#ifndef _PLAYERBOT_ICCS_H #define _PLAYERBOT_ICCS_H #include "Strategy.h" class RaidIccStrategy : public Strategy { public: RaidIccStrategy(PlayerbotAI* ai) : Strategy(ai) {} virtual std::string const getName() override { return "icc"; } virtual void InitTriggers(std::vector& triggers) override; virtual void InitMultipliers(std::vector &multipliers) override; }; #endif