mirror of
https://github.com/liyunfan1223/mod-playerbots.git
synced 2026-06-20 23:49:25 +02:00
# Pull Request
Removed unused variables and fixed styling issues.
## How to Test the Changes
- Step-by-step instructions to test the change
- Any required setup (e.g. multiple players, bots, specific
configuration)
- Expected behavior and how to verify it
## Complexity & Impact
- Does this change add new decision branches?
- [x] No
- [] Yes (**explain below**)
- Does this change increase per-bot or per-tick processing?
- [x] No
- [ ] Yes (**describe and justify impact**)
- Could this logic scale poorly under load?
- [x] No
- [ ] Yes (**explain why**)
---
## Defaults & Configuration
- Does this change modify default bot behavior?
- [x] No
- [ ] Yes (**explain why**)
If this introduces more advanced or AI-heavy logic:
- [ ] Lightweight mode remains the default
- [ ] More complex behavior is optional and thereby configurable
---
## AI Assistance
- Was AI assistance (e.g. ChatGPT or similar tools) used while working
on this change?
- [x] No
- [ ] Yes (**explain below**)
---
## Final Checklist
- [x] Stability is not compromised
- [x] Performance impact is understood, tested, and acceptable
- [x] Added logic complexity is justified and explained
- [x] Documentation updated if needed
---
## Notes for Reviewers
This was filtered from the code provided by SmashingQuasar. Eliminated
variables were confirmed to be not used, but unclear at times if that is
due to mistakes in writing.
---------
Co-authored-by: bashermens <31279994+hermensbas@users.noreply.github.com>
1051 lines
35 KiB
C++
1051 lines
35 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "AiFactory.h"
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#include "SayAction.h"
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#include <regex>
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#include <string>
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#include "Event.h"
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#include "PlayerbotTextMgr.h"
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#include "Playerbots.h"
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static const std::unordered_set<std::string> noReplyMsgs = {
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"join",
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"leave",
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"follow",
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"attack",
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"pull",
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"flee",
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"reset",
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"reset ai",
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"all ?",
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"talents",
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"talents list",
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"talents auto",
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"talk",
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"stay",
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"stats",
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"who",
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"items",
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"leave",
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"join",
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"repair",
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"summon",
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"nc ?",
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"co ?",
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"de ?",
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"dead ?",
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"follow",
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"los",
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"guard",
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"do accept invitation",
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"stats",
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"react ?",
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"reset strats",
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"home",
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};
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static const std::unordered_set<std::string> noReplyMsgParts = {
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"+", "-", "@", "follow target", "focus heal", "cast ", "accept [", "e [", "destroy [", "go zone"};
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static const std::unordered_set<std::string> noReplyMsgStarts = {"e ", "accept ", "cast ", "destroy "};
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SayAction::SayAction(PlayerbotAI* botAI) : Action(botAI, "say"), Qualified() {}
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bool SayAction::Execute(Event /*event*/)
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{
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std::string text = "";
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std::map<std::string, std::string> placeholders;
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Unit* target = AI_VALUE(Unit*, "tank target");
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if (!target)
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target = AI_VALUE(Unit*, "current target");
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// set replace strings
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if (target)
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placeholders["<target>"] = target->GetName();
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placeholders["<randomfaction>"] = IsAlliance(bot->getRace()) ? "Alliance" : "Horde";
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if (qualifier == "low ammo" || qualifier == "no ammo")
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{
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if (Item* const pItem = bot->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_RANGED))
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{
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switch (pItem->GetTemplate()->SubClass)
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{
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case ITEM_SUBCLASS_WEAPON_GUN:
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placeholders["<ammo>"] = "bullets";
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break;
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case ITEM_SUBCLASS_WEAPON_BOW:
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case ITEM_SUBCLASS_WEAPON_CROSSBOW:
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placeholders["<ammo>"] = "arrows";
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break;
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}
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}
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}
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if (bot->GetMap())
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{
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if (AreaTableEntry const* zone = sAreaTableStore.LookupEntry(bot->GetMap()->GetZoneId(bot->GetPhaseMask(), bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ())))
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placeholders["<subzone>"] = zone->area_name[sWorld->GetDefaultDbcLocale()];
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}
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// set delay before next say
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uint32 nextTime = time(nullptr) + urand(1, 30);
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botAI->GetAiObjectContext()->GetValue<time_t>("last said", qualifier)->Set(nextTime);
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Group* group = bot->GetGroup();
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if (group)
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{
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std::vector<Player*> members;
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for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
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{
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Player* member = ref->GetSource();
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PlayerbotAI* memberAi = GET_PLAYERBOT_AI(member);
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if (memberAi)
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members.push_back(member);
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}
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uint32 count = members.size();
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if (count > 1)
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{
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for (uint32 i = 0; i < count * 5; i++)
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{
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int i1 = urand(0, count - 1);
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int i2 = urand(0, count - 1);
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Player* item = members[i1];
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members[i1] = members[i2];
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members[i2] = item;
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}
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}
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int index = 0;
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for (auto& member : members)
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{
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PlayerbotAI* memberAi = GET_PLAYERBOT_AI(member);
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if (memberAi)
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memberAi->GetAiObjectContext()
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->GetValue<time_t>("last said", qualifier)
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->Set(nextTime + (20 * ++index) + urand(1, 15));
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}
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}
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// load text based on chance
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if (!PlayerbotTextMgr::instance().GetBotText(qualifier, text, placeholders))
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return false;
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if (text.find("/y ") == 0)
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bot->Yell(text.substr(3), (bot->GetTeamId() == TEAM_ALLIANCE ? LANG_COMMON : LANG_ORCISH));
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else
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bot->Say(text, (bot->GetTeamId() == TEAM_ALLIANCE ? LANG_COMMON : LANG_ORCISH));
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return true;
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}
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bool SayAction::isUseful()
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{
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if (!botAI->AllowActivity())
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return false;
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if (botAI->HasStrategy("silent", BotState::BOT_STATE_NON_COMBAT))
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return false;
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time_t lastSaid = AI_VALUE2(time_t, "last said", qualifier);
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return (time(nullptr) - lastSaid) > 30;
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}
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void ChatReplyAction::ChatReplyDo(Player* bot, uint32& type, uint32& guid1, uint32& guid2, std::string& msg, std::string& chanName, std::string& name)
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{
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std::string respondsText = "";
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// if we're just commanding bots around, don't respond...
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// first one is for exact word matches
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if (noReplyMsgs.find(msg) != noReplyMsgs.end())
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{
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/*std::ostringstream out;
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out << "DEBUG ChatReplyDo decided to ignore exact blocklist match" << msg;
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bot->Say(out.str(), LANG_UNIVERSAL);*/
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return;
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}
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// second one is for partial matches like + or - where we change strats
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if (std::any_of(noReplyMsgParts.begin(), noReplyMsgParts.end(),
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[&msg](const std::string& part) { return msg.find(part) != std::string::npos; }))
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{
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/*std::ostringstream out;
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out << "DEBUG ChatReplyDo decided to ignore partial blocklist match" << msg;
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bot->Say(out.str(), LANG_UNIVERSAL);*/
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return;
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}
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if (std::any_of(noReplyMsgStarts.begin(), noReplyMsgStarts.end(),
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[&msg](const std::string& start)
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{
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return msg.find(start) == 0; // Check if the start matches the beginning of msg
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}))
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{
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/*std::ostringstream out;
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out << "DEBUG ChatReplyDo decided to ignore start blocklist match" << msg;
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bot->Say(out.str(), LANG_UNIVERSAL);*/
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return;
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}
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ChatChannelSource chatChannelSource = GET_PLAYERBOT_AI(bot)->GetChatChannelSource(bot, type, chanName);
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if ((msg.starts_with("LFG") || msg.starts_with("LFM")) && HandleLFGQuestsReply(bot, chatChannelSource, msg, name))
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{
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return;
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}
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if (msg.starts_with("WTB") && HandleWTBItemsReply(bot, chatChannelSource, msg, name))
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{
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return;
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}
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//toxic links
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if (msg.starts_with(sPlayerbotAIConfig.toxicLinksPrefix)
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&& (GET_PLAYERBOT_AI(bot)->GetChatHelper()->ExtractAllItemIds(msg).size() > 0 || GET_PLAYERBOT_AI(bot)->GetChatHelper()->ExtractAllQuestIds(msg).size() > 0))
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{
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HandleToxicLinksReply(bot, chatChannelSource, msg, name);
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return;
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}
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//thunderfury
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if (GET_PLAYERBOT_AI(bot)->GetChatHelper()->ExtractAllItemIds(msg).count(19019))
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{
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HandleThunderfuryReply(bot, chatChannelSource, msg, name);
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return;
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}
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auto messageRepy = GenerateReplyMessage(bot, msg, guid1, name);
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SendGeneralResponse(bot, chatChannelSource, messageRepy, name);
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}
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bool ChatReplyAction::HandleThunderfuryReply(Player* bot, ChatChannelSource chatChannelSource, std::string& msg, std::string& name)
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{
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std::map<std::string, std::string> placeholders;
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const auto thunderfury = sObjectMgr->GetItemTemplate(19019);
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placeholders["%thunderfury_link"] = GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatItem(thunderfury);
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std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("thunderfury_spam", placeholders);
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switch (chatChannelSource)
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{
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case ChatChannelSource::SRC_WORLD:
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{
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GET_PLAYERBOT_AI(bot)->SayToWorld(responseMessage);
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break;
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}
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case ChatChannelSource::SRC_GENERAL:
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{
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GET_PLAYERBOT_AI(bot)->SayToChannel(responseMessage, ChatChannelId::GENERAL);
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break;
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}
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default:
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break;
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}
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GET_PLAYERBOT_AI(bot)->GetAiObjectContext()->GetValue<time_t>("last said", "chat")->Set(time(0) + urand(5, 25));
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return true;
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}
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bool ChatReplyAction::HandleToxicLinksReply(Player* bot, ChatChannelSource chatChannelSource, std::string& msg, std::string& name)
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{
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//quests
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std::vector<uint32> incompleteQuests;
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for (uint16 slot = 0; slot < MAX_QUEST_LOG_SIZE; ++slot)
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{
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uint32 questId = bot->GetQuestSlotQuestId(slot);
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if (!questId)
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continue;
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QuestStatus status = bot->GetQuestStatus(questId);
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if (status == QUEST_STATUS_INCOMPLETE || status == QUEST_STATUS_NONE)
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incompleteQuests.push_back(questId);
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}
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//items
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std::vector<Item*> botItems = GET_PLAYERBOT_AI(bot)->GetInventoryAndEquippedItems();
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std::map<std::string, std::string> placeholders;
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placeholders["%random_inventory_item_link"] = botItems.size() > 0 ? GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatItem(botItems[rand() % botItems.size()]->GetTemplate()) : PlayerbotTextMgr::instance().GetBotText("string_empty_link");
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placeholders["%prefix"] = sPlayerbotAIConfig.toxicLinksPrefix;
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if (incompleteQuests.size() > 0)
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{
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Quest const* quest = sObjectMgr->GetQuestTemplate(incompleteQuests[rand() % incompleteQuests.size()]);
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placeholders["%random_taken_quest_or_item_link"] = GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatQuest(quest);
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}
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else
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{
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placeholders["%random_taken_quest_or_item_link"] = placeholders["%random_inventory_item_link"];
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}
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placeholders["%my_role"] = ChatHelper::FormatClass(bot, AiFactory::GetPlayerSpecTab(bot));
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AreaTableEntry const* current_area = GET_PLAYERBOT_AI(bot)->GetCurrentArea();
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AreaTableEntry const* current_zone = GET_PLAYERBOT_AI(bot)->GetCurrentZone();
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placeholders["%area_name"] = current_area ? GET_PLAYERBOT_AI(bot)->GetLocalizedAreaName(current_area) : PlayerbotTextMgr::instance().GetBotText("string_unknown_area");
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placeholders["%zone_name"] = current_zone ? GET_PLAYERBOT_AI(bot)->GetLocalizedAreaName(current_zone) : PlayerbotTextMgr::instance().GetBotText("string_unknown_area");
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placeholders["%my_class"] = GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatClass(bot->getClass());
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placeholders["%my_race"] = GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatRace(bot->getRace());
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placeholders["%my_level"] = std::to_string(bot->GetLevel());
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switch (chatChannelSource)
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{
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case ChatChannelSource::SRC_WORLD:
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{
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GET_PLAYERBOT_AI(bot)->SayToWorld(PlayerbotTextMgr::instance().GetBotText("suggest_toxic_links", placeholders));
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break;
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}
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case ChatChannelSource::SRC_GENERAL:
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{
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GET_PLAYERBOT_AI(bot)->SayToChannel(PlayerbotTextMgr::instance().GetBotText("suggest_toxic_links", placeholders), ChatChannelId::GENERAL);
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break;
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}
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case ChatChannelSource::SRC_GUILD:
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{
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GET_PLAYERBOT_AI(bot)->SayToGuild(PlayerbotTextMgr::instance().GetBotText("suggest_toxic_links", placeholders));
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break;
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}
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default:
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break;
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}
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GET_PLAYERBOT_AI(bot)->GetAiObjectContext()->GetValue<time_t>("last said", "chat")->Set(time(0) + urand(5, 60));
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return true;
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}
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bool ChatReplyAction::HandleWTBItemsReply(Player* bot, ChatChannelSource chatChannelSource, std::string& msg, std::string& name)
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{
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auto messageItemIds = GET_PLAYERBOT_AI(bot)->GetChatHelper()->ExtractAllItemIds(msg);
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if (messageItemIds.empty())
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{
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return false;
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}
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std::set<uint32> matchingItemIds;
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for (auto messageItemId : messageItemIds)
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{
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if (GET_PLAYERBOT_AI(bot)->HasItemInInventory(messageItemId))
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{
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matchingItemIds.insert(messageItemId);
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}
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}
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if (!matchingItemIds.empty())
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{
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std::map<std::string, std::string> placeholders;
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placeholders["%other_name"] = name;
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AreaTableEntry const* current_area = GET_PLAYERBOT_AI(bot)->GetCurrentArea();
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AreaTableEntry const* current_zone = GET_PLAYERBOT_AI(bot)->GetCurrentZone();
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placeholders["%area_name"] = current_area ? GET_PLAYERBOT_AI(bot)->GetLocalizedAreaName(current_area) : PlayerbotTextMgr::instance().GetBotText("string_unknown_area");
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placeholders["%zone_name"] = current_zone ? GET_PLAYERBOT_AI(bot)->GetLocalizedAreaName(current_zone) : PlayerbotTextMgr::instance().GetBotText("string_unknown_area");
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placeholders["%my_class"] = GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatClass(bot->getClass());
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placeholders["%my_race"] = GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatRace(bot->getRace());
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placeholders["%my_level"] = std::to_string(bot->GetLevel());
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placeholders["%my_role"] = ChatHelper::FormatClass(bot, AiFactory::GetPlayerSpecTab(bot));
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placeholders["%formatted_item_links"] = "";
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for (auto matchingItemId : matchingItemIds)
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{
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ItemTemplate const* proto = sObjectMgr->GetItemTemplate(matchingItemId);
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placeholders["%formatted_item_links"] += GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatItem(proto, GET_PLAYERBOT_AI(bot)->GetInventoryItemsCountWithId(matchingItemId));
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placeholders["%formatted_item_links"] += " ";
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}
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switch (chatChannelSource)
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{
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case ChatChannelSource::SRC_WORLD:
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{
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//may reply to the same channel or whisper
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if (urand(0, 1))
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{
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std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_wtb_items_channel", placeholders);
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GET_PLAYERBOT_AI(bot)->SayToWorld(responseMessage);
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}
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else
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{
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std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_wtb_items_whisper", placeholders);
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GET_PLAYERBOT_AI(bot)->Whisper(responseMessage, name);
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}
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break;
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}
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case ChatChannelSource::SRC_GENERAL:
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{
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//may reply to the same channel or whisper
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if (urand(0, 1))
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{
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std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_wtb_items_channel", placeholders);
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GET_PLAYERBOT_AI(bot)->SayToChannel(responseMessage, ChatChannelId::GENERAL);
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}
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else
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{
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std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_wtb_items_whisper", placeholders);
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GET_PLAYERBOT_AI(bot)->Whisper(responseMessage, name);
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}
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break;
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}
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case ChatChannelSource::SRC_TRADE:
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{
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//may reply to the same channel or whisper
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if (urand(0, 1))
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{
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std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_wtb_items_channel", placeholders);
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GET_PLAYERBOT_AI(bot)->SayToChannel(responseMessage, ChatChannelId::TRADE);
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}
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else
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{
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std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_wtb_items_whisper", placeholders);
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GET_PLAYERBOT_AI(bot)->Whisper(responseMessage, name);
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}
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break;
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}
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default:
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break;
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}
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GET_PLAYERBOT_AI(bot)->GetAiObjectContext()->GetValue<time_t>("last said", "chat")->Set(time(0) + urand(5, 60));
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}
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return true;
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}
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bool ChatReplyAction::HandleLFGQuestsReply(Player* bot, ChatChannelSource chatChannelSource, std::string& msg, std::string& name)
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{
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auto messageQuestIds = GET_PLAYERBOT_AI(bot)->GetChatHelper()->ExtractAllQuestIds(msg);
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if (messageQuestIds.empty())
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{
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return false;
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}
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auto botQuestIds = GET_PLAYERBOT_AI(bot)->GetAllCurrentQuestIds();
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std::set<uint32> matchingQuestIds;
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for (auto botQuestId : botQuestIds)
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{
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if (messageQuestIds.count(botQuestId) != 0)
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{
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matchingQuestIds.insert(botQuestId);
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}
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}
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if (!matchingQuestIds.empty())
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{
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std::map<std::string, std::string> placeholders;
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placeholders["%other_name"] = name;
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AreaTableEntry const* current_area = GET_PLAYERBOT_AI(bot)->GetCurrentArea();
|
|
AreaTableEntry const* current_zone = GET_PLAYERBOT_AI(bot)->GetCurrentZone();
|
|
placeholders["%area_name"] = current_area ? GET_PLAYERBOT_AI(bot)->GetLocalizedAreaName(current_area) : PlayerbotTextMgr::instance().GetBotText("string_unknown_area");
|
|
placeholders["%zone_name"] = current_zone ? GET_PLAYERBOT_AI(bot)->GetLocalizedAreaName(current_zone) : PlayerbotTextMgr::instance().GetBotText("string_unknown_area");
|
|
placeholders["%my_class"] = GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatClass(bot->getClass());
|
|
placeholders["%my_race"] = GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatRace(bot->getRace());
|
|
placeholders["%my_level"] = std::to_string(bot->GetLevel());
|
|
placeholders["%my_role"] = ChatHelper::FormatClass(bot, AiFactory::GetPlayerSpecTab(bot));
|
|
placeholders["%quest_links"] = "";
|
|
for (auto matchingQuestId : matchingQuestIds)
|
|
{
|
|
Quest const* quest = sObjectMgr->GetQuestTemplate(matchingQuestId);
|
|
placeholders["%quest_links"] += GET_PLAYERBOT_AI(bot)->GetChatHelper()->FormatQuest(quest);
|
|
}
|
|
|
|
switch (chatChannelSource)
|
|
{
|
|
case ChatChannelSource::SRC_WORLD:
|
|
{
|
|
//may reply to the same channel or whisper
|
|
if (urand(0, 1))
|
|
{
|
|
std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_lfg_quests_channel", placeholders);
|
|
GET_PLAYERBOT_AI(bot)->SayToWorld(responseMessage);
|
|
}
|
|
else
|
|
{
|
|
std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_lfg_quests_whisper", placeholders);
|
|
GET_PLAYERBOT_AI(bot)->Whisper(responseMessage, name);
|
|
}
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_GENERAL:
|
|
{
|
|
//may reply to the same channel or whisper
|
|
if (urand(0, 1))
|
|
{
|
|
std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_lfg_quests_channel", placeholders);
|
|
GET_PLAYERBOT_AI(bot)->SayToChannel(responseMessage, ChatChannelId::GENERAL);
|
|
}
|
|
else
|
|
{
|
|
std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_lfg_quests_whisper", placeholders);
|
|
GET_PLAYERBOT_AI(bot)->Whisper(responseMessage, name);
|
|
}
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_LOOKING_FOR_GROUP:
|
|
{
|
|
//do not reply to the chat
|
|
//may whisper
|
|
std::string responseMessage = PlayerbotTextMgr::instance().GetBotText("response_lfg_quests_whisper", placeholders);
|
|
GET_PLAYERBOT_AI(bot)->Whisper(responseMessage, name);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
GET_PLAYERBOT_AI(bot)->GetAiObjectContext()->GetValue<time_t>("last said", "chat")->Set(time(0) + urand(5, 25));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ChatReplyAction::SendGeneralResponse(Player* bot, ChatChannelSource chatChannelSource, std::string& responseMessage, std::string& name)
|
|
{
|
|
// send responds
|
|
switch (chatChannelSource)
|
|
{
|
|
case ChatChannelSource::SRC_WORLD:
|
|
{
|
|
//may reply to the same channel or whisper
|
|
GET_PLAYERBOT_AI(bot)->SayToWorld(responseMessage);
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_GENERAL:
|
|
{
|
|
//may reply to the same channel 80% or whisper
|
|
if (urand(0, 100) < 80)
|
|
GET_PLAYERBOT_AI(bot)->SayToChannel(responseMessage, ChatChannelId::GENERAL);
|
|
else
|
|
GET_PLAYERBOT_AI(bot)->Whisper(responseMessage, name);
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_TRADE:
|
|
{
|
|
//do not reply to the chat
|
|
//may whisper
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_LOCAL_DEFENSE:
|
|
{
|
|
//may reply to the same channel or whisper
|
|
GET_PLAYERBOT_AI(bot)->SayToChannel(responseMessage, ChatChannelId::LOCAL_DEFENSE);
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_WORLD_DEFENSE:
|
|
{
|
|
//may whisper
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_LOOKING_FOR_GROUP:
|
|
{
|
|
//do not reply to the chat
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_GUILD_RECRUITMENT:
|
|
{
|
|
//do not reply to the chat
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_WHISPER:
|
|
{
|
|
GET_PLAYERBOT_AI(bot)->Whisper(responseMessage, name);
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_SAY:
|
|
{
|
|
GET_PLAYERBOT_AI(bot)->Say(responseMessage);
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_YELL:
|
|
{
|
|
GET_PLAYERBOT_AI(bot)->Yell(responseMessage);
|
|
break;
|
|
}
|
|
case ChatChannelSource::SRC_GUILD:
|
|
{
|
|
GET_PLAYERBOT_AI(bot)->SayToGuild(responseMessage);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
GET_PLAYERBOT_AI(bot)->GetAiObjectContext()->GetValue<time_t>("last said", "chat")->Set(time(0) + urand(5, 25));
|
|
|
|
return true;
|
|
}
|
|
|
|
std::string ChatReplyAction::GenerateReplyMessage(Player* bot, std::string& incomingMessage, uint32& guid1, std::string& name)
|
|
{
|
|
ChatReplyType replyType = REPLY_NOT_UNDERSTAND; // default not understand
|
|
|
|
std::string respondsText = "";
|
|
|
|
// Chat Logic
|
|
int32 verb_pos = -1;
|
|
int32 verb_type = -1;
|
|
int32 is_quest = 0;
|
|
bool found = false;
|
|
std::stringstream text(incomingMessage);
|
|
std::string segment;
|
|
std::vector<std::string> word;
|
|
while (std::getline(text, segment, ' '))
|
|
{
|
|
word.push_back(segment);
|
|
}
|
|
|
|
for (uint32 i = 0; i < 15; i++)
|
|
{
|
|
if (word.size() < i)
|
|
word.push_back("");
|
|
}
|
|
|
|
if (incomingMessage.find("?") != std::string::npos)
|
|
is_quest = 1;
|
|
if (word[0].find("what") != std::string::npos)
|
|
is_quest = 2;
|
|
else if (word[0].find("who") != std::string::npos)
|
|
is_quest = 3;
|
|
else if (word[0] == "when")
|
|
is_quest = 4;
|
|
else if (word[0] == "where")
|
|
is_quest = 5;
|
|
else if (word[0] == "why")
|
|
is_quest = 6;
|
|
|
|
// Responds
|
|
for (uint32 i = 0; i < 8; i++)
|
|
{
|
|
// blame gm with chat tag
|
|
if (Player* plr = ObjectAccessor::FindPlayer(ObjectGuid(HighGuid::Player, guid1)))
|
|
{
|
|
if (plr->isGMChat())
|
|
{
|
|
replyType = REPLY_ADMIN_ABUSE;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (word[i] == "hi" || word[i] == "hey" || word[i] == "hello" || word[i] == "wazzup")
|
|
{
|
|
replyType = REPLY_HELLO;
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (verb_type < 4)
|
|
{
|
|
if (word[i] == "am" || word[i] == "are" || word[i] == "is")
|
|
{
|
|
verb_pos = i;
|
|
verb_type = 2; // present
|
|
if (verb_pos == 0)
|
|
is_quest = 1;
|
|
}
|
|
else if (word[i] == "will")
|
|
{
|
|
verb_pos = i;
|
|
verb_type = 3; // future
|
|
}
|
|
else if (word[i] == "was" || word[i] == "were")
|
|
{
|
|
verb_pos = i;
|
|
verb_type = 1; // past
|
|
}
|
|
else if (word[i] == "shut" || word[i] == "noob")
|
|
{
|
|
if (incomingMessage.find(bot->GetName()) == std::string::npos)
|
|
{
|
|
continue; // not react
|
|
uint32 rnd = urand(0, 2);
|
|
std::string msg = "";
|
|
if (rnd == 0)
|
|
msg = "sorry %s, ill shut up now";
|
|
if (rnd == 1)
|
|
msg = "ok ok %s";
|
|
if (rnd == 2)
|
|
msg = "fine, i wont talk to you anymore %s";
|
|
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
replyType = REPLY_GRUDGE;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (verb_type < 4 && is_quest && !found)
|
|
{
|
|
switch (is_quest)
|
|
{
|
|
case 2:
|
|
{
|
|
uint32 rnd = urand(0, 3);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "i dont know what";
|
|
break;
|
|
case 1:
|
|
msg = "i dont know %s";
|
|
break;
|
|
case 2:
|
|
msg = "who cares";
|
|
break;
|
|
case 3:
|
|
msg = "afraid that was before i was around or paying attention";
|
|
break;
|
|
}
|
|
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
uint32 rnd = urand(0, 4);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "nobody";
|
|
break;
|
|
case 1:
|
|
msg = "we all do";
|
|
break;
|
|
case 2:
|
|
msg = "perhaps its you, %s";
|
|
break;
|
|
case 3:
|
|
msg = "dunno %s";
|
|
break;
|
|
case 4:
|
|
msg = "is it me?";
|
|
break;
|
|
}
|
|
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
case 4:
|
|
{
|
|
uint32 rnd = urand(0, 6);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "soon perhaps %s";
|
|
break;
|
|
case 1:
|
|
msg = "probably later";
|
|
break;
|
|
case 2:
|
|
msg = "never";
|
|
break;
|
|
case 3:
|
|
msg = "what do i look like, a psychic?";
|
|
break;
|
|
case 4:
|
|
msg = "a few minutes, maybe an hour ... years?";
|
|
break;
|
|
case 5:
|
|
msg = "when? good question %s";
|
|
break;
|
|
case 6:
|
|
msg = "dunno %s";
|
|
break;
|
|
}
|
|
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
case 5:
|
|
{
|
|
uint32 rnd = urand(0, 6);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "really want me to answer that?";
|
|
break;
|
|
case 1:
|
|
msg = "on the map?";
|
|
break;
|
|
case 2:
|
|
msg = "who cares";
|
|
break;
|
|
case 3:
|
|
msg = "afk?";
|
|
break;
|
|
case 4:
|
|
msg = "none of your buisiness where";
|
|
break;
|
|
case 5:
|
|
msg = "yeah, where?";
|
|
break;
|
|
case 6:
|
|
msg = "dunno %s";
|
|
break;
|
|
}
|
|
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
case 6:
|
|
{
|
|
uint32 rnd = urand(0, 6);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "dunno %s";
|
|
break;
|
|
case 1:
|
|
msg = "why? just because %s";
|
|
break;
|
|
case 2:
|
|
msg = "why is the sky blue?";
|
|
break;
|
|
case 3:
|
|
msg = "dont ask me %s, im just a bot";
|
|
break;
|
|
case 4:
|
|
msg = "your asking the wrong person";
|
|
break;
|
|
case 5:
|
|
msg = "who knows?";
|
|
break;
|
|
case 6:
|
|
msg = "dunno %s";
|
|
break;
|
|
}
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
switch (verb_type)
|
|
{
|
|
case 1:
|
|
{
|
|
uint32 rnd = urand(0, 3);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "its true, " + word[verb_pos + 1] + " " + word[verb_pos] + " " + word[verb_pos + 2] + " " + word[verb_pos + 3] + " " + word[verb_pos + 4] + " " + word[verb_pos + 4];
|
|
break;
|
|
case 1:
|
|
msg = "ya %s but thats in the past";
|
|
break;
|
|
case 2:
|
|
msg = "nah, but " + word[verb_pos + 1] + " will " + word[verb_pos + 3] + " again though %s";
|
|
break;
|
|
case 3:
|
|
msg = "afraid that was before i was around or paying attention";
|
|
break;
|
|
}
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
uint32 rnd = urand(0, 6);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "its true, " + word[verb_pos + 1] + " " + word[verb_pos] + " " + word[verb_pos + 2] + " " + word[verb_pos + 3] + " " + word[verb_pos + 4] + " " + word[verb_pos + 5];
|
|
break;
|
|
case 1:
|
|
msg = "ya %s thats true";
|
|
break;
|
|
case 2:
|
|
msg = "maybe " + word[verb_pos + 1] + " " + word[verb_pos] + " " + word[verb_pos + 2] + " " + word[verb_pos + 3] + " " + word[verb_pos + 4] + " " + word[verb_pos + 5];
|
|
break;
|
|
case 3:
|
|
msg = "dunno %s";
|
|
break;
|
|
case 4:
|
|
msg = "i dont think so %s";
|
|
break;
|
|
case 5:
|
|
msg = "yes";
|
|
break;
|
|
case 6:
|
|
msg = "no";
|
|
break;
|
|
}
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
uint32 rnd = urand(0, 8);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "dunno %s";
|
|
break;
|
|
case 1:
|
|
msg = "beats me %s";
|
|
break;
|
|
case 2:
|
|
msg = "how should i know %s";
|
|
break;
|
|
case 3:
|
|
msg = "dont ask me %s, im just a bot";
|
|
break;
|
|
case 4:
|
|
msg = "your asking the wrong person";
|
|
break;
|
|
case 5:
|
|
msg = "what do i look like, a psychic?";
|
|
break;
|
|
case 6:
|
|
msg = "sure %s";
|
|
break;
|
|
case 7:
|
|
msg = "i dont think so %s";
|
|
break;
|
|
case 8:
|
|
msg = "maybe";
|
|
break;
|
|
}
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (!found)
|
|
{
|
|
switch (verb_type)
|
|
{
|
|
case 1:
|
|
{
|
|
uint32 rnd = urand(0, 2);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "yeah %s, the key word being " + word[verb_pos] + " " + word[verb_pos + 1];
|
|
break;
|
|
case 1:
|
|
msg = "ya %s but thats in the past";
|
|
break;
|
|
case 2:
|
|
msg = word[verb_pos ? verb_pos - 1 : verb_pos + 1] + " will " + word[verb_pos + 1] + " again though %s";
|
|
break;
|
|
}
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
uint32 rnd = urand(0, 2);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "%s, what do you mean " + word[verb_pos + 1] + "?";
|
|
break;
|
|
case 1:
|
|
msg = "%s, what is a " + word[verb_pos + 1] + "?";
|
|
break;
|
|
case 2:
|
|
msg = "yeah i know " + word[verb_pos ? verb_pos - 1 : verb_pos + 1] + " is a " + word[verb_pos + 1];
|
|
break;
|
|
}
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
uint32 rnd = urand(0, 1);
|
|
std::string msg = "";
|
|
|
|
switch (rnd)
|
|
{
|
|
case 0:
|
|
msg = "are you sure thats going to happen %s?";
|
|
break;
|
|
case 1:
|
|
msg = "%s, what will happen %s?";
|
|
break;
|
|
case 2:
|
|
msg = "are you saying " + word[verb_pos ? verb_pos - 1 : verb_pos + 1] + " will " + word[verb_pos + 1] + " " + word[verb_pos + 2] + " %s?";
|
|
break;
|
|
}
|
|
msg = std::regex_replace(msg, std::regex("%s"), name);
|
|
respondsText = msg;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!found)
|
|
{
|
|
// Name Responds
|
|
if (incomingMessage.find(bot->GetName()) != std::string::npos)
|
|
{
|
|
replyType = REPLY_NAME;
|
|
found = true;
|
|
}
|
|
else // Does not understand
|
|
{
|
|
replyType = REPLY_NOT_UNDERSTAND;
|
|
found = true;
|
|
}
|
|
}
|
|
|
|
// load text if needed
|
|
if (respondsText.empty())
|
|
{
|
|
respondsText = PlayerbotTextMgr::instance().GetBotText(replyType, name);
|
|
}
|
|
|
|
if (respondsText.size() > 255)
|
|
{
|
|
respondsText.resize(255);
|
|
}
|
|
|
|
return respondsText;
|
|
}
|