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27 lines
677 B
C++
27 lines
677 B
C++
#ifndef _PLAYERBOT_WOTLKDUNGEONCOSACTIONS_H
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#define _PLAYERBOT_WOTLKDUNGEONCOSACTIONS_H
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#include "Action.h"
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#include "AttackAction.h"
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#include "GenericSpellActions.h"
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#include "PlayerbotAI.h"
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#include "Playerbots.h"
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#include "CullingOfStratholmeTriggers.h"
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class ExplodeGhoulSpreadAction : public MovementAction
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{
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public:
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ExplodeGhoulSpreadAction(PlayerbotAI* ai) : MovementAction(ai, "explode ghoul spread") {}
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bool Execute(Event event) override;
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};
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class EpochStackAction : public MovementAction
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{
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public:
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EpochStackAction(PlayerbotAI* ai) : MovementAction(ai, "epoch stack") {}
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bool Execute(Event event) override;
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bool isUseful() override;
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};
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#endif
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