/* * Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license, you may redistribute it * and/or modify it under version 3 of the License, or (at your option), any later version. */ #ifndef _PLAYERBOT_WAITFORATTACKTIMEVALUE_H #define _PLAYERBOT_WAITFORATTACKTIMEVALUE_H #include "Value.h" class PlayerbotAI; class WaitForAttackTimeValue : public ManualSetValue { public: WaitForAttackTimeValue(PlayerbotAI* botAI) : ManualSetValue(botAI, 10, "wait for attack time") {} }; class CombatStartTimeValue : public ManualSetValue { public: CombatStartTimeValue(PlayerbotAI* botAI) : ManualSetValue(botAI, 0, "combat start time") {} }; #endif