/* * Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license, you may redistribute it * and/or modify it under version 3 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_RAIDBLACKTEMPLESTRATEGY_H_ #define _PLAYERBOT_RAIDBLACKTEMPLESTRATEGY_H_ #include "Strategy.h" class RaidBlackTempleStrategy : public Strategy { public: RaidBlackTempleStrategy(PlayerbotAI* botAI) : Strategy(botAI) {} std::string const getName() override { return "blacktemple"; } void InitTriggers(std::vector& triggers) override; void InitMultipliers(std::vector& multipliers) override; }; #endif