mod-playerbots/src/strategy/shaman/ShamanNonCombatStrategy.h
2024-12-14 16:23:13 +08:00

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C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_SHAMANNONCOMBATSTRATEGY_H
#define _PLAYERBOT_SHAMANNONCOMBATSTRATEGY_H
#include "NonCombatStrategy.h"
class PlayerbotAI;
class ShamanNonCombatStrategy : public NonCombatStrategy
{
public:
ShamanNonCombatStrategy(PlayerbotAI* botAI) : NonCombatStrategy(botAI) {}
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
void InitMultipliers(std::vector<Multiplier*>& multipliers) override;
std::string const getName() override { return "nc"; }
};
#endif