mod-playerbots/src/Ai/Base/Strategy/PassTroughStrategy.h

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C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_PASSTHROUGHSTRATEGY_H
#define _PLAYERBOT_PASSTHROUGHSTRATEGY_H
#include "Strategy.h"
class PlayerbotAI;
class PassTroughStrategy : public Strategy
{
public:
PassTroughStrategy(PlayerbotAI* botAI, float relevance = 100.0f) : Strategy(botAI), relevance(relevance) {}
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
protected:
std::vector<std::string> supported;
float relevance;
};
#endif