#ifndef _PLAYERBOT_WOTLKDUNGEONUPSTRATEGY_H #define _PLAYERBOT_WOTLKDUNGEONUPSTRATEGY_H #include "Multiplier.h" #include "AiObjectContext.h" #include "Strategy.h" class WotlkDungeonUPStrategy : public Strategy { public: WotlkDungeonUPStrategy(PlayerbotAI* ai) : Strategy(ai) {} virtual std::string const getName() override { return "utgarde pinnacle"; } virtual void InitTriggers(std::vector &triggers) override; virtual void InitMultipliers(std::vector &multipliers) override; }; #endif