mod-playerbots/src/strategy/dungeons/wotlk/WotlkDungeonTriggerContext.h
Bobblybook c788e96828 UP and CoS dungeons
- Utgarde Pinnacle implementation
- Culling of Stratholme implementation
- Added additional value ("nearest hostile npcs") needed to expose some hidden trigger-type npc units (eg. frost breath on Skadi fight in UP)
2024-10-21 22:29:03 +11:00

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#ifndef _PLAYERBOT_WOTLKDUNGEONTRIGGERCONTEXT_H
#define _PLAYERBOT_WOTLKDUNGEONTRIGGERCONTEXT_H
#include "utgardekeep/UtgardeKeepTriggerContext.h"
#include "nexus/NexusTriggerContext.h"
#include "azjolnerub/AzjolNerubTriggerContext.h"
#include "oldkingdom/OldKingdomTriggerContext.h"
#include "draktharonkeep/DrakTharonKeepTriggerContext.h"
#include "violethold/VioletHoldTriggerContext.h"
#include "gundrak/GundrakTriggerContext.h"
#include "hallsofstone/HallsOfStoneTriggerContext.h"
#include "hallsoflightning/HallsOfLightningTriggerContext.h"
// #include "oculus/OculusTriggerContext.h"
#include "utgardepinnacle/UtgardePinnacleTriggerContext.h"
#include "cullingofstratholme/CullingOfStratholmeTriggerContext.h"
// #include "trialofthechampion/TrialOfTheChampionTriggerContext.h"
// #include "hallsofreflection/HallsOfReflectionTriggerContext.h"
// #include "pitofsaron/PitOfSaronTriggerContext.h"
// #include "forgeofsouls/ForgeOfSoulsTriggerContext.h"
#endif