mirror of
https://github.com/liyunfan1223/mod-playerbots.git
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30 lines
716 B
C++
30 lines
716 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_LFGTRIGGERS_H
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#define _PLAYERBOT_LFGTRIGGERS_H
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#include "Trigger.h"
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class PlayerbotAI;
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class LfgProposalActiveTrigger : public Trigger
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{
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public:
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LfgProposalActiveTrigger(PlayerbotAI* botAI) : Trigger(botAI, "lfg proposal active", 20 * 2000) {}
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bool IsActive() override;
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};
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class UnknownDungeonTrigger : public Trigger
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{
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public:
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UnknownDungeonTrigger(PlayerbotAI* botAI) : Trigger(botAI, "unknown dungeon", 20 * 2000) {}
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bool IsActive() override;
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};
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#endif
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