mod-playerbots/src/Ai/Base/Value/CurrentTargetValue.cpp

23 lines
627 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "CurrentTargetValue.h"
#include "Playerbots.h"
Unit* CurrentTargetValue::Get()
{
if (selection.IsEmpty())
return nullptr;
Unit* unit = ObjectAccessor::GetUnit(*bot, selection);
// if (unit && !bot->IsWithinLOSInMap(unit))
// return nullptr;
return unit;
}
void CurrentTargetValue::Set(Unit* target) { selection = target ? target->GetGUID() : ObjectGuid::Empty; }