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https://github.com/liyunfan1223/mod-playerbots.git
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23 lines
575 B
C++
23 lines
575 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_RANDOMBOTUPDATEVALUE_H
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#define _PLAYERBOT_RANDOMBOTUPDATEVALUE_H
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#include "Value.h"
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class PlayerbotAI;
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class RandomBotUpdateValue : public ManualSetValue<bool>
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{
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public:
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RandomBotUpdateValue(PlayerbotAI* botAI, std::string const name = "random bot update")
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: ManualSetValue<bool>(botAI, false, name)
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{
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}
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};
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#endif
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