mod-playerbots/src/Ai/Base/Trigger/LfgTriggers.cpp

17 lines
609 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "LfgTriggers.h"
#include "Playerbots.h"
bool LfgProposalActiveTrigger::IsActive() { return AI_VALUE(uint32, "lfg proposal"); }
bool UnknownDungeonTrigger::IsActive()
{
return botAI->HasActivePlayerMaster() && botAI->GetMaster() && botAI->GetMaster()->IsInWorld() &&
botAI->GetMaster()->GetMap()->IsDungeon() && bot->GetMapId() == botAI->GetMaster()->GetMapId();
}