Bobblybook c788e96828 UP and CoS dungeons
- Utgarde Pinnacle implementation
- Culling of Stratholme implementation
- Added additional value ("nearest hostile npcs") needed to expose some hidden trigger-type npc units (eg. frost breath on Skadi fight in UP)
2024-10-21 22:29:03 +11:00

30 lines
661 B
C++

#ifndef _PLAYERBOT_WOTLKDUNGEONCOSTRIGGERS_H
#define _PLAYERBOT_WOTLKDUNGEONCOSTRIGGERS_H
#include "Trigger.h"
#include "PlayerbotAIConfig.h"
#include "GenericTriggers.h"
#include "DungeonStrategyUtils.h"
enum CullingOfStratholmeIDs
{
// Salramm the Fleshcrafter
NPC_GHOUL_MINION = 27733,
};
class ExplodeGhoulTrigger : public Trigger
{
public:
ExplodeGhoulTrigger(PlayerbotAI* ai) : Trigger(ai, "explode ghoul") {}
bool IsActive() override;
};
class EpochRangedTrigger : public Trigger
{
public:
EpochRangedTrigger(PlayerbotAI* ai) : Trigger(ai, "chrono-lord epoch ranged") {}
bool IsActive() override;
};
#endif