mod-playerbots/src/strategy/druid/DruidBearActions.h
2022-03-12 22:27:09 +01:00

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2.0 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_DRUIDBEARACTIONS_H
#define _PLAYERBOT_DRUIDBEARACTIONS_H
#include "ReachTargetActions.h"
#include "GenericSpellActions.h"
class PlayerbotAI;
class CastFeralChargeBearAction : public CastReachTargetSpellAction
{
public:
CastFeralChargeBearAction(PlayerbotAI* botAI) : CastReachTargetSpellAction(botAI, "feral charge - bear", 1.5f) { }
};
class CastGrowlAction : public CastSpellAction
{
public:
CastGrowlAction(PlayerbotAI* botAI) : CastSpellAction(botAI, "growl") { }
};
class CastMaulAction : public CastMeleeSpellAction
{
public:
CastMaulAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "maul") { }
bool isUseful() override;
};
class CastBashAction : public CastMeleeSpellAction
{
public:
CastBashAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "bash") { }
};
class CastSwipeAction : public CastMeleeSpellAction
{
public:
CastSwipeAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "swipe") { }
};
class CastDemoralizingRoarAction : public CastDebuffSpellAction
{
public:
CastDemoralizingRoarAction(PlayerbotAI* botAI) : CastDebuffSpellAction(botAI, "demoralizing roar") { }
};
class CastMangleBearAction : public CastMeleeSpellAction
{
public:
CastMangleBearAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "mangle (bear)") { }
};
class CastSwipeBearAction : public CastMeleeSpellAction
{
public:
CastSwipeBearAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "swipe (bear)") { }
};
class CastLacerateAction : public CastMeleeSpellAction
{
public:
CastLacerateAction(PlayerbotAI* botAI) : CastMeleeSpellAction(botAI, "lacerate") { }
};
class CastBashOnEnemyHealerAction : public CastSpellOnEnemyHealerAction
{
public:
CastBashOnEnemyHealerAction(PlayerbotAI* botAI) : CastSpellOnEnemyHealerAction(botAI, "bash") { }
};
#endif