#ifndef _PLAYERBOT_TBCDUNGEONAUCHENAICRYPTSTRIGGERCONTEXT_H #define _PLAYERBOT_TBCDUNGEONAUCHENAICRYPTSTRIGGERCONTEXT_H #include "AiObjectContext.h" #include "TriggerContext.h" #include "AuchenaiCryptsTriggers.h" class TbcDungeonAuchenaiCryptsTriggerContext : public NamedObjectContext { public: // Shirrak the Dead Watcher TbcDungeonAuchenaiCryptsTriggerContext() { creators["shirrak tank position boss"] = &TbcDungeonAuchenaiCryptsTriggerContext::shirrak_tank_position_boss; creators["shirrak flee focus fire"] = &TbcDungeonAuchenaiCryptsTriggerContext::shirrak_flee_focus_fire; creators["shirrak ranged keep distance"] = &TbcDungeonAuchenaiCryptsTriggerContext::shirrak_ranged_keep_distance; } private: // Shirrak the Dead Watcher static Trigger* shirrak_tank_position_boss( PlayerbotAI* botAI) { return new ShirrakTankPositionBossTrigger(botAI); } static Trigger* shirrak_flee_focus_fire( PlayerbotAI* botAI) { return new ShirrakFleeFocusFireTrigger(botAI); } static Trigger* shirrak_ranged_keep_distance( PlayerbotAI* botAI) { return new ShirrakRangedKeepDistanceTrigger(botAI); } }; #endif