#ifndef _PLAYERBOT_RAIDOSSTRATEGY_H #define _PLAYERBOT_RAIDOSSTRATEGY_H #include "Strategy.h" class RaidOsStrategy : public Strategy { public: RaidOsStrategy(PlayerbotAI* ai) : Strategy(ai) {} virtual std::string const getName() override { return "wotlk-os"; } virtual void InitTriggers(std::vector &triggers) override; virtual void InitMultipliers(std::vector &multipliers) override; }; #endif