mod-playerbots/src/Core/Ai/Generic/Actions/ChangeChatAction.cpp
bashermens a1137dbddc
[FIX] Folder restructure (#2018)
As requested

Poll
```
1. Yes
2. Yes
3. Maybe, but yes
```

---------

Co-authored-by: Celandriel <22352763+Celandriel@users.noreply.github.com>
2026-01-17 10:34:58 +01:00

32 lines
855 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "ChangeChatAction.h"
#include "Event.h"
#include "Playerbots.h"
bool ChangeChatAction::Execute(Event event)
{
std::string const text = event.getParam();
ChatMsg parsed = chat->parseChat(text);
if (parsed == CHAT_MSG_SYSTEM)
{
std::ostringstream out;
out << "Current chat is " << chat->FormatChat(*context->GetValue<ChatMsg>("chat"));
botAI->TellMaster(out);
}
else
{
context->GetValue<ChatMsg>("chat")->Set(parsed);
std::ostringstream out;
out << "Chat set to " << chat->FormatChat(parsed);
botAI->TellMaster(out);
}
return true;
}