2022-03-12 22:27:09 +01:00

37 lines
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C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_LOOTTRIGGERS_H
#define _PLAYERBOT_LOOTTRIGGERS_H
#include "Trigger.h"
class PlayerbotAI;
class LootAvailableTrigger : public Trigger
{
public:
LootAvailableTrigger(PlayerbotAI* botAI) : Trigger(botAI, "loot available") { }
bool IsActive() override;
};
class FarFromCurrentLootTrigger : public Trigger
{
public:
FarFromCurrentLootTrigger(PlayerbotAI* botAI) : Trigger(botAI, "far from current loot") { }
bool IsActive() override;
};
class CanLootTrigger : public Trigger
{
public:
CanLootTrigger(PlayerbotAI* botAI) : Trigger(botAI, "can loot") { }
bool IsActive() override;
};
#endif