mod-playerbots/src/Ai/Dungeon/DraktharonKeep/Trigger/DrakTharonKeepTriggers.cpp

61 lines
1.7 KiB
C++

#include "Playerbots.h"
#include "DrakTharonKeepTriggers.h"
#include "AiObject.h"
#include "AiObjectContext.h"
bool CorpseExplodeTrigger::IsActive()
{
Unit* boss = AI_VALUE2(Unit*, "find target", "trollgore");
if (!boss) { return false; }
float distance = 6.0f; // 5 unit radius, 1 unit added as buffer
GuidVector corpses = AI_VALUE(GuidVector, "nearest corpses");
for (auto i = corpses.begin(); i != corpses.end(); ++i)
{
Unit* unit = botAI->GetUnit(*i);
if (unit && unit->GetEntry() == NPC_DRAKKARI_INVADER)
{
if (bot->GetExactDist2d(unit) < distance)
{
return true;
}
}
}
return false;
}
bool ArcaneFieldTrigger::IsActive()
{
Unit* boss = AI_VALUE2(Unit*, "find target", "novos the summoner");
if (boss)
{
return boss->HasUnitState(UNIT_STATE_CASTING) && boss->FindCurrentSpellBySpellId(SPELL_ARCANE_FIELD);
}
return false;
}
// bool CrystalHandlerTrigger::IsActive()
// {
// Unit* boss = AI_VALUE2(Unit*, "find target", "novos the summoner");
// if (!boss) { return false; }
// // Target is not findable from threat table using AI_VALUE2(),
// // therefore need to search manually for the unit name
// GuidVector targets = AI_VALUE(GuidVector, "possible targets no los");
// for (auto i = targets.begin(); i != targets.end(); ++i)
// {
// Unit* unit = botAI->GetUnit(*i);
// if (unit && unit->GetEntry() == NPC_CRYSTAL_HANDLER)
// {
// return true;
// }
// }
// return false;
// }
bool GiftOfTharonjaTrigger::IsActive()
{
return bot->HasAura(SPELL_GIFT_OF_THARONJA);
}