#ifndef _PLAYERBOT_RAIDMAGTHERIDONSTRATEGY_H #define _PLAYERBOT_RAIDMAGTHERIDONSTRATEGY_H #include "Strategy.h" class RaidMagtheridonStrategy : public Strategy { public: RaidMagtheridonStrategy(PlayerbotAI* botAI) : Strategy(botAI) {} std::string const getName() override { return "magtheridon"; } void InitTriggers(std::vector& triggers) override; void InitMultipliers(std::vector& multipliers) override; }; #endif