github.com/mod-playerbots/mod-playerbots/wiki/Playerbot-Commands.
####################################################################################################
# SECTION INDEX
# GENERAL SETTINGS
# PLAYERBOTS SETTINGS
# GENERAL
# SUMMON OPTIONS
# MOUNT
# GEAR
# LOOTING
# TIMERS
# DISTANCES
# THRESHOLDS
# QUESTS
# COMBAT
# GREATER BUFFS STRATEGIES
# CHEATS
# SPELLS
# FLIGHTPATH
# PROFESSIONS
# RANDOMBOT-SPECIFIC SETTINGS
# GENERAL
# LEVELS
# GEAR
# QUESTS
# ACTIVITIES
# SPELLS
# STRATEGIES
# RPG STRATEGY
# TELEPORTS
# BATTLEGROUND & ARENA & PVP
# RANDOM BOT TIMING AND BEHAVIOR
# PREMADE SPECS
# INFORMATION
# WARRIOR
# PALADIN
# HUNTER
# ROGUE
# PRIEST
# DEATH KNIGHT
# SHAMAN
# MAGE
# WARLOCK
# DRUID
# RANDOMBOT DEFAULT TALENT SPECS
# WARRIOR
# PALADIN
# HUNTER
# ROGUE
# PRIEST
# DEATH KNIGHT
# SHAMAN
# MAGE
# WARLOCK
# DRUID
# PLAYERBOTS SYSTEM SETTINGS
# DATABASE & CONNECTIONS
# DEBUG
# CHAT SETTINGS
# LOGS
# DEPRECIATED (TEMPORARY)
#
#
#
####################################################################################################
###################################
# #
# GENERAL SETTINGS #
# #
###################################
####################################################################################################
# Enable or disable Playerbots module
AiPlayerbot.Enabled = 1
# Enable randombot system
AiPlayerbot.RandomBotAutologin = 1
# Randombot count
AiPlayerbot.MinRandomBots = 500
AiPlayerbot.MaxRandomBots = 500
# Randombot accounts
# If you are not using any expansion at all, you may have to set this manually, in which case please
# ensure that RandomBotAccountCount is at least greater than (MaxRandomBots / 10 + AddClassAccountPoolSize)
# Default: 0 (automatic)
AiPlayerbot.RandomBotAccountCount = 0
# Delete all randombot accounts
# To apply this, set the number to 1 and run the Worldserver. Once deletion is complete, if you would
# like to recreate randombots, set the number back to 0 and rerun the Worldserver.
AiPlayerbot.DeleteRandomBotAccounts = 0
# Disable randombots when no real players are logged in
# Default: 0 (randombots will login when server starts)
# If enabled, randombots will only log in 30 seconds (default) after a real player logs in, and will
# log out 300 seconds (default) after all real players log out
AiPlayerbot.DisabledWithoutRealPlayer = 0
AiPlayerbot.DisabledWithoutRealPlayerLoginDelay = 30
AiPlayerbot.DisabledWithoutRealPlayerLogoutDelay = 300
####################################################################################################
###################################
# #
# PLAYERBOTS SETTINGS #
# #
###################################
####################################################################################################
####################################################################################################
# GENERAL
#
#
# The maximum number of bots that a player can control simultaneously
AiPlayerbot.MaxAddedBots = 40
# Enable/Disable creating bots by addclass command (0 = GM only, 1 = enabled)
# Default: 1 (enabled)
AiPlayerbot.AddClassCommand = 1
# Set the addclass command account pool size
AiPlayerbot.AddClassAccountPoolSize = 50
# Bot group invitation permission level (0 = GM only, 1 = accept based on level, 2 = always accept)
# Default: 1 (accept based on level)
AiPlayerbot.GroupInvitationPermission = 1
# Keep alt bots in the party even when the master leaves
# 0 = disabled (default behavior)
# 1 = enabled (prevents bots from automatically leaving the group)
AiPlayerbot.KeepAltsInGroup = 0
# Auto-login all player alts as altbots on player login
AiPlayerbot.BotAutologin = 0
# Allow/deny inviting altbots from the player's account
AiPlayerbot.AllowAccountBots = 1
# Allow/deny inviting altbots in the player's guild
AiPlayerbot.AllowGuildBots = 1
# Allow linking accounts for shared altbot control
AiPlayerbot.AllowTrustedAccountBots = 1
# Randombots will create guilds with nearby randombots
# Note: currently, randombots will not invite more bots after a guild is created,
# meaning randombot guilds will have only the 10 initial randombots needed to sign the charter
# Default: 0 (disabled)
AiPlayerbot.RandomBotGuildNearby = 0
# Number of guilds created by randombots
AiPlayerbot.RandomBotGuildCount = 20
# Maximum number of members in randombot guilds (minimum is hardcoded to 10)
AiPlayerbot.RandomBotGuildSizeMax = 15
# Delete all randombot guilds if set to 1
AiPlayerbot.DeleteRandomBotGuilds = 0
# Randombots will invite players to groups/raids/guilds
AiPlayerbot.RandomBotInvitePlayer = 0
# Bots will chat in say/guild when they invite other bots to groups/raids/guilds
AiPlayerbot.InviteChat = 0
# Bots will be automatically summoned to the player when they accept a group invitation
AiPlayerbot.SummonWhenGroup = 1
# Player can be activated as a bot (selfbot)
# Selfbot permission level (0 = disabled, 1 = GM only (default), 2 = all players, 3 = activate on login)
AiPlayerbot.SelfBotLevel = 1
# Non-GM player can only use init=auto to initialize bots based on their own level and gearscore
# Default: 0 (non-GM player can use any intialization commands)
AiPlayerbot.AutoInitOnly = 0
# The upper limit ratio of bot equipment level for init=auto
# Default: 1.0 (same with the player)
AiPlayerbot.AutoInitEquipLevelLimitRatio = 1.0
#
# AllowLearnTrainerSpells
# Description: Allow the bot to learn trainers' spells as long as it has the money.
# Default: 1 - (Enabled)
# 0 - (Disabled)
AiPlayerbot.AllowLearnTrainerSpells = 1
#
#
#
####################################################################################################
####################################################################################################
# SUMMON OPTIONS
#
#
# Enable/Disable summoning bots when the master is in combat
# Default: 1 (enabled)
AiPlayerbot.AllowSummonInCombat = 1
# Enable/Disable summoning bots when the master is dead
# Default: 1 (enabled)
AiPlayerbot.AllowSummonWhenMasterIsDead = 1
# Enable/Disable summoning bots when they are dead (0 = only when the bots are ghosts, 1 = always)
# Default: 1 (always)
AiPlayerbot.AllowSummonWhenBotIsDead = 1
# Enable/Disable reviving bots when summoning them (0 = disabled, 1 = disabled in combat, 2 = enabled)
# Default: 1 (disabled in combat)
AiPlayerbot.ReviveBotWhenSummoned = 1
# Enable/Disable bots repairing gear when summoned
# Default: 1 (enabled)
AiPlayerbot.BotRepairWhenSummon = 1
#
#
#
####################################################################################################
####################################################################################################
# MOUNT
#
#
# Defines at what level a bot will naturally use its 60% ground mount
# Note: was level 20 during WotLK, 30 during TBC, 40 during Vanilla
# Default: 20
AiPlayerbot.UseGroundMountAtMinLevel = 20
# Defines at what level a bot will naturally use its 100% fast ground mount
# Note: was level 40 during WotLK, 60 during Vanilla
# Default: 40
AiPlayerbot.UseFastGroundMountAtMinLevel = 40
# Defines at what level a bot will naturally use its 150% flying mount
# Note: was level 60 during WotLK, 70 during TBC
# Default: 60
AiPlayerbot.UseFlyMountAtMinLevel = 60
# Defines at what level a bot will naturally use its 280% fast flying mount
# Note: was level 70 during WotLK and TBC
# Default: 70
AiPlayerbot.UseFastFlyMountAtMinLevel = 70
#
#
#
####################################################################################################
####################################################################################################
# GEAR
#
#
# Show helmet and cloak on randombots (reset required)
AiPlayerbot.RandomBotShowHelmet = 1
AiPlayerbot.RandomBotShowCloak = 1
# Toggles whether altbots will automatically equip items in their inventory that are sufficient upgrades
# Default: 1 (enabled)
AiPlayerbot.AutoEquipUpgradeLoot = 1
# Threshold for auto equipping upgrades
# Default: 1.1 (Equip when the equipment score of the new item is 1.1 times higher than the currently equipped item)
AiPlayerbot.EquipUpgradeThreshold = 1.1
# Two rounds of equipment initialization to create more suitable gear
AiPlayerbot.TwoRoundsGearInit = 0
#
#
#
####################################################################################################
####################################################################################################
# LOOTING
#
#
# Bots keep looting when loot system is set to free for all
# Default: 0 (disabled)
AiPlayerbot.FreeMethodLoot = 0
# Bots' Roll level bots will use for items they Need (0 = pass, 1 = greed, 2 = need)
# Default: 1 (greed)
AiPlayerbot.LootNeedRollLevel = 1
# Enable bots to roll GREED on items (global toggle)
# If disabled, bots will PASS instead of GREED on all items
# Default: 0 (disabled - bots only NEED or PASS)
AiPlayerbot.LootGreedRollLevel = 0
# Enable bots to roll on recipes. Will NEED on learnable profession recipes they don't already know
# Bots will roll GREED on BoE recipes they can't learn if LootRollGreed is enabled.
# Default: 0 (disabled)
AiPlayerbot.LootRollRecipe = 0
# Bots with enchanting will roll DISENCHANT instead of GREED on disenchantable items
# If disabled, bots will GREED on disenchantable items instead
# Default: 0 (disabled)
AiPlayerbot.LootRollDisenchant = 0
#
#
#
####################################################################################################
####################################################################################################
# TIMERS
#
#
# Max AI iterations per tick
AiPlayerbot.IterationsPerTick = 10
# Delay between two short-time spells cast
AiPlayerbot.GlobalCooldown = 500
# Max wait time when moving
AiPlayerbot.MaxWaitForMove = 5000
# Enable/disable use of MoveSplinePath for bot movement
# Disabling will result in more erratic movement but is required for stuns, snares, and roots to work on bots
# Default: 0 - MoveSplinePath enabled
# 1 - MoveSplinePath disabled in BG/Arena only
# 2 - MoveSplinePath disabled everywhere
AiPlayerbot.DisableMoveSplinePath = 0
# Max search time for movement (higher for better movement on slopes)
# Default: 3
AiPlayerbot.MaxMovementSearchTime = 3
# Action expiration time
AiPlayerbot.ExpireActionTime = 5000
# Max dispel auras duration
AiPlayerbot.DispelAuraDuration = 700
# Delay between two bot actions
AiPlayerbot.ReactDelay = 100
# Dynamically adjust react delay for bots in different status to reduce server lags
AiPlayerbot.DynamicReactDelay = 1
# Inactivity delay
AiPlayerbot.PassiveDelay = 10000
# Minimum delay between repeating actions (chat messages, emotes etc)
AiPlayerbot.RepeatDelay = 2000
# Delay timers
AiPlayerbot.ErrorDelay = 100
AiPlayerbot.RpgDelay = 10000
AiPlayerbot.SitDelay = 20000
# ReturnDelay has a minimum value of 2000 - lower values will cause a crash!
AiPlayerbot.ReturnDelay = 2000
AiPlayerbot.LootDelay = 1000
#
#
#
####################################################################################################
####################################################################################################
# DISTANCES
#
#
# Distances are in yards
AiPlayerbot.FarDistance = 20.0
AiPlayerbot.SightDistance = 100.0
AiPlayerbot.SpellDistance = 28.5
AiPlayerbot.ShootDistance = 5.0
AiPlayerbot.HealDistance = 38.5
AiPlayerbot.LootDistance = 15.0
AiPlayerbot.FleeDistance = 5.0
AiPlayerbot.AggroDistance = 22
AiPlayerbot.TooCloseDistance = 5.0
AiPlayerbot.MeleeDistance = 0.75
AiPlayerbot.FollowDistance = 1.5
AiPlayerbot.WhisperDistance = 6000.0
AiPlayerbot.ContactDistance = 0.45
AiPlayerbot.AoeRadius = 10
AiPlayerbot.RpgDistance = 200
AiPlayerbot.GrindDistance = 75.0
AiPlayerbot.ReactDistance = 150.0
#
#
#
####################################################################################################
####################################################################################################
# THRESHOLDS
#
#
# Health/Mana levels
AiPlayerbot.CriticalHealth = 25
AiPlayerbot.LowHealth = 45
AiPlayerbot.MediumHealth = 65
AiPlayerbot.AlmostFullHealth = 85
AiPlayerbot.LowMana = 15
AiPlayerbot.MediumMana = 40
AiPlayerbot.HighMana = 65
#
#
#
####################################################################################################
####################################################################################################
# QUESTS
#
#
# Bots pick their quest rewards
# yes = picks the most useful item, no = list all rewards, ask = pick useful item and lists if multiple
AiPlayerbot.AutoPickReward = yes
# Sync quests with player (bots will complete quests the moment you hand them in and will not loot quest items.)
# Default: 1 (enabled)
AiPlayerbot.SyncQuestWithPlayer = 1
# Bots will auto-complete quests for the player when handing in bots' quests
# Default: 0 (disabled)
AiPlayerbot.SyncQuestForPlayer = 0
# Bots will drop obsolete quests
# Default: 1 (enabled)
AiPlayerbot.DropObsoleteQuests = 1
#
#
#
####################################################################################################
####################################################################################################
# COMBAT
#
#
# Auto add dungeon/raid strategies when entering the instance if implemented
AiPlayerbot.ApplyInstanceStrategies = 1
# Enable auto avoid aoe strategy
# Default: 1 (enabled)
AiPlayerbot.AutoAvoidAoe = 1
# Only avoid aoe spells with a radius smaller than this value
AiPlayerbot.MaxAoeAvoidRadius = 15.0
# A whitelist of aoe spell IDs that should not be avoided
AiPlayerbot.AoeAvoidSpellWhitelist = 50759,57491,13810,29946
# Enable healer bot save mana strategy
# Default: 1 (enabled)
AiPlayerbot.AutoSaveMana = 1
# Healer bot save mana threshold
# Default: 60 (60%)
AiPlayerbot.SaveManaThreshold = 60
# Bots can flee from enemies
AiPlayerbot.FleeingEnabled = 1
#
#
#
####################################################################################################
####################################################################################################
# GREATER BUFFS STRATEGIES
#
#
# Min group size to use Greater buffs (Paladin, Mage, Druid)
# Default: 3
AiPlayerbot.MinBotsForGreaterBuff = 3
# Cooldown (seconds) between reagent-missing RP warnings, per bot & per buff
# Default: 30
AiPlayerbot.RPWarningCooldown = 30
#
#
#
####################################################################################################
####################################################################################################
# CHEATS
#
#
# Enable/Disable maintenance command
# Learn all available spells and skills, assign talent points, refresh consumables, repair, enchant equipment, socket gems, etc.
# Applies if bot's level is above AiPlayerbot.MinEnchantingBotLevel
# Default: 1 (enabled)
AiPlayerbot.MaintenanceCommand = 1
# Enable/Disable specific maintenance command functionality for alt bots
# Disable to prevent players from giving free bags, spells, skill levels, etc. to their alt bots
# Default: 1 (enabled)
AiPlayerbot.AltMaintenanceAmmo = 1
AiPlayerbot.AltMaintenanceFood = 1
AiPlayerbot.AltMaintenanceReagents = 1
AiPlayerbot.AltMaintenanceConsumables = 1
AiPlayerbot.AltMaintenancePotions = 1
AiPlayerbot.AltMaintenanceBags = 1
AiPlayerbot.AltMaintenanceMounts = 1
AiPlayerbot.AltMaintenanceSkills = 1
# "Special Spells" consist of any spells listed in AiPlayerbot.RandomBotSpellIds and Death Gate for Death Knights
AiPlayerbot.AltMaintenanceClassSpells = 1
AiPlayerbot.AltMaintenanceAvailableSpells = 1
AiPlayerbot.AltMaintenanceSpecialSpells = 1
AiPlayerbot.AltMaintenanceTalentTree = 1
AiPlayerbot.AltMaintenanceGlyphs = 1
AiPlayerbot.AltMaintenanceGemsEnchants = 1
AiPlayerbot.AltMaintenancePet = 1
AiPlayerbot.AltMaintenancePetTalents = 1
AiPlayerbot.AltMaintenanceReputation = 1
AiPlayerbot.AltMaintenanceAttunementQuests = 1
AiPlayerbot.AltMaintenanceKeyring = 1
# Enable/Disable autogear command, which automatically upgrades bots' gear
# The quality is limited by AutoGearQualityLimit and AutoGearScoreLimit
# Default: 1 (enabled)
AiPlayerbot.AutoGearCommand = 1
# Enable/Disable autogear command on altbots
# Default: 1 (enabled)
AiPlayerbot.AutoGearCommandAltBots = 1
# Equipment quality limitation for autogear command (1 = normal, 2 = uncommon, 3 = rare, 4 = epic, 5 = legendary)
# Default: 3 (rare)
AiPlayerbot.AutoGearQualityLimit = 3
# Equipment item level (not gearscore) limitation for autogear command (0 = no limit)
# Classic
# Max iLVL Tier 1 = 66 | Tier 2 = 76 | Tier 2.5 = 88 | Tier 3 = 92
# Max iLVL Phase 1(MC, Ony, ZG) = 78 | Phase 2(BWL) = 83 | Phase 2.5(AQ40) = 88 | Phase 3(Naxx40) = 92
# TBC
# Max iLVL Tier 4 = 120 | Tier 5 = 133 | Tier 6 = 164
# Max iLVL Phase 1(Kara, Gruul, Mag) = 125 | Phase 2(SSC, TK, ZA) = 141 | Phase 3(Hyjal, BT) = 156 | Phase 4(Sunwell) = 164
# WotLK
# Max iLVL Tier 7(10/25) = 200/213 | Tier 8(10/25) = 225/232 | Tier 9(10/25) = 232/245 | Tier 10(10/25/HC) = 251/264/290
# Max iLVL Phase 1(Naxx) = 224 | Phase 2(Ulduar) = 245 | Phase 3(ToC) = 258 | Phase 4(ICC) = 290
# Default: 0 (no limit)
AiPlayerbot.AutoGearScoreLimit = 0
# Enable/Disable cheats for bots
# "food" (bots eat or drink without using food or drinks from their inventory)
# "gold" (bots have infinite gold)
# "health" (bots immediately regenerate lost health)
# "mana" (bots have infinite mana)
# "power" (bots have infinite energy, rage, and runic power)
# "taxi" (bots may use all flight paths, though they will not actually learn them)
# "raid" (bots use cheats implemented into raid strategies (currently only for SSC and Ulduar))
# To use multiple cheats, separate them by commas below (e.g., to enable all, use "gold,health,mana,power,raid,taxi")
# Default: food, taxi, and raid are enabled
AiPlayerbot.BotCheats = "food,taxi,raid"
# List of attunement quests (comma-separated list of quest IDs) that are automatically completed for all bots.
# While mod-playerbots does not restore removed attunement requirements, other mods, such as mod-individual-progression, may do so.
# This is meant to exclude bots from such requirements.
#
# Default:
# Caverns of Time - Part 1
# - 10279, To The Master's Lair
# - 10277, The Caverns of Time
#
# Caverns of Time - Part 2 (Escape from Durnholde Keep)
# - 10282, Old Hillsbrad
# - 10283, Taretha's Diversion
# - 10284, Escape from Durnholde
# - 10285, Return to Andormu
#
# Caverns of Time - Part 2 (The Black Morass)
# - 10296, The Black Morass
# - 10297, The Opening of the Dark Portal
# - 10298, Hero of the Brood
#
# Magister's Terrace Attunement
# - 11481, Crisis at the Sunwell
# - 11482, Duty Calls
# - 11488, Magisters' Terrace
# - 11490, The Scryer's Scryer
# - 11492, Hard to Kill
#
# Serpentshrine Cavern
# - 10901, The Cudgel of Kar'desh
#
# The Eye
# - 10888, Trial of the Naaru: Magtheridon
#
# Mount Hyjal
# - 10445, The Vials of Eternity
#
# Black Temple
# - 10985, A Distraction for Akama
#
AiPlayerbot.AttunementQuests = 10279,10277,10282,10283,10284,10285,10296,10297,10298,11481,11482,11488,11490,11492,10901,10888,10445,10985
#
#
#
####################################################################################################
####################################################################################################
# FLIGHTPATH
#
#
# Min random delay before the 1st follower bot clicks the flight-master (ms)
AiPlayerbot.BotTaxiDelayMinMs = 350
# Upper bound for the overall taxi delay window (ms) larger spreads big raids
AiPlayerbot.BotTaxiDelayMaxMs = 5000
# Fixed gap added per group-slot so bots never take off together (ms)
AiPlayerbot.BotTaxiGapMs = 200
# Extra small randomness added to each gap so launches dont look robotic (ms)
AiPlayerbot.BotTaxiGapJitterMs = 100
#
#
#
####################################################################################################
####################################################################################################
# PROFESSIONS
#
# Percentage of randombots in each class bucket that receive a class-matching
# weighted profession combination. The remaining randombots use the weighted
# random sane-pair profession pool.
# Default: 30
AiPlayerbot.ClassMatchingProfessionChance = 30
# Automatically adds the 'master fishing' strategy to bots that have the fishing skill when the bots master fishes.
# Default: 1 (Enabled)
AiPlayerbot.EnableFishingWithMaster = 1
# Distance from itself (in yards) that a bot with a master will search for water to fish
AiPlayerbot.FishingDistanceFromMaster = 10.0
# Distance from itself (in yards) that a bot without a master will search for water to fish
# Currently not relevant since masterless bots will not fish
AiPlayerbot.FishingDistance = 40.0
# Distance from water (in yards) beyond which a bot will remove the 'master fishing' strategy
AiPlayerbot.EndFishingWithMaster = 30.0
#
#
#
####################################################################################################
#######################################
# #
# RANDOMBOT-SPECIFIC SETTINGS #
# #
#######################################
####################################################################################################
# GENERAL
#
#
# Enable/Disable randomly generated password for randombot accounts
AiPlayerbot.RandomBotRandomPassword = 0
# Prefix for account names to create for randombots
AiPlayerbot.RandomBotAccountPrefix = "rndbot"
# Minimum and maximum levels for randombots
AiPlayerbot.RandomBotMinLevel = 1
AiPlayerbot.RandomBotMaxLevel = 80
# Sync max randombot level with max level of online players
# Default: 0 (disabled)
AiPlayerbot.SyncLevelWithPlayers = 0
# Mark many quests ≤ bot level as complete (slows down bot creation)
# Default: 0 (disabled)
AiPlayerbot.PreQuests = 0
# Enable LFG for randombots
# Default: 1 (enabled)
AiPlayerbot.RandomBotJoinLfg = 1
# Enable/Disable periodic online - offline of randombots to mimic the real-world scenario where not all players are online simultaneously
# When enabled, randombots are randomly selected to go online or offline periodically from a larger set
# Default: 0 (disabled, the set of online bots remains fixed)
AiPlayerbot.EnablePeriodicOnlineOffline = 0
# Defines the ratio between the total number of randombots (including offline ones) and the number of randombots currently online (MaxRandomBots)
# This setting must greater than 1.0 and only applies when EnablePeriodicOnlineOffline
# Default: 2.0 (total number of bots is twice the number of MaxRandomBots)
AiPlayerbot.PeriodicOnlineOfflineRatio = 2.0
# Percentage ratio of Alliance and Horde randombots
AiPlayerbot.RandomBotAllianceRatio = 50
AiPlayerbot.RandomBotHordeRatio = 50
# Disable logging in of death knight bots
AiPlayerbot.DisableDeathKnightLogin = 0
# Enable simulated expansion limitation for talents and glyphs
# If enabled, limits talent trees to 5 rows plus the middle talent of the 6th row for bots until level 61
# and 7 rows plus the middle talent of the 8th row for bots from level 61 until level 71
# Default: 0 (disabled)
AiPlayerbot.LimitTalentsExpansion = 0
# Configure randombot trading (0: Disabled, 1: Enabled, 2: Only Buy, 3: Only Sell)
# Default: 1 (enabled)
AiPlayerbot.EnableRandomBotTrading = 1
# Configure message prefixes which will be excluded in analysis in trade action to open trade window
AiPlayerbot.TradeActionExcludedPrefixes = "RPLL_H_,DBMv4,{звезда} Questie,{rt1} Questie"
#
#
#
####################################################################################################
####################################################################################################
# LEVELS
#
#
# Disable randombots being generated with a random level
# If disabled, every randombot starts on a specified level (but can still level up by killing mobs and questing)
AiPlayerbot.DisableRandomLevels = 0
# Set randombots' starting level here if "AiPlayerbot.DisableRandomLevels" enabled
AiPlayerbot.RandombotStartingLevel = 1
# Chance randombot has min level on first randomize
# Default: 0.1 (10%)
AiPlayerbot.RandomBotMinLevelChance = 0.1
# Chance randombot has max level on first randomize
# Default 0.1 (10%)
AiPlayerbot.RandomBotMaxLevelChance = 0.1
# Fix the level of randombots (they won't level up)
# Default: 0 (disabled)
AiPlayerbot.RandomBotFixedLevel = 0
# Set RandomBotMaxLevel bots to RandomBotMinLevel
# Default: 0 (disabled)
AiPlayerbot.DowngradeMaxLevelBot = 0
# Set XP rate for random bots (Default: 1.0)
# Server XP Rate * AiPlayerbot.RandomBotXPRate
AiPlayerbot.RandomBotXPRate = 1.0
#
#
#
####################################################################################################
####################################################################################################
# GEAR
#
#
# Equipment quality limitation for randombots (1 = normal, 2 = uncommon, 3 = rare, 4 = epic, 5 = legendary)
# This also sets the maximum quality that can be generated by autogear for randombots and altbots
# Default: 3 (rare)
AiPlayerbot.RandomGearQualityLimit = 3
# Equipment item level (not gearscore) limitation for randombots (0 = no limit)
# Classic
# Max iLVL Tier 1 = 66 | Tier 2 = 76 | Tier 2.5 = 88 | Tier 3 = 92
# Max iLVL Phase 1(MC, Ony, ZG) = 78 | Phase 2(BWL) = 83 | Phase 2.5(AQ40) = 88 | Phase 3(Naxx40) = 92
# TBC
# Max iLVL Tier 4 = 120 | Tier 5 = 133 | Tier 6 = 164
# Max iLVL Phase 1(Kara, Gruul, Mag) = 125 | Phase 2(SSC, TK, ZA) = 141 | Phase 3(Hyjal, BT) = 156 | Phase 4(Sunwell) = 164
# WotLK
# Max iLVL Tier 7(10/25) = 200/213 | Tier 8(10/25) = 225/232 | Tier 9(10/25) = 232/245 | Tier 10(10/25/HC) = 251/264/290
# Max iLVL Phase 1(Naxx) = 224 | Phase 2(Ulduar) = 245 | Phase 3(ToC) = 258 | Phase 4(ICC) = 290
# Default: 0 (no limit)
AiPlayerbot.RandomGearScoreLimit = 0
# Prefer armor of the class's ideal type: apply 3x score multiplier to class-appropriate armor.
# When enabled, Warriors strongly prefer plate, Shamans prefer mail, etc.
# A truly superior item can still win (no hard filtering), but same-quality
# armor of the preferred type will score 3x higher and be equipped instead.
#
# ARMOR TYPE PREFERENCES:
# Plate: Warriors, Paladins, Death Knights
# Mail: Hunters, Shamans
# Leather: Rogues, Druids
# Cloth: Priests, Mages, Warlocks
#
# Default: 0 (disabled)
AiPlayerbot.PreferClassArmorType = 0
# When enabled, bots prefer spec-appropriate weapons based on speed and weapon type during autogear.
# Examples: Arms Warriors favor slow 2H axes/polearms (Axe Specialization), Combat Rogues
# favor a slow MH with a fast OH, and Enhancement Shamans favor synchronized slow 1H weapons.
# Default: 0 (disabled)
AiPlayerbot.PreferredSpecWeapons = 0
# If disabled, random bots can only upgrade equipment through looting and quests
# Default: 1 (enabled)
AiPlayerbot.IncrementalGearInit = 1
# Set minimum level of bots that will enchant and socket gems into their equipment with maintenance
# If greater than RandomBotMaxlevel, bots will not automatically enchant equipment or socket gems
# Default: 60
AiPlayerbot.MinEnchantingBotLevel = 60
# Enable expansion limitation for bot enchants and gems
# If enabled, bots will not use TBC enchants until level 61 or WotLK enchants and gems until level 71
# Default: 1 (enabled)
AiPlayerbot.LimitEnchantExpansion = 1
# Enable expansion limitation for gear
# If enabled, bots will not equip TBC gear until level 61 or WotLK gear until level 71
# Default: 1 (enabled)
AiPlayerbot.LimitGearExpansion = 1
# Chance randombot will have less-than-optimized generated gear
# Set between 0 (0%) and 1 (100%)
AiPlayerbot.RandomGearLoweringChance = 0
# Unobtainable or unusable items (comma-separated list of item IDs)
# Default: Chilton Wand (12468), Totem of the Earthen Ring (46978)
AiPlayerbot.UnobtainableItems = 12468,46978
# Randombots check player's gearscore level and deny the group invitation if it's too low
# Default: 0 (disabled)
AiPlayerbot.GearScoreCheck = 0
# Enable/Disable bot equipment persistence (stop random initialization) after certain level (EquipmentPersistenceLevel)
# Default: 0 (disabled)
AiPlayerbot.EquipmentPersistence = 0
# Default level if enabled: 80
AiPlayerbot.EquipmentPersistenceLevel = 80
# Randombots automatically upgrade their equipment on levelup
# Default: 1 (enabled)
AiPlayerbot.AutoUpgradeEquip = 1
# Only set wolf pets for hunters for optimal raid performance (0 = disabled, 1 = enabled only for max-level bots, 2 = enabled)
# Default: 0 (disabled)
AiPlayerbot.HunterWolfPet = 0
# Default pet stance when a bot summons a pet
# 0 = Passive, 1 = Defensive, 2 = Aggressive
# Default: 1 (Defensive)
AiPlayerbot.DefaultPetStance = 1
# Enable/disable debug messages about pet commands
# 0 = Disabled, 1 = Enabled
# Default = 0 (disabled)
AiPlayerbot.PetChatCommandDebug = 0
# Prohibit hunter bots from creating pets with any family ID listed below in ExcludedHunterPetFamilies
# See the creature_family database table for all pet families by ID (note: ID for spiders is 3)
AiPlayerbot.ExcludedHunterPetFamilies = ""
#
#
#
####################################################################################################
####################################################################################################
# ACTIVITY
#
# BotActiveAlone
# - Controls how many bots are active when no real players are nearby.
# - Think of it as a rough percentage: 10 means approximately 10% of bots will be active.
# Not exact — the actual number may vary slightly per rotation cycle.
# - The active bots rotate: every <DurationSeconds> a different set of bots takes a turn.
# - The real number of active bots will always be higher than this value, because bots in
# combat, dungeons, battlegrounds, LFG queue, groups with real players, etc. are always
# forced active on top of this (see force rules below).
# - Set to 100 (with SmartScale off) = all bots always active. Maximum server load.
# - Set to 0 = only bots that match a force rule below will be active.
#
# BotActiveAloneDurationSeconds
# - How often the active roster rotates (in seconds). A different group of bots wakes up
# and the previous group may go idle.
# - This is a minimum, not exact. If a bot is in combat or meets any force rule when the
# rotation happens, it stays active until those conditions end — it won't be cut off
# mid-fight just because its turn expired.
#
AiPlayerbot.BotActiveAlone = 10
AiPlayerbot.BotActiveAloneDurationSeconds = 30
#
# Force-active rules (1 = on, 0 = off)
# These override the percentage above. If any of these conditions is true, the bot stays active.
#
# InRadius - A real player is within this many yards (set to 0 to disable).
# InZone - A real player is in the same zone (e.g. Elwynn Forest).
# InMap - A real player is on the same continent (e.g. Eastern Kingdoms).
# IsFriend - A real player has this bot on their friends list.
# InGuild - This bot is in a guild that has a real player in it.
#
# Bots are also always forced active (not configurable) when:
# in combat, inside a dungeon/raid/BG, in a BG or LFG queue,
# grouped with a real player, or controlled by a real player.
#
AiPlayerbot.BotActiveAloneForceWhenInRadius = 150
AiPlayerbot.BotActiveAloneForceWhenInZone = 1
AiPlayerbot.BotActiveAloneForceWhenInMap = 0
AiPlayerbot.BotActiveAloneForceWhenIsFriend = 0
AiPlayerbot.BotActiveAloneForceWhenInGuild = 1
# SmartScale — automatically reduces active bots when the server is struggling.
# Monitors the server's update time (how long each server tick takes in milliseconds).
# When the server slows down, fewer bots are kept active to reduce load.
#
# Floor (default 50ms) - Below this, no reduction. Server is running fine.
# Ceiling (default 200ms) - At or above this, all non-forced bots are paused.
# Between floor and ceiling, activity scales down gradually.
# Example: BotActiveAlone=10, floor=50, ceiling=200
# Server at 50ms → ~10% active (no reduction)
# Server at 125ms → ~5% active (half reduction)
# Server at 200ms → 0% active (only forced bots remain)
#
# MinLevel/MaxLevel — only bots within this level range are affected by SmartScale.
# Bots outside the range always use the full BotActiveAlone value.
# Force rules always win over SmartScale.
#
AiPlayerbot.botActiveAloneSmartScale = 1
AiPlayerbot.botActiveAloneSmartScaleDiffLimitfloor = 50
AiPlayerbot.botActiveAloneSmartScaleDiffLimitCeiling = 200
AiPlayerbot.botActiveAloneSmartScaleWhenMinLevel = 1
AiPlayerbot.botActiveAloneSmartScaleWhenMaxLevel = 80
#
#
#
####################################################################################################
####################################################################################################
# QUESTS
#
#
# Quest that will be completed and rewarded for all randombots
AiPlayerbot.RandomBotQuestIds = "3802,5505,6502,7761,7848,10277,10285,11492,13188,13189,24499,24511,24710,24712"
# Randombots will group with nearby randombots to do shared quests
AiPlayerbot.RandomBotGroupNearby = 0
# Randombots will pick quests on their own and try to complete them
# Default: 1 (enabled)
AiPlayerbot.AutoDoQuests = 1
# Quest items to keep in bots' inventories (do not destroy)
AiPlayerbot.RandomBotQuestItems = "5175,5176,5177,5178,6948,11000,12382,13704,16309"
#
#
#
####################################################################################################
####################################################################################################
# SPELLS
#
#
# Randombots automatically learn class quest reward spells on levelup
# Default: 0 (disabled)
AiPlayerbot.AutoLearnQuestSpells = 0
# Randombots automatically learn trainable spells on levelup
# Default: 1 (enabled)
AiPlayerbot.AutoLearnTrainerSpells = 1
# Randombots automatically spend talent points on levelup
# Default: 1 (enabled)
AiPlayerbot.AutoPickTalents = 1
# Spells every randombot will learn automatically and every altbot will learn with maintenance (54197 - cold weather flying)
AiPlayerbot.RandomBotSpellIds = "54197"
# ID of spell to open lootable chests
AiPlayerbot.OpenGoSpell = 6477
#
#
#
####################################################################################################
####################################################################################################
# STRATEGIES
#
#
# Additional randombot strategies
# Strategies added here are applied to all randombots, in addition (or subtraction) to spec/role-based default strategies.
# These rules are processed after the defaults.
# Example: "+threat,-potions"
AiPlayerbot.RandomBotCombatStrategies = ""
AiPlayerbot.RandomBotNonCombatStrategies = ""
# Additional altbot strategies
# Strategies added here are applied to all altbots, in addition (or subtraction) to spec/role-based default strategies.
# These rules are processed after the defaults.
AiPlayerbot.CombatStrategies = ""
AiPlayerbot.NonCombatStrategies = ""
# Remove "healer dps" strategy on the maps specified below.
# Default: 1 (enabled)
AiPlayerbot.HealerDPSMapRestriction = 1
# List of Map IDs where "healer dps" strategy will be removed if AiPlayerbot.HealerDPSMapRestriction is enabled
# Default: (Dungeon and Raid maps) "33,34,36,43,47,48,70,90,109,129,209,229,230,329,349,389,429,1001,1004,1007,269,540,542,543,545,546,547,552,553,554,555,556,557,558,560,585,574,575,576,578,595,599,600,601,602,604,608,619,632,650,658,668,409,469,509,531,532,534,544,548,550,564,565,580,249,533,603,615,616,624,631,649,724"
AiPlayerbot.RestrictedHealerDPSMaps = "33,34,36,43,47,48,70,90,109,129,209,229,230,329,349,389,429,1001,1004,1007,269,540,542,543,545,546,547,552,553,554,555,556,557,558,560,585,574,575,576,578,595,599,600,601,602,604,608,619,632,650,658,668,409,469,509,531,532,534,544,548,550,564,565,580,249,533,603,615,616,624,631,649,724"
#
#
#
####################################################################################################
####################################################################################################
# RPG STRATEGY
#
#
# Randombots will behave more like real players (experimental)
# This option will override AiPlayerbot.AutoDoQuests, RandomBotTeleLowerLevel, and RandomBotTeleHigherLevel
# Default: 1 (enabled)
AiPlayerbot.EnableNewRpgStrategy = 1
# Control probability weights for RPG status of bots. Takes effect only when the status meets its premise.
# Sum of weights need not be 100. Set to 0 to disable the status.
#
# WanderRandom (Default: 15 Move randomly nearby to find and kill mobs)
# WanderNpc (Default: 20 Randomly interact with nearby NPCs)
# GoGrind (Default: 15 Go to nearby level-appropriate locations to grind for killing mobs)
# GoCamp (Default: 10 Return to a nearby camp depending on innkeeper/flightmaster)
# DoQuest (Default: 60 Select quest from the quest log and head to the location to attempt completion)
# TravelFlight (Default: 15 Go to the nearest flightmaster and fly to a level-appropriate area)
# Rest (Default: 5 Take a break for a while and do nothing)
# OutdoorPvp (Default: 10 Participate in outdoor PvP capture points if already in an outdoor PvP zone)
AiPlayerbot.RpgStatusProbWeight.WanderRandom = 15
AiPlayerbot.RpgStatusProbWeight.WanderNpc = 20
AiPlayerbot.RpgStatusProbWeight.GoGrind = 15
AiPlayerbot.RpgStatusProbWeight.GoCamp = 10
AiPlayerbot.RpgStatusProbWeight.DoQuest = 60
AiPlayerbot.RpgStatusProbWeight.TravelFlight = 15
AiPlayerbot.RpgStatusProbWeight.Rest = 5
AiPlayerbot.RpgStatusProbWeight.OutdoorPvp = 10
# Bots' minimum and maximum level when teleporting in and out of a zone, according to the new RPG strategy
# Format: AiPlayerbot.ZoneBracket.zoneID = minLevel,maxLevel
#
# Classic WoW - Low-level zones:
# Dun Morogh (Zone ID: 1 Default Min,Max: 5,12)
# Elwynn Forest (Zone ID: 12 Default Min,Max: 5,12)
# Durotar (Zone ID: 14 Default Min,Max: 5,12)
# Tirisfal Glades (Zone ID: 85 Default Min,Max: 5,12)
# Teldrassil (Zone ID: 141 Default Min,Max: 5,12)
# Mulgore (Zone ID: 215 Default Min,Max: 5,12)
# Eversong Woods (Zone ID: 3430 Default Min,Max: 5,12)
# Azuremyst Isle (Zone ID: 3524 Default Min,Max: 5,12)
AiPlayerbot.ZoneBracket.1 = 5,12
AiPlayerbot.ZoneBracket.12 = 5,12
AiPlayerbot.ZoneBracket.14 = 5,12
AiPlayerbot.ZoneBracket.85 = 5,12
AiPlayerbot.ZoneBracket.141 = 5,12
AiPlayerbot.ZoneBracket.215 = 5,12
AiPlayerbot.ZoneBracket.3430 = 5,12
AiPlayerbot.ZoneBracket.3524 = 5,12
# Classic WoW - Mid-level zones:
# Barrens (Zone ID: 17 Default Min,Max: 10,25)
# Loch Modan (Zone ID: 38 Default Min,Max: 10,20)
# Westfall (Zone ID: 40 Default Min,Max: 10,21)
# Silverpine Forest (Zone ID: 130 Default Min,Max: 10,23)
# Darkshore (Zone ID: 148 Default Min,Max: 10,21)
# Ghostlands (Zone ID: 3433 Default Min,Max: 10,22)
# Bloodmyst Isle (Zone ID: 3525 Default Min,Max: 10,21)
AiPlayerbot.ZoneBracket.17 = 10,25
AiPlayerbot.ZoneBracket.38 = 10,20
AiPlayerbot.ZoneBracket.40 = 10,21
AiPlayerbot.ZoneBracket.130 = 10,23
AiPlayerbot.ZoneBracket.148 = 10,21
AiPlayerbot.ZoneBracket.3433 = 10,22
AiPlayerbot.ZoneBracket.3525 = 10,21
# Classic WoW - High-level zones:
# Duskwood (Zone ID: 10 Default Min,Max: 19,33)
# Wetlands (Zone ID: 11 Default Min,Max: 21,30)
# Redridge Mountains (Zone ID: 44 Default Min,Max: 16,28)
# Hillsbrad Foothills (Zone ID: 267 Default Min,Max: 20,34)
# Ashenvale (Zone ID: 331 Default Min,Max: 18,33)
# Thousand Needles (Zone ID: 400 Default Min,Max: 24,36)
# Stonetalon Mountains (Zone ID: 406 Default Min,Max: 16,29)
AiPlayerbot.ZoneBracket.10 = 19,33
AiPlayerbot.ZoneBracket.11 = 21,30
AiPlayerbot.ZoneBracket.44 = 16,28
AiPlayerbot.ZoneBracket.267 = 20,34
AiPlayerbot.ZoneBracket.331 = 18,33
AiPlayerbot.ZoneBracket.400 = 24,36
AiPlayerbot.ZoneBracket.406 = 16,29
# Classic WoW - Higher-level zones:
# Badlands (Zone ID: 3 Default Min,Max: 36,46)
# Swamp of Sorrows (Zone ID: 8 Default Min,Max: 36,46)
# Dustwallow Marsh (Zone ID: 15 Default Min,Max: 35,46)
# Azshara (Zone ID: 16 Default Min,Max: 45,52)
# Stranglethorn Vale (Zone ID: 33 Default Min,Max: 32,47)
# Arathi Highlands (Zone ID: 45 Default Min,Max: 30,42)
# Hinterlands (Zone ID: 47 Default Min,Max: 42,51)
# Searing Gorge (Zone ID: 51 Default Min,Max: 45,51)
# Feralas (Zone ID: 357 Default Min,Max: 40,52)
# Desolace (Zone ID: 405 Default Min,Max: 30,41)
# Tanaris (Zone ID: 440 Default Min,Max: 41,52)
AiPlayerbot.ZoneBracket.3 = 36,46
AiPlayerbot.ZoneBracket.8 = 36,46
AiPlayerbot.ZoneBracket.15 = 35,46
AiPlayerbot.ZoneBracket.16 = 45,52
AiPlayerbot.ZoneBracket.33 = 32,47
AiPlayerbot.ZoneBracket.45 = 30,42
AiPlayerbot.ZoneBracket.47 = 42,51
AiPlayerbot.ZoneBracket.51 = 45,51
AiPlayerbot.ZoneBracket.357 = 40,52
AiPlayerbot.ZoneBracket.405 = 30,41
AiPlayerbot.ZoneBracket.440 = 41,52
# Classic WoW - Top-level zones:
# Blasted Lands (Zone ID: 4 Default Min,Max: 52,57)
# Western Plaguelands (Zone ID: 28 Default Min,Max: 50,60)
# Burning Steppes (Zone ID: 46 Default Min,Max: 51,60)
# Eastern Plaguelands (Zone ID: 139 Default Min,Max: 54,62)
# Felwood (Zone ID: 361 Default Min,Max: 47,57)
# Un'Goro Crater (Zone ID: 490 Default Min,Max: 49,56)
# Winterspring (Zone ID: 618 Default Min,Max: 54,61)
# Silithus (Zone ID: 1377 Default Min,Max: 54,63)
AiPlayerbot.ZoneBracket.4 = 52,57
AiPlayerbot.ZoneBracket.28 = 50,60
AiPlayerbot.ZoneBracket.46 = 51,60
AiPlayerbot.ZoneBracket.139 = 54,62
AiPlayerbot.ZoneBracket.361 = 47,57
AiPlayerbot.ZoneBracket.490 = 49,56
AiPlayerbot.ZoneBracket.618 = 54,61
AiPlayerbot.ZoneBracket.1377 = 54,63
# The Burning Crusade - Zones:
# Hellfire Peninsula (Zone ID: 3483 Default Min,Max: 58,66)
# Nagrand (Zone ID: 3518 Default Min,Max: 64,70)
# Terokkar Forest (Zone ID: 3519 Default Min,Max: 62,73)
# Shadowmoon Valley (Zone ID: 3520 Default Min,Max: 66,73)
# Zangarmarsh (Zone ID: 3521 Default Min,Max: 60,67)
# Blade's Edge Mountains (Zone ID: 3522 Default Min,Max: 64,73)
# Netherstorm (Zone ID: 3523 Default Min,Max: 67,73)
# Isle of Quel'Danas (Zone ID: 4080 Default Min,Max: 68,73)
AiPlayerbot.ZoneBracket.3483 = 58,66
AiPlayerbot.ZoneBracket.3518 = 64,70
AiPlayerbot.ZoneBracket.3519 = 62,73
AiPlayerbot.ZoneBracket.3520 = 66,73
AiPlayerbot.ZoneBracket.3521 = 60,67
AiPlayerbot.ZoneBracket.3522 = 64,73
AiPlayerbot.ZoneBracket.3523 = 67,73
AiPlayerbot.ZoneBracket.4080 = 68,73
# Wrath of the Lich King - Zones:
# Dragonblight (Zone ID: 65 Default Min,Max: 71,77)
# Zul'Drak (Zone ID: 66 Default Min,Max: 74,80)
# Storm Peaks (Zone ID: 67 Default Min,Max: 77,80)
# Icecrown Glacier (Zone ID: 210 Default Min,Max: 77,80)
# Grizzly Hills (Zone ID: 394 Default Min,Max: 72,78)
# Howling Fjord (Zone ID: 495 Default Min,Max: 68,74)
# Crystalsong Forest (Zone ID: 2817 Default Min,Max: 77,80)
# Borean Tundra (Zone ID: 3537 Default Min,Max: 68,75)
# Sholazar Basin (Zone ID: 3711 Default Min,Max: 75,80)
# Wintergrasp (Zone ID: 4197 Default Min,Max: 79,80)
AiPlayerbot.ZoneBracket.65 = 71,77
AiPlayerbot.ZoneBracket.66 = 74,80
AiPlayerbot.ZoneBracket.67 = 77,80
AiPlayerbot.ZoneBracket.210 = 77,80
AiPlayerbot.ZoneBracket.394 = 72,78
AiPlayerbot.ZoneBracket.495 = 68,74
AiPlayerbot.ZoneBracket.2817 = 77,80
AiPlayerbot.ZoneBracket.3537 = 68,75
AiPlayerbot.ZoneBracket.3711 = 75,80
AiPlayerbot.ZoneBracket.4197 = 79,80
#
#
#
####################################################################################################
####################################################################################################
# TELEPORTS
#
#
# Map IDs where bots can be teleported to
# Defaults: 0 = Eastern Kingdoms, 1 = Kalimdor, 530 = Outland, 571 = Northrend
AiPlayerbot.RandomBotMaps = 0,1,530,571
# Probabilty bots teleport to banker (city)
# Default: 0.25
AiPlayerbot.ProbTeleToBankers = 0.25
# Control probability weights for bots teleporting to Capital city bankers
# Sum of weights need not be 100. Set to 0 to disable teleporting to the city.
AiPlayerbot.EnableWeightTeleToCityBankers = 1
AiPlayerbot.TeleToStormwindWeight = 2
AiPlayerbot.TeleToIronforgeWeight = 1
AiPlayerbot.TeleToDarnassusWeight = 1
AiPlayerbot.TeleToExodarWeight = 1
AiPlayerbot.TeleToOrgrimmarWeight = 2
AiPlayerbot.TeleToUndercityWeight = 1
AiPlayerbot.TeleToThunderBluffWeight = 1
AiPlayerbot.TeleToSilvermoonCityWeight = 1
AiPlayerbot.TeleToShattrathCityWeight = 1
AiPlayerbot.TeleToDalaranWeight = 1
# How far randombots are teleported after death
AiPlayerbot.RandomBotTeleportDistance = 100
# How many levels below the lowest-level creature in a zone, can a bot be
# This will have no effect if AiPlayerbot.EnableNewRpgStrategy is enabled
# Default: 1 (randombot will leave if they are more than 1 level lower)
AiPlayerbot.RandomBotTeleLowerLevel = 1
# How many levels above the highest-level creature in a zone, can a bot be
# This will have no effect if AiPlayerbot.EnableNewRpgStrategy is enabled
# Default: 3 (randombot will leave if they are more than 3 levels higher)
AiPlayerbot.RandomBotTeleHigherLevel = 3
# Bots automatically teleport to another place for leveling on levelup
# Default: 1 (enabled)
AiPlayerbot.AutoTeleportForLevel = 1
#
#
#
####################################################################################################
####################################################################################################
# BATTLEGROUNDS & ARENAS & PVP
#
#
# Enable battlegrounds/arenas for randombots
AiPlayerbot.RandomBotJoinBG = 1
# Enable auto-joining of battlegrounds - have bots start battlegrounds and arenas on their own
AiPlayerbot.RandomBotAutoJoinBG = 0
# Required Configuration for RandomBotAutoJoinBG
#
# Known issue: When enabling many brackats in combination with multiple instances, it can lead to more instances created by bots than intended (over-queuing).
#
# This section controls the level brackets and automatic bot participation in battlegrounds and arenas.
#
# Brackets:
# - Specify the level ranges for bots to auto-join:
# - Warsong Gulch (WS): 0 = 10-19, 1 = 20-29, 2 = 30-39, ..., 7 = 80 (Default: 7)
# - Rated Arena: 0 = 10-14, 1 = 15-19, ..., 14 = 80-84 (Default: 14)
# - Multiple brackets can be specified as a comma-separated list (e.g., "0,2,5").
#
# Counts:
# - Specify the number of battlegrounds to auto-fill per bracket.
# - For battlegrounds, 'Count" is the number of bots per bracket. For example:
# - Warsong Gulch Count = 1 adds 20 bots (10 per team).
# - Ensure there are enough eligible bots to meet the specified counts.
#
# Arena Considerations:
# - Rated arena brackets default to level 80-84 (bracket 14).
# - Custom code changes are required for lower-level arena brackets to function properly.
#
# Battleground bracket range possibilities:
# AiPlayerbot.RandomBotAutoJoinICBrackets = 0,1
# AiPlayerbot.RandomBotAutoJoinEYBrackets = 0,1,2
# AiPlayerbot.RandomBotAutoJoinAVBrackets = 0,1,2,3
# AiPlayerbot.RandomBotAutoJoinABBrackets = 0,1,2,3,4,5,6
# AiPlayerbot.RandomBotAutoJoinWSBrackets = 0,1,2,3,4,5,6,7
AiPlayerbot.RandomBotAutoJoinICBrackets = 1
AiPlayerbot.RandomBotAutoJoinEYBrackets = 2
AiPlayerbot.RandomBotAutoJoinAVBrackets = 3
AiPlayerbot.RandomBotAutoJoinABBrackets = 6
AiPlayerbot.RandomBotAutoJoinWSBrackets = 7
# Battlegrounds count (per bracket!):
AiPlayerbot.RandomBotAutoJoinBGICCount = 0
AiPlayerbot.RandomBotAutoJoinBGEYCount = 1
AiPlayerbot.RandomBotAutoJoinBGAVCount = 0
AiPlayerbot.RandomBotAutoJoinBGABCount = 1
AiPlayerbot.RandomBotAutoJoinBGWSCount = 1
# Arena configuration:
AiPlayerbot.RandomBotAutoJoinArenaBracket = 14
AiPlayerbot.RandomBotAutoJoinBGRatedArena2v2Count = 0
AiPlayerbot.RandomBotAutoJoinBGRatedArena3v3Count = 0
AiPlayerbot.RandomBotAutoJoinBGRatedArena5v5Count = 0
# Randombot arena team count
# Teams are created when bots are initialized on server restart.
# You may need to first delete all arena teams, then reinitialize bots.
# Warning: Reinitializing bots completely resets them (command in game: .playerbots rndbot init)
# Bots only join one arena team to avoid queueing issues. Take that into account when increasing count.
# Default: 2v2: 10 (20 Bots), 3v3: 10 (30 bots), 5v5: 5 (25 bots)
AiPlayerbot.RandomBotArenaTeam2v2Count = 10
AiPlayerbot.RandomBotArenaTeam3v3Count = 10
AiPlayerbot.RandomBotArenaTeam5v5Count = 5
# Arena rating is randomized on team creation.
# Default: Max: 2000, Min: 1000
AiPlayerbot.RandomBotArenaTeamMaxRating = 2000
AiPlayerbot.RandomBotArenaTeamMinRating = 1000
# Delete all randombot arena teams
AiPlayerbot.DeleteRandomBotArenaTeams = 0
# PvP Restricted Zones (bots don't pvp)
AiPlayerbot.PvpProhibitedZoneIds = "2255,656,2361,2362,2363,976,35,2268,3425,392,541,1446,3828,3712,3738,3565,3539,3623,4152,3988,4658,4284,4418,4436,4275,4323,4395,3703,4298,3951"
# PvP Restricted Areas (bots don't pvp)
AiPlayerbot.PvpProhibitedAreaIds = "976,35,392,2268,4161,4010,4317,4312,3649,3887,3958,3724,4080,3938,3754,3786,3973,4085,4086,4087,4088"
# Improve reaction speeds in battlegrounds and arenas (may cause lag)
AiPlayerbot.FastReactInBG = 1
#
#
#
####################################################################################################
####################################################################################################
# RANDOM BOT TIMING AND BEHAVIOR
#
#
# How often (in seconds) the random bot manager runs its main update loop
# Default: 20
AiPlayerbot.RandomBotUpdateInterval = 20
# Minimum and maximum seconds before the manager re-evaluates and adjusts total random bot count
# Defaults: 1800 (min), 7200 (max)
AiPlayerbot.RandomBotCountChangeMinInterval = 1800
AiPlayerbot.RandomBotCountChangeMaxInterval = 7200
# Minimum and maximum seconds a random bot will stay online before logging out
# Defaults: 600 (min), 28800 (max)
AiPlayerbot.MinRandomBotInWorldTime = 600
AiPlayerbot.MaxRandomBotInWorldTime = 28800
# Minimum and maximum seconds before a bot is eligible for re-randomization (gear, class, talents, etc.)
# Defaults: 7200 (min), 1209600 (max)
AiPlayerbot.MinRandomBotRandomizeTime = 7200
AiPlayerbot.MaxRandomBotRandomizeTime = 1209600
# Number of bots processed (login, logout, update) per manager update cycle
# Default: 60
AiPlayerbot.RandomBotsPerInterval = 60
# Minimum and maximum seconds after death before a bot revives
# Defaults: 60 (min), 300 (max)
AiPlayerbot.MinRandomBotReviveTime = 60
AiPlayerbot.MaxRandomBotReviveTime = 300
# Minimum and maximum seconds between bot teleports to new areas or zones
# Defaults: 3600 (min), 18000 (max)
AiPlayerbot.MinRandomBotTeleportInterval = 3600
AiPlayerbot.MaxRandomBotTeleportInterval = 18000
# Number of seconds bots flagged as permanent stay in the world (31,104,000 ≈ 1 year)
# Default: 31104000
AiPlayerbot.PermanentlyInWorldTime = 31104000
#
#
#
####################################################################################################
###################################
# #
# PREMADE SPECS #
# #
###################################
####################################################################################################
# INFORMATION
#
#
# AiPlayerbot.PremadeSpecName.<class>.<specno> = <name> #Name of the talent specialisation
# AiPlayerbot.PremadeSpecLink.<class>.<specno>.<level> = <link> #Wowhead style link the bot should work towards at given level.
# AiPlayerbot.PremadeSpecGlyph.<class>.<specno> = <major 1>,<minor 1>,<major 2>,<minor 2>,<minor 3>,<major 3> #ItemId of the glyphs
# e.g., formulate the link on https://www.wowhead.com/wotlk/talent-calc/warrior/3022032123335100202012013031251-32505010002
# 0 <= specno < 20, 1 <= level <= 80
#
#
#
####################################################################################################
####################################################################################################
# WARRIOR
#
#
AiPlayerbot.PremadeSpecName.1.0 = arms pve
AiPlayerbot.PremadeSpecGlyph.1.0 = 43418,43395,43423,43399,49084,43421
AiPlayerbot.PremadeSpecLink.1.0.60 = 3022032023335100002012211231241
AiPlayerbot.PremadeSpecLink.1.0.80 = 3022032023335100102012213231251-305-2033
AiPlayerbot.PremadeSpecName.1.1 = fury pve
AiPlayerbot.PremadeSpecGlyph.1.1 = 43418,43395,43414,43399,49084,43432
AiPlayerbot.PremadeSpecLink.1.1.60 = -305053000500310053120501351
AiPlayerbot.PremadeSpecLink.1.1.80 = 32002300233-305053000500310153120511351
AiPlayerbot.PremadeSpecName.1.2 = prot pve
AiPlayerbot.PremadeSpecGlyph.1.2 = 43424,43395,43425,43399,49084,45793
AiPlayerbot.PremadeSpecLink.1.2.60 = --053351225000210521030113321
AiPlayerbot.PremadeSpecLink.1.2.80 = 3500030023-301-053351225000210521030113321
AiPlayerbot.PremadeSpecName.1.3 = arms pvp
AiPlayerbot.PremadeSpecGlyph.1.3 = 43417,43397,43423,43396,49084,43421
AiPlayerbot.PremadeSpecLink.1.3.60 = 0320232023331100032212012221251
AiPlayerbot.PremadeSpecLink.1.3.80 = 0320332023335100232212013231251-3250001
AiPlayerbot.PremadeSpecName.1.4 = fury pvp
AiPlayerbot.PremadeSpecGlyph.1.4 = 43432,43397,43417,43395,43396,43418
AiPlayerbot.PremadeSpecLink.1.4.60 = -325000131500212250120511351
AiPlayerbot.PremadeSpecLink.1.4.80 = 03220300233-325000131500212250122511351
AiPlayerbot.PremadeSpecName.1.5 = prot pvp
AiPlayerbot.PremadeSpecGlyph.1.5 = 43425,43397,43415,43396,49084,45792
AiPlayerbot.PremadeSpecLink.1.5.60 = --250031220223012520332113321
AiPlayerbot.PremadeSpecLink.1.5.80 = 0502300123-3-250031220223012521332113321
#
#
#
####################################################################################################
####################################################################################################
# PALADIN
#
#
AiPlayerbot.PremadeSpecName.2.0 = holy pve
AiPlayerbot.PremadeSpecGlyph.2.0 = 41106,43367,45741,43368,43365,41109
AiPlayerbot.PremadeSpecLink.2.0.60 = 50350151020013053100515221
AiPlayerbot.PremadeSpecLink.2.0.80 = 50350152220013053100515221-503201312
AiPlayerbot.PremadeSpecName.2.1 = prot pve
AiPlayerbot.PremadeSpecGlyph.2.1 = 41099,43367,43869,43368,43369,45745
AiPlayerbot.PremadeSpecLink.2.1.60 = -05005135203102311333112321
AiPlayerbot.PremadeSpecLink.2.1.80 = -05005135203102311333312321-502302012003
AiPlayerbot.PremadeSpecName.2.2 = ret pve
AiPlayerbot.PremadeSpecGlyph.2.2 = 41092,43367,41099,43368,43369,43869
AiPlayerbot.PremadeSpecLink.2.2.60 = --05230051203331302133231131
AiPlayerbot.PremadeSpecLink.2.2.65 = -05-05230051203331302133231131
AiPlayerbot.PremadeSpecLink.2.2.80 = 050501-05-05232051203331302133231331
AiPlayerbot.PremadeSpecName.2.3 = holy pvp
AiPlayerbot.PremadeSpecGlyph.2.3 = 41110,43367,45746,43369,43365,45747
AiPlayerbot.PremadeSpecLink.2.3.60 = 50332150300013050133215221
AiPlayerbot.PremadeSpecLink.2.3.80 = 50332150300013050133315221-5032013122
AiPlayerbot.PremadeSpecName.2.4 = prot pvp
AiPlayerbot.PremadeSpecGlyph.2.4 = 41092,43367,41101,43369,43365,45745
AiPlayerbot.PremadeSpecLink.2.4.60 = -15320130223122311323311321
AiPlayerbot.PremadeSpecLink.2.4.80 = -15320130223122321333312321-052300502
AiPlayerbot.PremadeSpecName.2.5 = ret pvp
AiPlayerbot.PremadeSpecGlyph.2.5 = 41095,43367,41102,43369,43365,45747
AiPlayerbot.PremadeSpecLink.2.5.60 = --05230250203331222133201321
AiPlayerbot.PremadeSpecLink.2.5.80 = -1532013022-05230250203331322133201321
#
#
#
####################################################################################################
####################################################################################################
# HUNTER
#
#
AiPlayerbot.PremadeSpecName.3.0 = bm pve
AiPlayerbot.PremadeSpecGlyph.3.0 = 42912,43350,42902,43351,43338,42914
AiPlayerbot.PremadeSpecLink.3.0.40 = 512002015051122301
AiPlayerbot.PremadeSpecLink.3.0.60 = 51200201505112233110531151
AiPlayerbot.PremadeSpecLink.3.0.80 = 51200201505112243130531351-005305101
AiPlayerbot.PremadeSpecName.3.1 = mm pve
AiPlayerbot.PremadeSpecGlyph.3.1 = 42912,43350,45625,43351,43338,42914
AiPlayerbot.PremadeSpecLink.3.1.60 = -035305101030013233115031151
AiPlayerbot.PremadeSpecLink.3.1.80 = 502-035305101230013233135031351-5000002
AiPlayerbot.PremadeSpecName.3.2 = surv pve
AiPlayerbot.PremadeSpecGlyph.3.2 = 45733,43350,45731,43351,43338,45732
AiPlayerbot.PremadeSpecLink.3.2.60 = --5000032500033330502135201311
AiPlayerbot.PremadeSpecLink.3.2.80 = -005305101-5000032500033330532135301321
AiPlayerbot.PremadeSpecName.3.3 = bm pvp
AiPlayerbot.PremadeSpecGlyph.3.3 = 42897,42900,42902,43356,43338,42900
AiPlayerbot.PremadeSpecLink.3.3.60 = 05203201505012233100531151
AiPlayerbot.PremadeSpecLink.3.3.80 = 05203201505012233100531351-005305101-03
AiPlayerbot.PremadeSpecName.3.4 = mm pvp
AiPlayerbot.PremadeSpecGlyph.3.4 = 42912,43351,42897,43338,43356,42904
AiPlayerbot.PremadeSpecLink.3.4.60 = -034305101030213231135031051
AiPlayerbot.PremadeSpecLink.3.4.80 = -035305101030213233135031051-53013020102
AiPlayerbot.PremadeSpecName.3.5 = surv pvp
AiPlayerbot.PremadeSpecGlyph.3.5 = 42912,43350,42904,43356,43338,45731
AiPlayerbot.PremadeSpecLink.3.5.60 = --2300302410233030533135001031
AiPlayerbot.PremadeSpecLink.3.5.80 = -005305201-2300302510233330533135001031
# HUNTER PET
#
# Ferocity
AiPlayerbot.PremadeHunterPetLink.0.16 = 2100003030103010101
AiPlayerbot.PremadeHunterPetLink.0.20 = 2100013030103010122
# Tenacity
AiPlayerbot.PremadeHunterPetLink.1.16 = 21103000300120101001
AiPlayerbot.PremadeHunterPetLink.1.20 = 21303010300120101002
# Cunning
AiPlayerbot.PremadeHunterPetLink.2.16 = 2100020330000211001
AiPlayerbot.PremadeHunterPetLink.2.20 = 21000203300002110221
#
#
#
####################################################################################################
####################################################################################################
# ROGUE
#
#
AiPlayerbot.PremadeSpecName.4.0 = as pve
AiPlayerbot.PremadeSpecGlyph.4.0 = 45768,43379,45761,43380,43378,45766
AiPlayerbot.PremadeSpecLink.4.0.60 = 005303104352100520103331051
AiPlayerbot.PremadeSpecLink.4.0.80 = 005303104352100520103331051-005005005003-2
AiPlayerbot.PremadeSpecName.4.1 = combat pve
AiPlayerbot.PremadeSpecGlyph.4.1 = 42962,43379,45762,43380,43378,42969
AiPlayerbot.PremadeSpecLink.4.1.60 = -0252051000035015223100501251
AiPlayerbot.PremadeSpecLink.4.1.80 = 00532000523-0252051000035015223100501251
AiPlayerbot.PremadeSpecName.4.2 = subtlety pve
AiPlayerbot.PremadeSpecGlyph.4.2 = 42967,43379,45764,43380,43378,45767
AiPlayerbot.PremadeSpecLink.4.2.60 = --5022012030321121350115031151
AiPlayerbot.PremadeSpecLink.4.2.80 = 30532010114--5022012030321121350115031151
AiPlayerbot.PremadeSpecName.4.3 = as pvp
AiPlayerbot.PremadeSpecGlyph.4.3 = 42974,43380,45768,43379,43376,42971
AiPlayerbot.PremadeSpecLink.4.3.60 = 005303103342102522103031--50002
AiPlayerbot.PremadeSpecLink.4.3.80 = 005303103342102522103031-004-532023203000012
AiPlayerbot.PremadeSpecName.4.4 = combat pvp
AiPlayerbot.PremadeSpecGlyph.4.4 = 42972,43380,45762,43376,43378,42971
AiPlayerbot.PremadeSpecLink.4.4.60 = -3250002050225010223102321251
AiPlayerbot.PremadeSpecLink.4.4.80 = 305120105-3250002050235010223102521251
AiPlayerbot.PremadeSpecName.4.5 = subtlety pvp
AiPlayerbot.PremadeSpecGlyph.4.5 = 42968,43376,45764,43380,43379,42971
AiPlayerbot.PremadeSpecLink.4.5.60 = --5120212030320121330133221251
AiPlayerbot.PremadeSpecLink.4.5.80 = 3023031-3-5120212030320121350135231251
#
#
#
####################################################################################################
####################################################################################################
# PRIEST
#
#
AiPlayerbot.PremadeSpecName.5.0 = disc pve
AiPlayerbot.PremadeSpecGlyph.5.0 = 42408,43371,42400,43374,43342,45756
AiPlayerbot.PremadeSpecLink.5.0.60 = 0503203130300512301323131051
AiPlayerbot.PremadeSpecLink.5.0.80 = 0503203130300512331323231251-03520103
AiPlayerbot.PremadeSpecName.5.1 = holy pve
AiPlayerbot.PremadeSpecGlyph.5.1 = 42408,43371,42400,43374,43342,42396
AiPlayerbot.PremadeSpecLink.5.1.60 = -035050031301152530000331331
AiPlayerbot.PremadeSpecLink.5.1.80 = 05032031-235050032302152530000331351
AiPlayerbot.PremadeSpecName.5.2 = shadow pve
AiPlayerbot.PremadeSpecGlyph.5.2 = 42406,43371,42407,43374,43342,42415
AiPlayerbot.PremadeSpecLink.5.2.60 = --325003041203010323150301351
AiPlayerbot.PremadeSpecLink.5.2.80 = 0503203--325023051223010323152301351
AiPlayerbot.PremadeSpecName.5.3 = disc pvp
AiPlayerbot.PremadeSpecGlyph.5.3 = 42408,43371,45760,43370,43374,45756
AiPlayerbot.PremadeSpecLink.5.3.60 = 5003203130320512201323031051
AiPlayerbot.PremadeSpecLink.5.3.80 = 5003203130322512331013231151-23050113
AiPlayerbot.PremadeSpecName.5.4 = holy pvp
AiPlayerbot.PremadeSpecGlyph.5.4 = 42411,43371,42408,43370,43374,45755
AiPlayerbot.PremadeSpecLink.5.4.60 = -235501031000152430320031151
AiPlayerbot.PremadeSpecLink.5.4.80 = 500320313-235501031000152530320031351
AiPlayerbot.PremadeSpecName.5.5 = shadow pvp
AiPlayerbot.PremadeSpecGlyph.5.5 = 42407,43371,45753,43370,43374,42408
AiPlayerbot.PremadeSpecLink.5.5.60 = --005323241223112003102311351
AiPlayerbot.PremadeSpecLink.5.5.80 = 50332031003--005323241223112003102311351
#
#
#
####################################################################################################
####################################################################################################
# DEATH KNIGHT
#
#
AiPlayerbot.PremadeSpecName.6.0 = blood pve
AiPlayerbot.PremadeSpecGlyph.6.0 = 45805,43673,43827,43544,43672,43554
AiPlayerbot.PremadeSpecLink.6.0.60 = 035502150300331320102013111-005
AiPlayerbot.PremadeSpecLink.6.0.80 = 0355021533003313201020131351-005-005032
AiPlayerbot.PremadeSpecName.6.1 = frost pve
AiPlayerbot.PremadeSpecGlyph.6.1 = 45805,43673,43547,43544,43672,43543
AiPlayerbot.PremadeSpecLink.6.1.60 = -32003350332203012300023101351
AiPlayerbot.PremadeSpecLink.6.1.80 = -32002350352203012300033101351-230200305003
AiPlayerbot.PremadeSpecName.6.2 = unholy pve
AiPlayerbot.PremadeSpecGlyph.6.2 = 43542,43673,43546,43544,43672,43549
AiPlayerbot.PremadeSpecLink.6.2.60 = --2301303050032151000150013131151
AiPlayerbot.PremadeSpecLink.6.2.80 = -320033500002-2301303050032151000150013133151
AiPlayerbot.PremadeSpecName.6.3 = double aura blood pve
AiPlayerbot.PremadeSpecGlyph.6.3 = 45805,43673,43827,43544,43672,43554
AiPlayerbot.PremadeSpecLink.6.3.60 = 005512153330030320102013-305
AiPlayerbot.PremadeSpecLink.6.3.80 = 005512153330030320102013-3050505002023001-002
AiPlayerbot.PremadeSpecName.6.4 = blood pvp
AiPlayerbot.PremadeSpecGlyph.6.4 = 43534,43535,45799,43673,43672,45805
AiPlayerbot.PremadeSpecLink.6.4.60 = 2305021503003313201222101351
AiPlayerbot.PremadeSpecLink.6.4.80 = 2305021503003313201222101351--032232300023
AiPlayerbot.PremadeSpecName.6.5 = frost pvp
AiPlayerbot.PremadeSpecGlyph.6.5 = 43543,43539,45800,43673,43672,45806
AiPlayerbot.PremadeSpecLink.6.5.60 = -32015351022203012001233101251
AiPlayerbot.PremadeSpecLink.6.5.80 = 0055-32015351052203012001233131351-03
AiPlayerbot.PremadeSpecName.6.6 = unholy pvp
AiPlayerbot.PremadeSpecGlyph.6.6 = 45804,43539,43549,43673,43672,45805
AiPlayerbot.PremadeSpecLink.6.6.60 = --2301323301002152230101203103151
AiPlayerbot.PremadeSpecLink.6.6.80 = -320050410002-2301323301002152230101203133151
#
#
#
####################################################################################################
####################################################################################################
# SHAMAN
#
#
AiPlayerbot.PremadeSpecName.7.0 = ele pve
AiPlayerbot.PremadeSpecGlyph.7.0 = 41536,43385,41532,43386,44923,45776
AiPlayerbot.PremadeSpecLink.7.0.60 = 4530001520213351102301351
AiPlayerbot.PremadeSpecLink.7.0.80 = 3530001523213351322301351-005050031
AiPlayerbot.PremadeSpecName.7.1 = enh pve
AiPlayerbot.PremadeSpecGlyph.7.1 = 41530,43385,41539,43386,44923,45771
AiPlayerbot.PremadeSpecLink.7.1.60 = -30305003105021333031121131051
AiPlayerbot.PremadeSpecLink.7.1.80 = 053030152-30305003105021333031131131051
AiPlayerbot.PremadeSpecName.7.2 = resto pve
AiPlayerbot.PremadeSpecGlyph.7.2 = 41527,43385,41517,43386,44923,45775
AiPlayerbot.PremadeSpecLink.7.2.60 = --50005301235310501102321251
AiPlayerbot.PremadeSpecLink.7.2.80 = -00502033-50005331335310501122331251
AiPlayerbot.PremadeSpecName.7.3 = ele pvp
AiPlayerbot.PremadeSpecGlyph.7.3 = 45778,43388,45770,43725,43386,41524
AiPlayerbot.PremadeSpecLink.7.3.60 = 0533001503213051322301341
AiPlayerbot.PremadeSpecLink.7.3.80 = 0533051503213051322331351-023212001
AiPlayerbot.PremadeSpecName.7.4 = enh pvp
AiPlayerbot.PremadeSpecGlyph.7.4 = 45778,43388,41526,43725,43344,45771
AiPlayerbot.PremadeSpecLink.7.4.60 = -02305203105001333201131131151
AiPlayerbot.PremadeSpecLink.7.4.80 = 0503351-02305203105001333211131231251
AiPlayerbot.PremadeSpecName.7.5 = resto pvp
AiPlayerbot.PremadeSpecGlyph.7.5 = 45778,43388,45775,43725,43344,41535
AiPlayerbot.PremadeSpecLink.7.5.60 = --05032331331013501120321251
AiPlayerbot.PremadeSpecLink.7.5.80 = -023222301004-05032331331013501120331251
#
#
#
####################################################################################################
####################################################################################################
# MAGE
#
#
AiPlayerbot.PremadeSpecName.8.0 = arcane pve
AiPlayerbot.PremadeSpecGlyph.8.0 = 42735,43339,44955,43364,43361,42751
AiPlayerbot.PremadeSpecLink.8.0.60 = 230005231100330150323102500321
AiPlayerbot.PremadeSpecLink.8.0.80 = 230005231100330150323102505321-03-203303001
AiPlayerbot.PremadeSpecName.8.1 = fire pve
AiPlayerbot.PremadeSpecGlyph.8.1 = 42739,43339,45737,43364,44920,42751
AiPlayerbot.PremadeSpecLink.8.1.60 = -0055030011302231053120321341
AiPlayerbot.PremadeSpecLink.8.1.80 = 23000503110003-0055030011302331053120321351
AiPlayerbot.PremadeSpecName.8.2 = frost pve
AiPlayerbot.PremadeSpecGlyph.8.2 = 42742,43339,50045,43364,43361,42751
AiPlayerbot.PremadeSpecLink.8.2.60 = --0533030313203100030152231151
AiPlayerbot.PremadeSpecLink.8.2.80 = 23002303110003--0533030313203100030152231351
AiPlayerbot.PremadeSpecName.8.3 = frostfire pve
AiPlayerbot.PremadeSpecGlyph.8.3 = 44684,44920,42751,43339,43364,45737
AiPlayerbot.PremadeSpecLink.8.3.60 = -2305032012303331053120300051
AiPlayerbot.PremadeSpecLink.8.3.80 = -2305032012303331053120321351-023302031
AiPlayerbot.PremadeSpecName.8.4 = arcane pvp
AiPlayerbot.PremadeSpecGlyph.8.4 = 42735,43364,42738,43360,43357,42752
AiPlayerbot.PremadeSpecLink.8.4.60 = 205323200122032103303102015221
AiPlayerbot.PremadeSpecLink.8.4.80 = 205323200122032103303102015321-23002-303020301
AiPlayerbot.PremadeSpecName.8.5 = fire pvp
AiPlayerbot.PremadeSpecGlyph.8.5 = 42738,43364,42752,43360,43357,45737
AiPlayerbot.PremadeSpecLink.8.5.60 = -2305202312020031223122301351
AiPlayerbot.PremadeSpecLink.8.5.80 = 230321030122-2305212312020031223122301351
AiPlayerbot.PremadeSpecName.8.6 = frost pvp
AiPlayerbot.PremadeSpecGlyph.8.6 = 42738,43364,45740,43357,43360,42752
AiPlayerbot.PremadeSpecLink.8.6.60 = --3533203210203100232102231151
AiPlayerbot.PremadeSpecLink.8.6.80 = 23032103010203--3533203210203100232102231151
#
#
#
####################################################################################################
####################################################################################################
# WARLOCK
#
#
AiPlayerbot.PremadeSpecName.9.0 = affli pve
AiPlayerbot.PremadeSpecGlyph.9.0 = 45785,43390,50077,43394,43393,45779
AiPlayerbot.PremadeSpecLink.9.0.60 = 2350022001113510053500131151
AiPlayerbot.PremadeSpecLink.9.0.70 = 2350022001113510053500131151--55
AiPlayerbot.PremadeSpecLink.9.0.80 = 2350022001123510253500331151--55000005
AiPlayerbot.PremadeSpecName.9.1 = demo pve
AiPlayerbot.PremadeSpecGlyph.9.1 = 45785,43390,50077,43394,43393,42459
AiPlayerbot.PremadeSpecLink.9.1.60 = -003203301135112530135201051
AiPlayerbot.PremadeSpecLink.9.1.70 = -003203301135112530135201051-55
AiPlayerbot.PremadeSpecLink.9.1.80 = -003203301135112530135221351-55000005
AiPlayerbot.PremadeSpecName.9.2 = destro pve
AiPlayerbot.PremadeSpecGlyph.9.2 = 45785,43390,42454,43394,43393,42453
AiPlayerbot.PremadeSpecLink.9.2.60 = --05203215200231051305031151
AiPlayerbot.PremadeSpecLink.9.2.80 = 23-0302-05203215220331051335231351
AiPlayerbot.PremadeSpecName.9.3 = affli pvp
AiPlayerbot.PremadeSpecGlyph.9.3 = 50077,43392,42455,43390,43389,45783
AiPlayerbot.PremadeSpecLink.9.3.60 = 0350002231223011053502301151
AiPlayerbot.PremadeSpecLink.9.3.80 = 2350002231223111053502301151-2032003011302
AiPlayerbot.PremadeSpecName.9.4 = demo pvp
AiPlayerbot.PremadeSpecGlyph.9.4 = 42459,43392,45780,43390,43389,45783
AiPlayerbot.PremadeSpecLink.9.4.60 = -003203301135202530135001251
AiPlayerbot.PremadeSpecLink.9.4.80 = -003203301135202530135011351-052300152
AiPlayerbot.PremadeSpecName.9.5 = destro pvp
AiPlayerbot.PremadeSpecGlyph.9.5 = 42471,43392,42454,43390,43389,45783
AiPlayerbot.PremadeSpecLink.9.5.60 = --05230015220331351005031051
AiPlayerbot.PremadeSpecLink.9.5.80 = -2032003311302-05230015220331351005031051
#
#
#
####################################################################################################
####################################################################################################
# DRUID
#
#
AiPlayerbot.PremadeSpecName.11.0 = balance pve
AiPlayerbot.PremadeSpecGlyph.11.0 = 40916,43331,40921,43335,44922,40919
AiPlayerbot.PremadeSpecLink.11.0.60 = 5022203105331003213005301231
AiPlayerbot.PremadeSpecLink.11.0.80 = 5032203105331303213305301231--205003012
AiPlayerbot.PremadeSpecName.11.1 = bear pve
AiPlayerbot.PremadeSpecGlyph.11.1 = 40897,43331,46372,43335,43332,40899
AiPlayerbot.PremadeSpecLink.11.1.60 = -500232130322110353100301310501
AiPlayerbot.PremadeSpecLink.11.1.80 = -501232130322110353120303313511-20350001
AiPlayerbot.PremadeSpecName.11.2 = resto pve
AiPlayerbot.PremadeSpecGlyph.11.2 = 40913,43331,40906,43335,44922,45602
AiPlayerbot.PremadeSpecLink.11.2.60 = --230033312031500531050113051
AiPlayerbot.PremadeSpecLink.11.2.80 = 05320031--230033312031501531053313051
AiPlayerbot.PremadeSpecName.11.3 = cat pve
AiPlayerbot.PremadeSpecGlyph.11.3 = 40902,43331,40901,43335,44922,45604
AiPlayerbot.PremadeSpecLink.11.3.60 = -552202032322010053100030310501
AiPlayerbot.PremadeSpecLink.11.3.80 = -553202032322010053100030310511-205503012
AiPlayerbot.PremadeSpecName.11.4 = balance pvp
AiPlayerbot.PremadeSpecGlyph.11.4 = 40921,43331,45622,43674,43335,45623
AiPlayerbot.PremadeSpecLink.11.4.60 = 5012203115331002213032311231
AiPlayerbot.PremadeSpecLink.11.4.80 = 5022203125331003213035311231--230033012
AiPlayerbot.PremadeSpecName.11.5 = cat pvp
AiPlayerbot.PremadeSpecGlyph.11.5 = 40902,43331,45601,43674,43335,40901
AiPlayerbot.PremadeSpecLink.11.5.60 = -513202032322010053103030310501
AiPlayerbot.PremadeSpecLink.11.5.80 = -523202032322010053103030310511-205503012
AiPlayerbot.PremadeSpecName.11.6 = resto pvp
AiPlayerbot.PremadeSpecGlyph.11.6 = 40913,43331,40906,43335,43674,45623
AiPlayerbot.PremadeSpecLink.11.6.60 = --230033312031500511350013051
AiPlayerbot.PremadeSpecLink.11.6.80 = 05320021--230033312031500531353013251
#
#
#
####################################################################################################
###################################
# #
# WORLD BUFFS #
# #
###################################
####################################################################################################
#
#
#
# Applies automatically refreshing buffs to bots simulating effects of spells, flasks, food, runes, etc.
# Requires sending the command "nc +worldbuff" in chat to a bot (or a group of bots) to enable
# Each entry in the matrix should be formatted as follows: Entry:FactionID,ClassID,SpecID,MinimumLevel,MaximumLevel:SpellID1,SpellID2,etc.;
# FactionID may be set to 0 for the entry to apply buffs to bots of either faction
# The default entries create a cross-faction level 60-69 Vanilla buffs, level 70-79 TBC buffs, and level 80 buffs for each implemented pve spec from the "Premade Specs" section
# The default entries may be deleted or modified, and new custom entries may be added
AiPlayerbot.WorldBuffMatrix = # WARRIOR ARMS 1:0,1,0,80,80:53760,57358; # WARRIOR FURY 2:0,1,1,80,80:53760,57358; # WARRIOR PROTECTION 3:0,1,2,80,80:53758,57356; # PALADIN HOLY 4:0,2,0,80,80:53749,57332,60347; # PALADIN PROTECTION 5:0,2,1,80,80:53758,57356; # PALADIN RETRIBUTION 6:0,2,2,80,80:53760,57371; # HUNTER BEAST 7:0,3,0,80,80:53760,57325; # HUNTER MARKSMANSHIP 8:0,3,1,80,80:53760,57358; # HUNTER SURVIVAL 9:0,3,2,80,80:53760,57367; # ROGUE ASSASSINATION 10:0,4,0,80,80:53760,57325; # ROGUE COMBAT 11:0,4,1,80,80:53760,57358; # ROGUE SUBTLETY 12:0,4,2,80,80:53760,57367; # PRIEST DISCIPLINE 13:0,5,0,80,80:53755,57327; # PRIEST HOLY 14:0,5,1,80,80:53755,57327; # PRIEST SHADOW 15:0,5,2,80,80:53755,57327; # DEATH KNIGHT BLOOD 16:0,6,0,80,80:53758,57356; # DEATH KNIGHT FROST 17:0,6,1,80,80:53760,57358; # DEATH KNIGHT UNHOLY 18:0,6,2,80,80:53760,57358; # DEATH KNIGHT BLOOD DPS 19:0,6,3,80,80:53760,57371; # SHAMAN ELEMENTAL 20:0,7,0,80,80:53755,57327; # SHAMAN ENHANCEMENT 21:0,7,1,80,80:53760,57325; # SHAMAN RESTORATION 22:0,7,2,80,80:53755,57327; # MAGE ARCANE 23:0,8,0,80,80:53755,57327; # MAGE FIRE 24:0,8,1,80,80:53755,57327; # MAGE FROST 25:0,8,2,80,80:53755,57327; # WARLOCK AFFLICTION 26:0,9,0,80,80:53755,57327; # WARLOCK DEMONOLOGY 27:0,9,1,80,80:53755,57327; # WARLOCK DESTRUCTION 28:0,9,2,80,80:53755,57327; # DRUID BALANCE 29:0,11,0,80,80:53755,57327; # DRUID FERAL BEAR 30:0,11,1,80,80:53749,53763,57367; # DRUID RESTORATION 31:0,11,2,80,80:54212,57334; # DRUID FERAL CAT 32:0,11,3,80,80:53760,57358; # WARRIOR ARMS TBC 33:0,1,0,70,79:28520,33256; # WARRIOR FURY TBC 34:0,1,1,70,79:28520,33256; # WARRIOR PROTECTION TBC 35:0,1,2,70,79:28518,33257; # PALADIN HOLY TBC 36:0,2,0,70,79:28491,39627,33263; # PALADIN PROTECTION TBC 37:0,2,1,70,79:28518,33257; # PALADIN RETRIBUTION TBC 38:0,2,2,70,79:28520,33256; # HUNTER BEAST TBC 39:0,3,0,70,79:28520,33261; # HUNTER MARKSMANSHIP TBC 40:0,3,1,70,79:28520,33261; # HUNTER SURVIVAL TBC 41:0,3,2,70,79:28520,33261; # ROGUE ASSASSINATION TBC 42:0,4,0,70,79:28520,33261; # ROGUE COMBAT TBC 43:0,4,1,70,79:28520,33261; # ROGUE SUBTLETY TBC 44:0,4,2,70,79:28520,33261; # PRIEST DISCIPLINE TBC 45:0,5,0,70,79:28491,39627,33263; # PRIEST HOLY TBC 46:0,5,1,70,79:28491,39627,33263; # PRIEST SHADOW TBC 47:0,5,2,70,79:28540,33263; # SHAMAN ELEMENTAL TBC 48:0,7,0,70,79:28521,33263; # SHAMAN ENHANCEMENT TBC 49:0,7,1,70,79:28520,33261; # SHAMAN RESTORATION TBC 50:0,7,2,70,79:28491,39627,33263; # MAGE ARCANE TBC 51:0,8,0,70,79:28521,33263; # MAGE FIRE TBC 52:0,8,1,70,79:28540,33263; # MAGE FROST TBC 53:0,8,2,70,79:28540,33263; # WARLOCK AFFLICTION TBC 54:0,9,0,70,79:28540,33263; # WARLOCK DEMONOLOGY TBC 55:0,9,1,70,79:28540,33263; # WARLOCK DESTRUCTION TBC 56:0,9,2,70,79:28540,33263; # DRUID BALANCE TBC 57:0,11,0,70,79:28521,33263; # DRUID FERAL BEAR TBC 58:0,11,1,70,79:28518,33257; # DRUID RESTORATION TBC 59:0,11,2,70,79:28491,39627,33263; # DRUID FERAL CAT TBC 60:0,11,3,70,79:28520,33261; # WARRIOR ARMS VANILLA 61:0,1,0,60,69:17538,24799; # WARRIOR FURY VANILLA 62:0,1,1,60,69:17538,24799; # WARRIOR PROTECTION VANILLA 63:0,1,2,60,69:17626,25661; # PALADIN HOLY VANILLA 64:0,2,0,60,69:17627,18194; # PALADIN PROTECTION VANILLA 65:0,2,1,60,69:17626,25661; # PALADIN RETRIBUTION VANILLA 66:0,2,2,60,69:17628,24799; # HUNTER BEAST VANILLA 67:0,3,0,60,69:17538,18192; # HUNTER MARKSMANSHIP VANILLA 68:0,3,1,60,69:17538,18192; # HUNTER SURVIVAL VANILLA 69:0,3,2,60,69:17538,18192; # ROGUE ASSASSINATION VANILLA 70:0,4,0,60,69:17538,18192; # ROGUE COMBAT VANILLA 71:0,4,1,60,69:17538,18192; # ROGUE SUBTLETY VANILLA 72:0,4,2,60,69:17538,18192; # PRIEST DISCIPLINE VANILLA 73:0,5,0,60,69:17628,18194; # PRIEST HOLY VANILLA 74:0,5,1,60,69:17627,18194; # PRIEST SHADOW VANILLA 75:0,5,2,60,69:17628,18194; # SHAMAN ELEMENTAL VANILLA 76:0,7,0,60,69:17628,18194; # SHAMAN ENHANCEMENT VANILLA 77:0,7,1,60,69:17538,24799; # SHAMAN RESTORATION VANILLA 78:0,7,2,60,69:17627,18194; # MAGE ARCANE VANILLA 79:0,8,0,60,69:17628,18194; # MAGE FIRE VANILLA 80:0,8,1,60,69:17628,18194; # MAGE FROST VANILLA 81:0,8,2,60,69:17628,18194; # WARLOCK AFFLICTION VANILLA 82:0,9,0,60,69:17628,25661; # WARLOCK DEMONOLOGY VANILLA 83:0,9,1,60,69:17628,25661; # WARLOCK DESTRUCTION VANILLA 84:0,9,2,60,69:17628,25661; # DRUID BALANCE VANILLA 85:0,11,0,60,69:17628,18194; # DRUID FERAL BEAR VANILLA 86:0,11,1,60,69:17626,25661; # DRUID RESTORATION VANILLA 87:0,11,2,60,69:17627,18194; # DRUID FERAL CAT VANILLA 88:0,11,3,60,69:17538,24799
#
#
#
####################################################################################################
###################################
# #
# RANDOMBOT DEFAULT TALENT SPECS #
# #
###################################
####################################################################################################
#
#
#
# AiPlayerbot.RandomClassSpecProb.<class>.<specno> # The probability to choose the spec
# AiPlayerbot.RandomClassSpecIndex.<class>.<specno> # The spec index in PremadeSpec
#
#
#
####################################################################################################
####################################################################################################
# WARRIOR
#
#
# arms pve
AiPlayerbot.RandomClassSpecProb.1.0 = 20
AiPlayerbot.RandomClassSpecIndex.1.0 = 0
# fury pve
AiPlayerbot.RandomClassSpecProb.1.1 = 40
AiPlayerbot.RandomClassSpecIndex.1.1 = 1
# prot pve
AiPlayerbot.RandomClassSpecProb.1.2 = 40
AiPlayerbot.RandomClassSpecIndex.1.2 = 2
# arms pvp
AiPlayerbot.RandomClassSpecProb.1.3 = 0
AiPlayerbot.RandomClassSpecIndex.1.3 = 3
# fury pvp
AiPlayerbot.RandomClassSpecProb.1.4 = 0
AiPlayerbot.RandomClassSpecIndex.1.4 = 4
# prot pvp
AiPlayerbot.RandomClassSpecProb.1.5 = 0
AiPlayerbot.RandomClassSpecIndex.1.5 = 5
#
#
#
####################################################################################################
####################################################################################################
# PALADIN
#
#
# holy pve
AiPlayerbot.RandomClassSpecProb.2.0 = 30
AiPlayerbot.RandomClassSpecIndex.2.0 = 0
# prot pve
AiPlayerbot.RandomClassSpecProb.2.1 = 40
AiPlayerbot.RandomClassSpecIndex.2.1 = 1
# ret pve
AiPlayerbot.RandomClassSpecProb.2.2 = 30
AiPlayerbot.RandomClassSpecIndex.2.2 = 2
# holy pvp
AiPlayerbot.RandomClassSpecProb.2.3 = 0
AiPlayerbot.RandomClassSpecIndex.2.3 = 3
# prot pvp
AiPlayerbot.RandomClassSpecProb.2.4 = 0
AiPlayerbot.RandomClassSpecIndex.2.4 = 4
# ret pvp
AiPlayerbot.RandomClassSpecProb.2.5 = 0
AiPlayerbot.RandomClassSpecIndex.2.5 = 5
#
#
#
####################################################################################################
####################################################################################################
# HUNTER
#
#
# bm pve
AiPlayerbot.RandomClassSpecProb.3.0 = 33
AiPlayerbot.RandomClassSpecIndex.3.0 = 0
# mm pve
AiPlayerbot.RandomClassSpecProb.3.1 = 33
AiPlayerbot.RandomClassSpecIndex.3.1 = 1
# surv pve
AiPlayerbot.RandomClassSpecProb.3.2 = 33
AiPlayerbot.RandomClassSpecIndex.3.2 = 2
# bm pvp
AiPlayerbot.RandomClassSpecProb.3.3 = 0
AiPlayerbot.RandomClassSpecIndex.3.3 = 3
# mm pvp
AiPlayerbot.RandomClassSpecProb.3.4 = 0
AiPlayerbot.RandomClassSpecIndex.3.4 = 4
# surv pvp
AiPlayerbot.RandomClassSpecProb.3.5 = 0
AiPlayerbot.RandomClassSpecIndex.3.5 = 5
#
#
#
####################################################################################################
####################################################################################################
# ROGUE
#
#
# as pve
AiPlayerbot.RandomClassSpecProb.4.0 = 45
AiPlayerbot.RandomClassSpecIndex.4.0 = 0
# combat pve
AiPlayerbot.RandomClassSpecProb.4.1 = 45
AiPlayerbot.RandomClassSpecIndex.4.1 = 1
# subtlety pve
AiPlayerbot.RandomClassSpecProb.4.2 = 10
AiPlayerbot.RandomClassSpecIndex.4.2 = 2
# as pvp
AiPlayerbot.RandomClassSpecProb.4.3 = 0
AiPlayerbot.RandomClassSpecIndex.4.3 = 3
# combat pvp
AiPlayerbot.RandomClassSpecProb.4.4 = 0
AiPlayerbot.RandomClassSpecIndex.4.4 = 4
# subtlety pvp
AiPlayerbot.RandomClassSpecProb.4.5 = 0
AiPlayerbot.RandomClassSpecIndex.4.5 = 5
#
#
#
####################################################################################################
####################################################################################################
# PRIEST
#
#
# disc pve
AiPlayerbot.RandomClassSpecProb.5.0 = 40
AiPlayerbot.RandomClassSpecIndex.5.0 = 0
# holy pve
AiPlayerbot.RandomClassSpecProb.5.1 = 35
AiPlayerbot.RandomClassSpecIndex.5.1 = 1
# shadow pve
AiPlayerbot.RandomClassSpecProb.5.2 = 25
AiPlayerbot.RandomClassSpecIndex.5.2 = 2
# disc pvp
AiPlayerbot.RandomClassSpecProb.5.3 = 0
AiPlayerbot.RandomClassSpecIndex.5.3 = 3
# holy pvp
AiPlayerbot.RandomClassSpecProb.5.4 = 0
AiPlayerbot.RandomClassSpecIndex.5.4 = 4
# shadow pvp
AiPlayerbot.RandomClassSpecProb.5.5 = 0
AiPlayerbot.RandomClassSpecIndex.5.5 = 5
#
#
#
####################################################################################################
####################################################################################################
# DEATH KNIGHT
#
#
# blood pve
AiPlayerbot.RandomClassSpecProb.6.0 = 30
AiPlayerbot.RandomClassSpecIndex.6.0 = 0
# frost pve
AiPlayerbot.RandomClassSpecProb.6.1 = 40
AiPlayerbot.RandomClassSpecIndex.6.1 = 1
# unholy pve
AiPlayerbot.RandomClassSpecProb.6.2 = 30
AiPlayerbot.RandomClassSpecIndex.6.2 = 2
# double aura blood pve
AiPlayerbot.RandomClassSpecProb.6.3 = 0
AiPlayerbot.RandomClassSpecIndex.6.3 = 3
# blood pvp
AiPlayerbot.RandomClassSpecProb.6.4 = 0
AiPlayerbot.RandomClassSpecIndex.6.4 = 4
# frost pvp
AiPlayerbot.RandomClassSpecProb.6.5 = 0
AiPlayerbot.RandomClassSpecIndex.6.5 = 5
# unholy pvp
AiPlayerbot.RandomClassSpecProb.6.6 = 0
AiPlayerbot.RandomClassSpecIndex.6.6 = 6
#
#
#
####################################################################################################
####################################################################################################
# SHAMAN
#
#
# ele pve
AiPlayerbot.RandomClassSpecProb.7.0 = 33
AiPlayerbot.RandomClassSpecIndex.7.0 = 0
# enh pve
AiPlayerbot.RandomClassSpecProb.7.1 = 33
AiPlayerbot.RandomClassSpecIndex.7.1 = 1
# resto pve
AiPlayerbot.RandomClassSpecProb.7.2 = 33
AiPlayerbot.RandomClassSpecIndex.7.2 = 2
# ele pvp
AiPlayerbot.RandomClassSpecProb.7.3 = 0
AiPlayerbot.RandomClassSpecIndex.7.3 = 3
# enh pvp
AiPlayerbot.RandomClassSpecProb.7.4 = 0
AiPlayerbot.RandomClassSpecIndex.7.4 = 4
# resto pvp
AiPlayerbot.RandomClassSpecProb.7.5 = 0
AiPlayerbot.RandomClassSpecIndex.7.5 = 5
#
#
#
####################################################################################################
####################################################################################################
# MAGE
#
#
# arcane pve
AiPlayerbot.RandomClassSpecProb.8.0 = 30
AiPlayerbot.RandomClassSpecIndex.8.0 = 0
# fire pve
AiPlayerbot.RandomClassSpecProb.8.1 = 30
AiPlayerbot.RandomClassSpecIndex.8.1 = 1
# frost pve
AiPlayerbot.RandomClassSpecProb.8.2 = 40
AiPlayerbot.RandomClassSpecIndex.8.2 = 2
# frostfire pve
AiPlayerbot.RandomClassSpecProb.8.3 = 0
AiPlayerbot.RandomClassSpecIndex.8.3 = 3
# arcane pvp
AiPlayerbot.RandomClassSpecProb.8.4 = 0
AiPlayerbot.RandomClassSpecIndex.8.4 = 4
# fire pvp
AiPlayerbot.RandomClassSpecProb.8.5 = 0
AiPlayerbot.RandomClassSpecIndex.8.5 = 5
# frost pvp
AiPlayerbot.RandomClassSpecProb.8.6 = 0
AiPlayerbot.RandomClassSpecIndex.8.6 = 6
#
#
#
####################################################################################################
####################################################################################################
# WARLOCK
#
#
# affli pve
AiPlayerbot.RandomClassSpecProb.9.0 = 33
AiPlayerbot.RandomClassSpecIndex.9.0 = 0
# demo pve
AiPlayerbot.RandomClassSpecProb.9.1 = 34
AiPlayerbot.RandomClassSpecIndex.9.1 = 1
# destro pve
AiPlayerbot.RandomClassSpecProb.9.2 = 33
AiPlayerbot.RandomClassSpecIndex.9.2 = 2
# affli pvp
AiPlayerbot.RandomClassSpecProb.9.3 = 0
AiPlayerbot.RandomClassSpecIndex.9.3 = 3
# demo pvp
AiPlayerbot.RandomClassSpecProb.9.4 = 0
AiPlayerbot.RandomClassSpecIndex.9.4 = 4
# destro pvp
AiPlayerbot.RandomClassSpecProb.9.5 = 0
AiPlayerbot.RandomClassSpecIndex.9.5 = 5
#
#
#
####################################################################################################
####################################################################################################
# DRUID
#
#
# balance pve
AiPlayerbot.RandomClassSpecProb.11.0 = 20
AiPlayerbot.RandomClassSpecIndex.11.0 = 0
# bear pve
AiPlayerbot.RandomClassSpecProb.11.1 = 25
AiPlayerbot.RandomClassSpecIndex.11.1 = 1
# resto pve
AiPlayerbot.RandomClassSpecProb.11.2 = 35
AiPlayerbot.RandomClassSpecIndex.11.2 = 2
# cat pve
AiPlayerbot.RandomClassSpecProb.11.3 = 20
AiPlayerbot.RandomClassSpecIndex.11.3 = 3
# balance pvp
AiPlayerbot.RandomClassSpecProb.11.4 = 0
AiPlayerbot.RandomClassSpecIndex.11.4 = 4
# cat pvp
AiPlayerbot.RandomClassSpecProb.11.5 = 0
AiPlayerbot.RandomClassSpecIndex.11.5 = 5
# resto pvp
AiPlayerbot.RandomClassSpecProb.11.6 = 0
AiPlayerbot.RandomClassSpecIndex.11.6 = 6
#
#
#
####################################################################################################
###################################
# #
# PLAYERBOTS SYSTEM SETTINGS #
# #
###################################
####################################################################################################
# DATABASE & CONNECTIONS
#
#
# PlayerbotsDatabaseInfo
# Description: Database connection settings for the playerbots server.
# Example: "hostname;port;username;password;database"
# ".;somenumber;username;password;database" - (Use named pipes on Windows
# "enable-named-pipe" to [mysqld]
# section my.ini)
# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
# Unix/Linux)
# Default: "127.0.0.1;3306;acore;acore;acore_playerbots" - (PlayerbotDatabaseInfo)
PlayerbotsDatabaseInfo = "127.0.0.1;3306;acore;acore;acore_playerbots"
#
# PlayerbotsDatabase.WorkerThreads
# Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
# statements. Each worker thread is mirrored with its own connection to the
# MySQL server and their own thread on the MySQL server.
# Default: 1 - (PlayerbotsDatabase.WorkerThreads)
PlayerbotsDatabase.WorkerThreads = 1
#
# PlayerbotsDatabase.SynchThreads
# Description: The amount of MySQL connections spawned to handle.
# Default: 1 - (PlayerbotDatabase.WorkerThreads)
PlayerbotsDatabase.SynchThreads = 1
# Playerbot.Updates.EnableDatabases
# Description: Determined if updates system work with playerbots database.
#
# Default: 1 - (Enabled)
# 0 - (Disabled)
Playerbots.Updates.EnableDatabases = 1
# Command server port, 0 - disabled
AiPlayerbot.CommandServerPort = 8888
#
#
#
####################################################################################################
####################################################################################################
# DEBUG SWITCHES
#
#
AiPlayerbot.SpellDump = 0
AiPlayerbot.LogInGroupOnly = 1
AiPlayerbot.LogValuesPerTick = 0
AiPlayerbot.RandomChangeMultiplier = 1
# Tell which spell is avoiding (experimental)
# Default: 0 (disabled)
AiPlayerbot.TellWhenAvoidAoe = 0
# Enable/Disable performance monitor
AiPlayerbot.PerfMonEnabled = 0
#
#
#
####################################################################################################
####################################################################################################
# CHAT SETTINGS
#
#
# Prefix for bot chat commands (e.g., follow, stay)
AiPlayerbot.CommandPrefix = ""
# Separator for bot chat commands
AiPlayerbot.CommandSeparator = "\\\\"
# Enable bots talking (say / yell / general chatting / lfg)
AiPlayerbot.RandomBotTalk = 1
# Enable bots emoting
AiPlayerbot.RandomBotEmote = 0
# Enable randombots suggesting dungeons in chat
AiPlayerbot.RandomBotSuggestDungeons = 1
# Bots greet players when invited
AiPlayerbot.EnableGreet = 0
# Chance to reply to toxic links with toxic links (0-100)
AiPlayerbot.ToxicLinksRepliesChance = 30
# Chance to reply to Thunderfury with Thunderfury (0-100)
AiPlayerbot.ThunderfuryRepliesChance = 40
# Enable bots chatting in guild about certain events
AIPlayerbot.GuildFeedback = 1
# Chance bots will chat in guild about certain events (int) (0-100)
AiPlayerbot.GuildRepliesRate = 100
# Bots without a master will say their lines
AiPlayerbot.RandomBotSayWithoutMaster = 0
#
#
#
####################################################################################################
####################################################################################################
# Broadcast rates
#
#
# Enable/disable broadcasts globally
# Default: 1 (enabled)
AiPlayerbot.EnableBroadcasts = 1
#
# All broadcast chances should be in range 0-30000
# Value of 0 will disable this particular broadcast
# Setting value to 30000 does not guarantee the broadcast, as there are some internal randoms as well
#
# Setting channel broadcast chance to 0, will re-route most broadcasts to other available channels
# Setting all channel broadcasts to 0 will disable most broadcasts
AiPlayerbot.BroadcastToGuildGlobalChance = 30000
AiPlayerbot.BroadcastToWorldGlobalChance = 30000
AiPlayerbot.BroadcastToGeneralGlobalChance = 30000
AiPlayerbot.BroadcastToTradeGlobalChance = 30000
AiPlayerbot.BroadcastToLFGGlobalChance = 30000
AiPlayerbot.BroadcastToLocalDefenseGlobalChance = 30000
AiPlayerbot.BroadcastToWorldDefenseGlobalChance = 30000
AiPlayerbot.BroadcastToGuildRecruitmentGlobalChance = 30000
#
# Individual settings
# Setting one of these to 0 will disable the particular broadcast
AiPlayerbot.BroadcastChanceLootingItemPoor = 30
AiPlayerbot.BroadcastChanceLootingItemNormal = 150
AiPlayerbot.BroadcastChanceLootingItemUncommon = 10000
AiPlayerbot.BroadcastChanceLootingItemRare = 20000
AiPlayerbot.BroadcastChanceLootingItemEpic = 30000
AiPlayerbot.BroadcastChanceLootingItemLegendary = 30000
AiPlayerbot.BroadcastChanceLootingItemArtifact = 30000
#
AiPlayerbot.BroadcastChanceQuestAccepted = 6000
AiPlayerbot.BroadcastChanceQuestUpdateObjectiveCompleted = 300
AiPlayerbot.BroadcastChanceQuestUpdateObjectiveProgress = 300
AiPlayerbot.BroadcastChanceQuestUpdateFailedTimer = 300
AiPlayerbot.BroadcastChanceQuestUpdateComplete = 1000
AiPlayerbot.BroadcastChanceQuestTurnedIn = 10000
#
AiPlayerbot.BroadcastChanceKillNormal = 30
AiPlayerbot.BroadcastChanceKillElite = 300
AiPlayerbot.BroadcastChanceKillRareelite = 3000
AiPlayerbot.BroadcastChanceKillWorldboss = 20000
AiPlayerbot.BroadcastChanceKillRare = 10000
AiPlayerbot.BroadcastChanceKillUnknown = 100
AiPlayerbot.BroadcastChanceKillPet = 10
AiPlayerbot.BroadcastChanceKillPlayer = 30
#
AiPlayerbot.BroadcastChanceLevelupGeneric = 20000
AiPlayerbot.BroadcastChanceLevelupTenX = 30000
AiPlayerbot.BroadcastChanceLevelupMaxLevel = 30000
#
AiPlayerbot.BroadcastChanceSuggestInstance = 5000
AiPlayerbot.BroadcastChanceSuggestQuest = 10000
AiPlayerbot.BroadcastChanceSuggestGrindMaterials = 5000
AiPlayerbot.BroadcastChanceSuggestGrindReputation = 5000
AiPlayerbot.BroadcastChanceSuggestSell = 300
AiPlayerbot.BroadcastChanceSuggestSomething = 30000
#
# Bots will say very rude things
AiPlayerbot.BroadcastChanceSuggestSomethingToxic = 0
#
# Specifically for "<word> [item link]"
AiPlayerbot.BroadcastChanceSuggestToxicLinks = 0
#
# Prefix is used as a word in "<word> [item link]"
AiPlayerbot.ToxicLinksPrefix = gnomes
#
# Chance to suggest Thunderfury
AiPlayerbot.BroadcastChanceSuggestThunderfury = 1
#
# Does not depend on global chance
AiPlayerbot.BroadcastChanceGuildManagement = 30000
#
####################################################################################################
####################################################################################################
# LOGS
#
#
# Custom config to allow logfiles to be created.
# Example: AiPlayerbot.AllowedLogFiles = travelNodes.csv,travelPaths.csv,TravelNodeStore.h,bot_movement.csv,bot_location.csv
AiPlayerbot.AllowedLogFiles = ""
#
#
#
####################################################################################################
####################################################################################################
# A list of gameObject GUID's that are not allowed for bots to interact with.
#
AiPlayerbot.DisallowedGameObjects = 176213,17155,2656,74448,19020,3719,3658,3705,3706,105579,75293,2857,179490,141596,160836,160845,179516,176224,181085,176112,128308,128403,165739,165738,175245,175970,176325,176327,123329,2560
#
# List of GUID's:
# QuestItems:
# 176213 = Blood of Heroes, 17155 = Defias Gunpowder, 2656 = Waterlogged Envelope, 123329 = Baelogs Chest, 2560 = Half-Buried Bottle
# Chests:
# Large Solid Chest = 74448, Box of Assorted Parts = 19020, Food Crate = 3719, Water Barrel = 3658, Barrel of Milk = 3705, Barrel of sweet Nectar = 3706, Tattered Chest = 105579, Large bettered Chest = 75293, Solid Chest = 2857, Battered Foodlocker = 179490, Witch Doctor's Chest = 141596, Relic Coffer = 160836, Dark Coffer = 160845, Fengus's Chest = 179516, Supply Crate = 176224/181085, Malor's Strongbox = 176112
# Other:
# Shallow Grave (Zul'Farrak) = 128308/128403, Grim Guzzler Boar (Blackrock Depths) = 165739, Dark Iron Ale Mug (Blackrock Depths) = 165738, Father Flame (Blackrock Spire) = 175245, Unforged Runic Breastplate (Blackrock Spire) = 175970, Blacksmithing Plans (Stratholme) = 176325/176327
# Feel free to edit and help to complete.
#
####################################################################################################
##############################################
# Deprecated Settings (yet still in use) #
##############################################
# Log on all randombots on start
AiPlayerbot.RandomBotLoginAtStartup = 1
# Guild Task system
AiPlayerbot.EnableGuildTasks = 0
# Enable dungeon suggestions in lower case randomly
AiPlayerbot.SuggestDungeonsInLowerCaseRandomly = 0
# Chance bot chooses RPG (Teleport to random camp for their level) instead of grinding
AiPlayerbot.RandomBotRpgChance = 0.20
# Set randombots movement speed to walking anywhere
AiPlayerbot.RandombotsWalkingRPG = 0
# Set randombots movement speed to walking only inside buildings
AiPlayerbot.RandombotsWalkingRPG.InDoors = 0
# Premade spell to avoid (undetected spells)
# spellid-radius, ...
AiPlayerbot.PremadeAvoidAoe = 62234-4
AiPlayerbot.MinRandomBotsPriceChangeInterval = 7200
AiPlayerbot.MaxRandomBotsPriceChangeInterval = 172800
AiPlayerbot.MinRandomBotChangeStrategyTime = 180
AiPlayerbot.MaxRandomBotChangeStrategyTime = 720
# How often tasks are changed
AiPlayerbot.MinGuildTaskChangeTime = 172800
AiPlayerbot.MaxGuildTaskChangeTime = 432000
# Mail spam interval
AiPlayerbot.MinGuildTaskAdvertisementTime = 300
AiPlayerbot.MaxGuildTaskAdvertisementTime = 28800
# Delay before reward is sent
AiPlayerbot.MinGuildTaskRewardTime = 300
AiPlayerbot.MaxGuildTaskRewardTime = 3600
# Cleanup of guild tasks interval
AiPlayerbot.GuildTaskAdvertCleanupTime = 300
# Specify max distance between victim and bot when creating guild kill task
AiPlayerbot.GuildTaskKillTaskDistance = 200
# Distance margin for facade calculations
AiPlayerbot.TargetPosRecalcDistance = 0.1
# Allow bots to be summoned near innkeepers
AiPlayerbot.SummonAtInnkeepersEnabled = 1
# Enable buffs in ICC to make Heroic easier and more casual.
# 30% more damage, 40% damage reduction (tank bots), increased all resistances, reduced threat for non tank bots, increased threat for tank bots.
# Buffs will be applied on PP, Sindragosa and Lich King
AiPlayerbot.EnableICCBuffs = 1