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https://github.com/liyunfan1223/mod-playerbots.git
synced 2026-02-21 18:40:01 +01:00
33 lines
880 B
C++
33 lines
880 B
C++
#include "RaidBwlActions.h"
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#include "Playerbots.h"
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bool BwlOnyxiaScaleCloakAuraCheckAction::Execute(Event event)
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{
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bot->AddAura(22683, bot);
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return true;
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}
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bool BwlOnyxiaScaleCloakAuraCheckAction::isUseful() { return !bot->HasAura(22683); }
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bool BwlTurnOffSuppressionDeviceAction::Execute(Event event)
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{
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GuidVector gos = AI_VALUE(GuidVector, "nearest game objects");
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for (GuidVector::iterator i = gos.begin(); i != gos.end(); i++)
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{
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GameObject* go = botAI->GetGameObject(*i);
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if (!go)
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{
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continue;
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}
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if (go->GetEntry() != 179784 || go->GetDistance(bot) >= 15.0f || go->GetGoState() != GO_STATE_READY)
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{
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continue;
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}
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go->SetGoState(GO_STATE_ACTIVE);
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}
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return true;
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}
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bool BwlUseHourglassSandAction::Execute(Event event) { return botAI->CastSpell(23645, bot); }
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