bashermens 9f54d7e702
Removed the expansion folder from dungeons (#2027)
In order to make consistent with raids but also to shorten max used
length directory for windows builds
2026-01-17 21:55:08 +01:00

35 lines
885 B
C++

#ifndef _PLAYERBOT_WOTLKDUNGEONANACTIONS_H
#define _PLAYERBOT_WOTLKDUNGEONANACTIONS_H
#include "Action.h"
#include "AttackAction.h"
#include "PlayerbotAI.h"
#include "Playerbots.h"
#include "AzjolNerubTriggers.h"
class AttackWebWrapAction : public AttackAction
{
public:
AttackWebWrapAction(PlayerbotAI* ai) : AttackAction(ai, "attack web wrap") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class WatchersTargetAction : public AttackAction
{
public:
WatchersTargetAction(PlayerbotAI* ai) : AttackAction(ai, "krik'thir priority") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class AnubarakDodgePoundAction : public AttackAction
{
public:
AnubarakDodgePoundAction(PlayerbotAI* ai) : AttackAction(ai, "anub'arak dodge pound") {}
bool Execute(Event event) override;
bool isUseful() override;
};
#endif