mod-playerbots/src/Ai/Base/Value/IsFacingValue.cpp

19 lines
453 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "IsFacingValue.h"
#include <cmath>
#include "Playerbots.h"
bool IsFacingValue::Calculate()
{
Unit* target = AI_VALUE(Unit*, qualifier);
if (!target)
return false;
return bot->HasInArc(M_PI_2, target);
}