mod-playerbots/src/Ai/Class/Mage/Strategy/ArcaneMageStrategy.h

24 lines
662 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_ARCANEMAGESTRATEGY_H
#define _PLAYERBOT_ARCANEMAGESTRATEGY_H
#include "GenericMageStrategy.h"
class PlayerbotAI;
class ArcaneMageStrategy : public GenericMageStrategy
{
public:
ArcaneMageStrategy(PlayerbotAI* botAI);
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "arcane"; }
std::vector<NextAction> getDefaultActions() override;
};
#endif