#ifndef _PLAYERBOT_RAIDGRUULSLAIRTRIGGERCONTEXT_H #define _PLAYERBOT_RAIDGRUULSLAIRTRIGGERCONTEXT_H #include "RaidGruulsLairTriggers.h" #include "AiObjectContext.h" class RaidGruulsLairTriggerContext : public NamedObjectContext { public: RaidGruulsLairTriggerContext() : NamedObjectContext() { // High King Maulgar creators["high king maulgar is main tank"] = &RaidGruulsLairTriggerContext::high_king_maulgar_is_main_tank; creators["high king maulgar is first assist tank"] = &RaidGruulsLairTriggerContext::high_king_maulgar_is_first_assist_tank; creators["high king maulgar is second assist tank"] = &RaidGruulsLairTriggerContext::high_king_maulgar_is_second_assist_tank; creators["high king maulgar is mage tank"] = &RaidGruulsLairTriggerContext::high_king_maulgar_is_mage_tank; creators["high king maulgar is moonkin tank"] = &RaidGruulsLairTriggerContext::high_king_maulgar_is_moonkin_tank; creators["high king maulgar determining kill order"] = &RaidGruulsLairTriggerContext::high_king_maulgar_determining_kill_order; creators["high king maulgar healer in danger"] = &RaidGruulsLairTriggerContext::high_king_maulgar_healer_in_danger; creators["high king maulgar boss channeling whirlwind"] = &RaidGruulsLairTriggerContext::high_king_maulgar_boss_channeling_whirlwind; creators["high king maulgar wild felstalker spawned"] = &RaidGruulsLairTriggerContext::high_king_maulgar_wild_felstalker_spawned; creators["high king maulgar pulling olm and blindeye"] = &RaidGruulsLairTriggerContext::high_king_maulgar_pulling_olm_and_blindeye; // Gruul the Dragonkiller creators["gruul the dragonkiller boss engaged by tanks"] = &RaidGruulsLairTriggerContext::gruul_the_dragonkiller_boss_engaged_by_tanks; creators["gruul the dragonkiller boss engaged by ranged"] = &RaidGruulsLairTriggerContext::gruul_the_dragonkiller_boss_engaged_by_ranged; creators["gruul the dragonkiller incoming shatter"] = &RaidGruulsLairTriggerContext::gruul_the_dragonkiller_incoming_shatter; } private: // High King Maulgar static Trigger* high_king_maulgar_is_main_tank(PlayerbotAI* botAI) { return new HighKingMaulgarIsMainTankTrigger(botAI); } static Trigger* high_king_maulgar_is_first_assist_tank(PlayerbotAI* botAI) { return new HighKingMaulgarIsFirstAssistTankTrigger(botAI); } static Trigger* high_king_maulgar_is_second_assist_tank(PlayerbotAI* botAI) { return new HighKingMaulgarIsSecondAssistTankTrigger(botAI); } static Trigger* high_king_maulgar_is_mage_tank(PlayerbotAI* botAI) { return new HighKingMaulgarIsMageTankTrigger(botAI); } static Trigger* high_king_maulgar_is_moonkin_tank(PlayerbotAI* botAI) { return new HighKingMaulgarIsMoonkinTankTrigger(botAI); } static Trigger* high_king_maulgar_determining_kill_order(PlayerbotAI* botAI) { return new HighKingMaulgarDeterminingKillOrderTrigger(botAI); } static Trigger* high_king_maulgar_healer_in_danger(PlayerbotAI* botAI) { return new HighKingMaulgarHealerInDangerTrigger(botAI); } static Trigger* high_king_maulgar_boss_channeling_whirlwind(PlayerbotAI* botAI) { return new HighKingMaulgarBossChannelingWhirlwindTrigger(botAI); } static Trigger* high_king_maulgar_wild_felstalker_spawned(PlayerbotAI* botAI) { return new HighKingMaulgarWildFelstalkerSpawnedTrigger(botAI); } static Trigger* high_king_maulgar_pulling_olm_and_blindeye(PlayerbotAI* botAI) { return new HighKingMaulgarPullingOlmAndBlindeyeTrigger(botAI); } // Gruul the Dragonkiller static Trigger* gruul_the_dragonkiller_boss_engaged_by_tanks(PlayerbotAI* botAI) { return new GruulTheDragonkillerBossEngagedByTanksTrigger(botAI); } static Trigger* gruul_the_dragonkiller_boss_engaged_by_ranged(PlayerbotAI* botAI) { return new GruulTheDragonkillerBossEngagedByRangedTrigger(botAI); } static Trigger* gruul_the_dragonkiller_incoming_shatter(PlayerbotAI* botAI) { return new GruulTheDragonkillerIncomingShatterTrigger(botAI); } }; #endif