#ifndef _PLAYERBOT_ICCACTIONCONTEXT_H #define _PLAYERBOT_ICCACTIONCONTEXT_H #include "Action.h" #include "NamedObjectContext.h" #include "ICCActions.h" class RaidIccActionContext : public NamedObjectContext { public: RaidIccActionContext() { creators["icc lm tank position"] = &RaidIccActionContext::icc_lm_tank_position; creators["icc spike"] = &RaidIccActionContext::icc_spike; creators["icc dark reckoning"] = &RaidIccActionContext::icc_dark_reckoning; creators["icc ranged position lady deathwhisper"] = &RaidIccActionContext::icc_ranged_position_lady_deathwhisper; creators["icc adds lady deathwhisper"] = &RaidIccActionContext::icc_adds_lady_deathwhisper; creators["icc shade lady deathwhisper"] = &RaidIccActionContext::icc_shade_lady_deathwhisper; creators["icc rotting frost giant tank position"] = &RaidIccActionContext::icc_rotting_frost_giant_tank_position; creators["icc cannon fire"] = &RaidIccActionContext::icc_cannon_fire; creators["icc gunship enter cannon"] = &RaidIccActionContext::icc_gunship_enter_cannon; creators["icc gunship rocket jump"] = &RaidIccActionContext::icc_gunship_rocket_jump; creators["icc gunship rocket pack setup"] = &RaidIccActionContext::icc_gunship_rocket_pack_setup; creators["icc dbs tank position"] = &RaidIccActionContext::icc_dbs_tank_position; creators["icc adds dbs"] = &RaidIccActionContext::icc_adds_dbs; creators["icc dogs tank position"] = &RaidIccActionContext::icc_dogs_tank_position; creators["icc festergut group position"] = &RaidIccActionContext::icc_festergut_group_position; creators["icc festergut spore"] = &RaidIccActionContext::icc_festergut_spore; creators["icc festergut avoid malleable goo"] = &RaidIccActionContext::icc_festergut_avoid_malleable_goo; creators["icc rotface tank position"] = &RaidIccActionContext::icc_rotface_tank_position; creators["icc rotface group position"] = &RaidIccActionContext::icc_rotface_group_position; creators["icc rotface move away from explosion"] = &RaidIccActionContext::icc_rotface_move_away_from_explosion; creators["icc rotface avoid vile gas"] = &RaidIccActionContext::icc_rotface_avoid_vile_gas; creators["icc putricide mutated plague"] = &RaidIccActionContext::icc_putricide_mutated_plague; creators["icc putricide volatile ooze"] = &RaidIccActionContext::icc_putricide_volatile_ooze; creators["icc putricide gas cloud"] = &RaidIccActionContext::icc_putricide_gas_cloud; creators["icc putricide growing ooze puddle"] = &RaidIccActionContext::icc_putricide_growing_ooze_puddle; creators["icc putricide avoid malleable goo"] = &RaidIccActionContext::icc_putricide_avoid_malleable_goo; creators["icc putricide abomination"] = &RaidIccActionContext::icc_putricide_abomination; creators["icc bpc keleseth tank"] = &RaidIccActionContext::icc_bpc_keleseth_tank; creators["icc bpc main tank"] = &RaidIccActionContext::icc_bpc_main_tank; creators["icc bpc empowered vortex"] = &RaidIccActionContext::icc_bpc_empowered_vortex; creators["icc bpc kinetic bomb"] = &RaidIccActionContext::icc_bpc_kinetic_bomb; creators["icc bpc ball of flame"] = &RaidIccActionContext::icc_bpc_ball_of_flame; creators["icc bql group position"] = &RaidIccActionContext::icc_bql_group_position; creators["icc bql pact of darkfallen"] = &RaidIccActionContext::icc_bql_pact_of_darkfallen; creators["icc bql vampiric bite"] = &RaidIccActionContext::icc_bql_vampiric_bite; creators["icc valkyre spear"] = &RaidIccActionContext::icc_valkyre_spear; creators["icc sister svalna"] = &RaidIccActionContext::icc_sister_svalna; creators["icc valithria group"] = &RaidIccActionContext::icc_valithria_group; creators["icc valithria portal"] = &RaidIccActionContext::icc_valithria_portal; creators["icc valithria heal"] = &RaidIccActionContext::icc_valithria_heal; creators["icc valithria dream cloud"] = &RaidIccActionContext::icc_valithria_dream_cloud; creators["icc valithria zombie kite"] = &RaidIccActionContext::icc_valithria_zombie_kite; creators["icc sindragosa group position"] = &RaidIccActionContext::icc_sindragosa_group_position; creators["icc sindragosa frost beacon"] = &RaidIccActionContext::icc_sindragosa_frost_beacon; creators["icc sindragosa hot"] = &RaidIccActionContext::icc_sindragosa_hot; creators["icc sindragosa blistering cold"] = &RaidIccActionContext::icc_sindragosa_blistering_cold; creators["icc sindragosa unchained magic"] = &RaidIccActionContext::icc_sindragosa_unchained_magic; creators["icc sindragosa chilled to the bone"] = &RaidIccActionContext::icc_sindragosa_chilled_to_the_bone; creators["icc sindragosa mystic buffet"] = &RaidIccActionContext::icc_sindragosa_mystic_buffet; creators["icc sindragosa frost bomb"] = &RaidIccActionContext::icc_sindragosa_frost_bomb; creators["icc sindragosa tank swap position"] = &RaidIccActionContext::icc_sindragosa_tank_swap_position; creators["icc lich king shadow trap"] = &RaidIccActionContext::icc_lich_king_shadow_trap; creators["icc lich king necrotic plague"] = &RaidIccActionContext::icc_lich_king_necrotic_plague; creators["icc lich king winter"] = &RaidIccActionContext::icc_lich_king_winter; creators["icc lich king adds"] = &RaidIccActionContext::icc_lich_king_adds; creators["icc lich king spirit bomb"] = &RaidIccActionContext::icc_lich_king_spirit_bomb; } private: static Action* icc_lm_tank_position(PlayerbotAI* ai) { return new IccLmTankPositionAction(ai); } static Action* icc_spike(PlayerbotAI* ai) { return new IccSpikeAction(ai); } static Action* icc_dark_reckoning(PlayerbotAI* ai) { return new IccDarkReckoningAction(ai); } static Action* icc_ranged_position_lady_deathwhisper(PlayerbotAI* ai) { return new IccRangedPositionLadyDeathwhisperAction(ai); } static Action* icc_adds_lady_deathwhisper(PlayerbotAI* ai) { return new IccAddsLadyDeathwhisperAction(ai); } static Action* icc_shade_lady_deathwhisper(PlayerbotAI* ai) { return new IccShadeLadyDeathwhisperAction(ai); } static Action* icc_rotting_frost_giant_tank_position(PlayerbotAI* ai) { return new IccRottingFrostGiantTankPositionAction(ai); } static Action* icc_cannon_fire(PlayerbotAI* ai) { return new IccCannonFireAction(ai); } static Action* icc_gunship_enter_cannon(PlayerbotAI* ai) { return new IccGunshipEnterCannonAction(ai); } static Action* icc_gunship_rocket_jump(PlayerbotAI* ai) { return new IccGunshipRocketJumpAction(ai); } static Action* icc_gunship_rocket_pack_setup(PlayerbotAI* ai) { return new IccGunshipRocketPackSetupAction(ai); } static Action* icc_dbs_tank_position(PlayerbotAI* ai) { return new IccDbsTankPositionAction(ai); } static Action* icc_adds_dbs(PlayerbotAI* ai) { return new IccAddsDbsAction(ai); } static Action* icc_dogs_tank_position(PlayerbotAI* ai) { return new IccDogsTankPositionAction(ai); } static Action* icc_festergut_group_position(PlayerbotAI* ai) { return new IccFestergutGroupPositionAction(ai); } static Action* icc_festergut_spore(PlayerbotAI* ai) { return new IccFestergutSporeAction(ai); } static Action* icc_festergut_avoid_malleable_goo(PlayerbotAI* ai) { return new IccFestergutAvoidMalleableGooAction(ai); } static Action* icc_rotface_tank_position(PlayerbotAI* ai) { return new IccRotfaceTankPositionAction(ai); } static Action* icc_rotface_group_position(PlayerbotAI* ai) { return new IccRotfaceGroupPositionAction(ai); } static Action* icc_rotface_move_away_from_explosion(PlayerbotAI* ai) { return new IccRotfaceMoveAwayFromExplosionAction(ai); } static Action* icc_rotface_avoid_vile_gas(PlayerbotAI* ai) { return new IccRotfaceAvoidVileGasAction(ai); } static Action* icc_putricide_mutated_plague(PlayerbotAI* ai) { return new IccPutricideMutatedPlagueAction(ai); } static Action* icc_putricide_volatile_ooze(PlayerbotAI* ai) { return new IccPutricideVolatileOozeAction(ai); } static Action* icc_putricide_gas_cloud(PlayerbotAI* ai) { return new IccPutricideGasCloudAction(ai); } static Action* icc_putricide_growing_ooze_puddle(PlayerbotAI* ai) { return new IccPutricideGrowingOozePuddleAction(ai); } static Action* icc_putricide_avoid_malleable_goo(PlayerbotAI* ai) { return new IccPutricideAvoidMalleableGooAction(ai); } static Action* icc_putricide_abomination(PlayerbotAI* ai) { return new IccPutricideAbominationAction(ai); } static Action* icc_bpc_keleseth_tank(PlayerbotAI* ai) { return new IccBpcKelesethTankAction(ai); } static Action* icc_bpc_main_tank(PlayerbotAI* ai) { return new IccBpcMainTankAction(ai); } static Action* icc_bpc_empowered_vortex(PlayerbotAI* ai) { return new IccBpcEmpoweredVortexAction(ai); } static Action* icc_bpc_kinetic_bomb(PlayerbotAI* ai) { return new IccBpcKineticBombAction(ai); } static Action* icc_bpc_ball_of_flame(PlayerbotAI* ai) { return new IccBpcBallOfFlameAction(ai); } static Action* icc_bql_group_position(PlayerbotAI* ai) { return new IccBqlGroupPositionAction(ai); } static Action* icc_bql_pact_of_darkfallen(PlayerbotAI* ai) { return new IccBqlPactOfDarkfallenAction(ai); } static Action* icc_bql_vampiric_bite(PlayerbotAI* ai) { return new IccBqlVampiricBiteAction(ai); } static Action* icc_valkyre_spear(PlayerbotAI* ai) { return new IccValkyreSpearAction(ai); } static Action* icc_sister_svalna(PlayerbotAI* ai) { return new IccSisterSvalnaAction(ai); } static Action* icc_valithria_group(PlayerbotAI* ai) { return new IccValithriaGroupAction(ai); } static Action* icc_valithria_portal(PlayerbotAI* ai) { return new IccValithriaPortalAction(ai); } static Action* icc_valithria_heal(PlayerbotAI* ai) { return new IccValithriaHealAction(ai); } static Action* icc_valithria_dream_cloud(PlayerbotAI* ai) { return new IccValithriaDreamCloudAction(ai); } static Action* icc_valithria_zombie_kite(PlayerbotAI* ai) { return new IccValithriaZombieKiteAction(ai); } static Action* icc_sindragosa_group_position(PlayerbotAI* ai) { return new IccSindragosaGroupPositionAction(ai); } static Action* icc_sindragosa_frost_beacon(PlayerbotAI* ai) { return new IccSindragosaFrostBeaconAction(ai); } static Action* icc_sindragosa_hot(PlayerbotAI* ai) { return new IccSindragosaHotAction(ai); } static Action* icc_sindragosa_blistering_cold(PlayerbotAI* ai) { return new IccSindragosaBlisteringColdAction(ai); } static Action* icc_sindragosa_unchained_magic(PlayerbotAI* ai) { return new IccSindragosaUnchainedMagicAction(ai); } static Action* icc_sindragosa_chilled_to_the_bone(PlayerbotAI* ai) { return new IccSindragosaChilledToTheBoneAction(ai); } static Action* icc_sindragosa_mystic_buffet(PlayerbotAI* ai) { return new IccSindragosaMysticBuffetAction(ai); } static Action* icc_sindragosa_frost_bomb(PlayerbotAI* ai) { return new IccSindragosaFrostBombAction(ai); } static Action* icc_sindragosa_tank_swap_position(PlayerbotAI* ai) { return new IccSindragosaTankSwapPositionAction(ai); } static Action* icc_lich_king_shadow_trap(PlayerbotAI* ai) { return new IccLichKingShadowTrapAction(ai); } static Action* icc_lich_king_necrotic_plague(PlayerbotAI* ai) { return new IccLichKingNecroticPlagueAction(ai); } static Action* icc_lich_king_winter(PlayerbotAI* ai) { return new IccLichKingWinterAction(ai); } static Action* icc_lich_king_adds(PlayerbotAI* ai) { return new IccLichKingAddsAction(ai); } static Action* icc_lich_king_spirit_bomb(PlayerbotAI* ai) { return new IccLichKingSpiritBombAction(ai); } }; #endif