#ifndef _PLAYERBOT_RAIDBWLTRIGGERS_H #define _PLAYERBOT_RAIDBWLTRIGGERS_H #include "PlayerbotAI.h" #include "Playerbots.h" #include "Trigger.h" class BwlSuppressionDeviceTrigger : public Trigger { public: BwlSuppressionDeviceTrigger(PlayerbotAI* botAI) : Trigger(botAI, "bwl suppression device") {} bool IsActive() override; }; class BwlAfflictionBronzeTrigger : public Trigger { public: BwlAfflictionBronzeTrigger(PlayerbotAI* botAI) : Trigger(botAI, "bwl affliction bronze") {} bool IsActive() override; }; #endif