2024-10-06 00:24:45 +10:00

19 lines
528 B
C++

#ifndef _PLAYERBOT_WOTLKDUNGEONNEXSTRATEGY_H
#define _PLAYERBOT_WOTLKDUNGEONNEXSTRATEGY_H
#include "Multiplier.h"
#include "AiObjectContext.h"
#include "Strategy.h"
class WotlkDungeonNexStrategy : public Strategy
{
public:
WotlkDungeonNexStrategy(PlayerbotAI* ai) : Strategy(ai) {}
virtual std::string const getName() override { return "nexus"; }
virtual void InitTriggers(std::vector<TriggerNode*> &triggers) override;
virtual void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
};
#endif