mod-playerbots/src/strategy/raids/ulduar/RaidUlduarStrategy.h
2024-08-04 10:23:36 +08:00

19 lines
539 B
C++

#ifndef _PLAYERBOT_RAIDULDUARSTRATEGY_H
#define _PLAYERBOT_RAIDULDUARSTRATEGY_H
#include "AiObjectContext.h"
#include "Multiplier.h"
#include "RaidUlduarScripts.h"
#include "Strategy.h"
class RaidUlduarStrategy : public Strategy
{
public:
RaidUlduarStrategy(PlayerbotAI* ai) : Strategy(ai) {}
virtual std::string const getName() override { return "ulduar"; }
virtual void InitTriggers(std::vector<TriggerNode*>& triggers) override;
virtual void InitMultipliers(std::vector<Multiplier*>& multipliers) override;
};
#endif